Changelogs
Version 2.2.1
Posted
Version 2.2.1
-Updated Draconic Evolution
-Updated Enviromine
-Updated RF Tools
-Created conversion recipe to make iron ingots for Inventory Pets
Version 2.2.0
Posted
Version 2.2.0
-Added Hat Stand addon
-Added Sync
-Added Inventory Pets
-Added EnderIO
-Updated Buildcraft
-Updated Logistics Pipes
-Updated NEI Integration
-Updated Open Blocks and dependant
-Updated Carpenter's Blocks
-Updated RF Tools
-Updated Blood Magic
-Updated Better Loading Screen
-Updated Artifice
-Updated Lootable Bodies
-Updated Draconic Evolution
-Updated Enviromine
-Changed ingot from iron to aluminum for Solar Flux mirror recipe (change made to create an aluminum sink other than wire)
-Adjust physics for railcraft tank blocks
-Set glowstone physics for Thaumcraft nodes
-Set glowstone physics for Blood Magic ritual stones
-Corrected temperatures on most fluids
-Corrected sanity decays for cursed earth and tools made of unstable ingots
-Adjusted physics for several overlooked chisel variants
Note: Updating mods is becoming difficult with half of them updating their fluid handlers for the newer forge releases. I can't update those until the pack's entire mod list becomes compliant with the new forge handlers.
Version 2.1.1
Posted
Version 2.1.1
-Removed HoloInventory (causing server lag)
-Adjusted Open Blocks elevators to ignore block limits (apologies for breaking it last update)
-Disabled rot times for mana beans
-Shifted Status HUD upwards to avoid overlapping MPS HUD
-Set glowstone physics to Extra Utilities angel block
-Set glowstone physics to Open Blocks builders guide and elevator
-Added sanity penalty to Extra Utilities unstable ingots
-Added sanity penalty to Extra Utilities tools requiring unstable ingots (including healing axe; angel ring is excepted from this)
-Added sanity penalty to Extra Utilities crused earth
-Added sanity boost to Extra Utilities law sword (Kikoku)
-Added sanity boost to Open Blocks trophies
-Added heat to some Applied Energistics blocks
-Set glowstone physics to Open Blocks vacuum hopper
Version 2.1.0a
Posted
Version 2.1.0a
-Reverted Forge to 1352 (fix for severe crashing due to Forge fluid API revisions)
-Readded NEI Integration (Forge was causing the crash issue, not the mod)
Version 2.1.0
Posted
Version 2.1.0 ChangeLog
-Updated Forge to 1372
-Added Trapcraft
-Added Modular Powersuits and dependant
-Added HoloInventory
-Added Thaumic Tinkerer
-Added Better Loading Screen
-Removed NEI Integration (was causing crashes)
-Updated Open Blocks & dependant
-Updated Buildcraft
-Updated Logistics Pipes
-Updated Fastcraft
-Updated Thermal Expansion & dependants
-Updated MineFactory Reloaded
-Updated Nether Ores
-Updated Redstone Arsenal
-Updated Enviromine
-Corrected some Buildcraft recipes
-Enabled several previously disabled items and blocks from mods
-Changed physics for shield template blocks
-Added sapling to stick recipe for greatwood
Noted Issue: Questbook cannot be editted. Will need to rebuild from scratch to modify.
