Changelogs
Version 2.0
Posted
- Reduced the chances of copper coins dropping
- Reduced the damage the missing page does by taking damage
- Reduced the chances of the reverse card spawning in a chest
- Reduced the cooldown for the broken ankh from 30 to 20 minutes
- Reduced the chance of the callus spawning in a chest
- Increased the fall damage reduction from the callus from 10 to 15%
- Increased the damage you take from the sun with vampires blood equipped
- Increased the chance of vampires blood spawning in chests
- Lowered the chances of lucky rocks spawning in a chest
- Lowered the activation chance of the lucky rock trinket
- Balanced the chances of the explosion proof jacket spawning in chests
- Increased the chances of the cracked crown dropping from a chest
- Removed the blinds effect when on land with the true heart of the sea equipped
- Removed the chances of the true heart of the sea spawning in chests (Now can't spawn in chests found in the nether)
- Lowered the chances of the moonstone spawning in chests
- Removed Anti Ghost Block Mod (Not Needed)
- Fixed an issue where Optifine would crash players clients
- Lowered the Render Distance of Mekanism Mechines to reduce their performance impact on clients
- Stopped client time checks from mods that still had the feature enabled
- Fixed an issue where the Berserk enchant wasn't available in the enchantment table
- Fixed an issue where dimension names from AOA would appear as "???"
- Replaced "???" the dimension name in colors that fit the