Version 2.0.1a
Posted
Version 2.0.1a ChangeLog
-Corrected issue with Extra Utilities causing crash on startup
Version 2.0.1
Posted
Version 2.0.1 ChangeLog
-Added Translocator
-Updated Buildcraft
-Updated Logistics Pipes
-Updated Extra Utilities
-Disabled all steel recipes except for Galacticraft and Railcraft
-Adjusted temps for Ars Magica and Railcraft Armors
-Enabled Buildcraft stone gear recipe
-Adjusted recipe for Buildcraft assembly table
-Increased the RF usage for Thermal Expansion activator
Version 2.0a
Posted
Version 2.0a ChangeLog
-Corrected an issue with vanilla tools and stone Tinker's Tools being disabled
-Added Galacticraft dimensions to MFR worldgen blacklist
-Added Galacticraft dimensions to Artifice worldgen blacklist
Version 2.0
Posted
Version 2.0 ChangeLog
-Added Iguana Tinker Tweaks
-Added Railcraft
-Added Forestry
-Added NEI Integration
-Added NEI Addons
-Added Carpenter's Blocks
-Added Thaumcraft
-Added RF Tools
-Added Blood Magic
-Updated Buildcraft
-Updated Logistics Pipes
-Updated Tinker's Construct
-Updated Waila
-Updated NEI & CodeChickenCore
-Updated Ender Storage
-Updated Chicken Chunks
-Updated Mod Tweaker 2
-Updated Artifice
-Updated Galacticraft
-Updated Thermal Smeltery
-Updated Fastcraft
-Updated Enviromine
-Removed Growthcraft (entire mod suite)
-Removed MCA (preparation for MineColony)
-Removed Archimedes Ships (causes massive RAM leak)
-Removed Eggy Goodness (redundancy with Harvestcraft)
-Corrected Buildcraft Pump temperature (again)
-Removed Redstone Arsenal armor set from Dynamic Lighting
-Adjusted temperature for fluid cryotheum to be very cold
-Removed vanilla crafting recipe for chainmail to prevent deconstructon into fire
-Reduced rate that chickens produce eggs
-Added temperature to lavastone
-Added pulverizer recipes for artifice marble cobblestone and basalt cobblestone to gravel
-Added Ex Nihilo hammer recipes for artifice marble cobblestone and basalt cobblestone to gravel
-Removed sacred rubber tree sapling from dungeon loot list
-Disable recipe for mossy cobblestone (will need barrel or transposer to make)
-Re-enabled leaves making air (wasn't shut off of purpose; sorry)
-Made several temperature and physics related adjustments
-Added quest to make manyullyn that rewards the full guard pattern
-Adjusted max RF storage on redstone arsenal tools
-Readded accumulator
-Rebuilt configs for COFH, Redstone Arsenal, Thermal Expansion, & Thermal Foundation
Version 1.4.1
Posted
Version 1.4.1 ChangeLog
-Updated Malisis Doors to newer version
-Updated Buildcraft to newer version
-Updated COFH, Thermal Expansion, Thermal Foundation, and Redstone Arsenal to newer version
-Updated Bibliocraft to newer version
-Updated Enviromine to newer version
-Made adjustments to the Hats mod config
-Added Hats mod into Serverpack
-Reduced rate of change for Insanity
-Fixed physics issue with spectre blocks collapsing in the Spectre dimension
-Added heat to TConstruct's stone torch (oversight)
-Disabled "glitching" on vanishing frames
Version 1.4.0
Posted
Version 1.4.0 ChangeLog
-Updated COFH Core to newer version
-Updated Thermal Expansion to newer version
-Updated Redstone Arsenal to newer version
-Updated MineFactory Reloaded to newer version
-Added FastCraft mod to improve performance
-Added Jabba mod (Barrel storage!)
-Added Draconic Evolution mod
-Added Logistics Pipes mod
-Reduced factory block recipe output
-Re-enabled road block speed increase
-Fixed temperature error for pump
-Fixed recipes for gold transport pipes
-Fixed recipe for Rancher machine
-Enabled bear traps from Open Blocks
Version 1.3.4
Posted
Version 1.3.4 ChangeLog
-Updated Buildcraft to newer version
-Updated Thermal Expansion to newer version
-Updated COFH Core to newer version
-Updated Thermal Foundation to newer version
-Updated Redstone Arsenal to newer version
-Updated Harvestcraft to newer version
-Updated Cyanos Lootable Bodies to newer version
-Updated AppleCore to newer version
-Readded Flatsigns mod
-Removed Moarsigns mod due to causing server crashes
-Added in pulverizer recipes for ex nihilo sieve ores
-Added in pulverizer recipes for "limestone > gravel"
-Adjusted pulverizer recipes back to "cobblestone > gravel > sand > dust"
-Added ore dictionary for wooden barrels to fix the quest issue
-Silver armor recipes enabled (textures have been fixed)
-Silver armor set added to Arms & Armor quest chapter
-Added quests allowing the repetitive purchase of bread, gift bags, and heart sections using currency from Artifice
-Added Ex Nihilo hammer recipes for "limestone > gravel"
Version 1.3.3
Posted
Version 1.3.3 ChangeLog
-Dangerous Depths Serverpack launched (PM me with any
issues)
-Updated Enviromine to newer version
-Updated Dynamic Lighting to newer version
-Updated Buildcraft to newer version
-Updated BuildcraftCompact to newer version
-Updated Waila to newer version
-Updated Extra Utilities to newer version
-Updated Simply Jetpacks to newer version
-Updated Galacticraft to newer version
-Updated Applied Energistics 2 to newer version
-Updated Waila Harvestability to newer version
-Updated Extra Cells to newer version
-Updated Thermal Smeltery to newer version
-Added Trade Booth mod
-Added Luppii's Ladders mod
-Added Spatial IO Compat
-Corrected an issue where bedrock wasn't generated flat
-Added Chisel glowstone variants to Dynamic Lighting
register
-Added Extra Utilities colored glowstone to Dynamic Lighting
-Corrected Chisel glowstone physics setting
-Corrected Extra Utilities colored glowstone physics setting
-Adjusted recipes for Buildcraft colored glass variants
-Added new HMQ reward bags
-Changed reward bag with zombie jerky to monster jerky
Version 1.3.2a
Posted
Oops! I broke it! Don't worry, its fixed now.
-Updated Enviromine's auth file
Version 1.3.2
Posted
Version 1.3.2 ChangeLog
-Updated Ars Magika 2 to newer version
-Readded Archimedes Ship mod (fixed the crash issue)
-Added Multi Mine mod
-Removed Back Tools mod (was causing rendering issues)
-Fixed a few questbook issues
Version 1.3.1
Posted
Version 1.3.1 ChangeLog
-Removed Open Blocks Info book when entering new game (reading the book causes crash)
-Reduced the frequency of Ender Ore, Sulfer, and Niter in wolrd generation
-Combined the jerky quests due to error that caused all of them to complete at the same time
-Created custom ore dictionary to fix quest for Ex Nihilo Sieve
Version 1.3.0
Posted
Version 1.3.0 ChangeLog
-Updated Forge to version #1291
-Updated bspkrsCore to newer version
-Updated Enviromine to newer version (a couple times...)
-Updated Tinker's Construct to newer version
-Updated Thermal Expansion to newer version
-Updated Thermal Foundation to newer version
-Updated COFHcore to newer version
-Updated Redstone Arsenal to newer version
-Updated MineFactory Reloaded to newer version
-Updated ModTweaker to newer version
-Readded BuildCraft (I finally caved)
-Readded BuildCraftCompact
-Added Random Things mod
-Added Chisel mod
-Added Back Tools mod (visual)
-Added Mob Dismemberment mod (visual)
-Added Hats mod (visual/per request)
-Added TiC Tooltips mod (tooltip addon for TConstruct)
-Added Thermal Smeltery mod
-Added Moarsigns mod
-Added Artifice mod
-Removed ArchimedesShips mod (consistantly crashes)
-Removed AOBD mod (served no purpose)
-Removed Flat Signs mod (redundancy)
-Removed Steve's Factory Manager (redundancy)
-Removed Balkon's Weapons mod (redundancy and recipe overlaps)
-Corrected a few physics issues
-Disabled Quarries (not debatable)
-Reduced clayspawn rate
-Disabled several things for the Random Things mod
-Disabled a few items/blocks for Extra Utilities and Open Blocks (don't remember what exactly)
-Slightly increased Zombie spawn rate
-Rebuilt recipes for enabled BuildCraft machines
-Rebuilt recipes for all BuildCraft transport pipes
-Disabled a few items/blocks for MineFactory Reloaded due to redundancy (another couple machines, pipes, and energy cables)
-Disabled all engines and generators except for those from Thermal Expansion and Buildcraft's redstone engine (needed for extraction pipes)
-Made several adjustments to rebalance map generation
-Made adjustments to Dynamic Lighting
-Created custom Ore Disctionaries to correct questbook detection issues
-Converted all TConstruct jerky into craftable recipes and rebalanced their hunger values
-Added custom hunger values to all Galacticraft dehydrated foods and re-enabled their crafting recipes
-Disabled TConstruct from generating villager and building due to crash
-Adjusted DirectionalHUD to prevent overlap
-Set temperature levels for all new armors added by Thermal Foundation
-Disabled recipes for Thermal Foundation silver armor set due to texture errors
Version 1.2.4
Posted
Version 1.2.4 ChangeLog
-Updated Enviromine to newer version
-Added Steve's Factory Manager mod
-Added Hardcore Darkness mod (cosmetic)
-Removed DTI Resourcepack to reduce pack size
-Disabled earthquakes to reduce lag and terrian damage
-Changed bedrock to ignore physics (it will no longer fall into the void)
-Updated temperature affects for all machines across all mods
-Created custom enviroment configs for galacticraft dimensions
-Added Transposer script to make water from leaves (automated water)
Version 1.2.3b
Posted
Version 1.2.3b ChangeLog
-Plugged in something I forgot (its been one of those days...)
Version 1.2.3a
Posted
Version 1.2.3a ChangeLog
-Updated Enviromine to newer version
-Forced creation of new authentification
Version 1.2.3
Posted
Version 1.2.3 ChangeLog
-Updated Enviromine to newer version
-Added MineTweaker 3 and ModTweaker to address recipe issues
-Added ex nihilo aluminum ore variants to pulverizer recipes
-Added new sapling-to-stick recipes for non-fruit saplings
-Added and removed recipes from Sieve
-Adjusted temperatures for armors and TE machines
-Changed Ceiling Light to null physics (had issues with it falling off the ceiling)
-Enabled Bonemeal (nerf doesn't apply properly)
-Added new quest rewards
-Added new quests
Version 1.2.2
Posted
-Updated Enviromine to newer version
-Updated Cyanos Lootable Bodies to newer version
-Updated AOBD to newer version
-Reverted Treecapitator to default drop method
-Enabled Treecapitator to shear leaves/vines if shears are in hotbar
Version 1.2.1
Posted
-Updated Enviromine to newer version
-Removed Drying Rack questline from the questbook
-Expanded all questbook chapters
-Reduced fishtrap catch rate
-Disabled "Musket", "Flintlock", and "Cannon" from the Weapons Mod for balancing
-Reduced Lootable Bodies to a 15 minute lifespan (while chunk loaded)
-Disabled "Accumulator" from Thermal Expansion for balancing
Version 1.2
Posted
-Added Ars Magika 2 to mod list
-Added Galacticraft 4 to mod list
-Added HQM-The Journey to the mod list
-Removed Buildcraft from mod list
-Removed Growthcraft-apples from mod list due to redundancy
-Removed Growthcraft-grapes from mod list due to redundancy
-Removed Growthcraft-rice from mod list due to redundancy
-Enviromine updated to newer version
-Added Default Textures Improved (DIT) resource pack to modpack
-Readjusted all ore generation to eliminate redundancy
-Disabled all TConstruct surface gravel-ore generation
-Increased Extra Utilities Ender Quarry power usage by 50%
-Disabled Extra Utilities Watering Can
-Disabled seeds from dropping from tall grass
-Adjusted power usage of some MFR machines
-Disabled MineFactory Reloaded AutoSpawner due to balancing
-Disabled MineFactory Reloaded LaserDrill due to balancing
-Disabled MineFactory Reloaded Fertilizer due to balancing
-Disabled MineFactory Reloaded AutoDisenchanter due to redundancy
-Disabled MineFactory Reloaded Fisher due to redundancy
-Disabled MineFactory Reloaded WeatherCollector due to redundancy
-Disabled MineFactory Reloaded Composter due to balancing
-Disabled MineFactory Reloaded Grinder due to balancing
-Disabled MineFactory Reloaded Sewer due to balancing
-Disabled MineFactory Reloaded LavaFabricator due to redundancy
-Disabled MineFactory Reloaded LaserDrillPrecharger due to balancing
Version 1.1
Posted
-Added Waila Harvestability addon
-Added The Camping Mod which adds new wildlife mobs and new ways to find food
-Added Tinker's Construct and Mantle to the mods list
-Removed Optifine from Mods list (caused compatiability issue with Tinker's Construct)
-Enabled Sieve automation
-Reduced frequency of underground clay pockets
-Increased frequency of fossil pockets
-Set all Chunk Loaders to only load chunks when their owner is online
-Change MineFactory Reloaded to use Thermal Expansion recipes
-Repositioned DirectionHUD to the bottom-center of screen above vanilla HUD
-Enabled Lootable bodies to expire after 1 hour
-Enabled Treecapitator to look at the oreDictionary for additional types
-Enabled Treecapitator to stack dropped items
-Disabled the Food Exhaustion bar from displaying behind the hunger bar
-Disabled recipes for Buildcraft automated mining machines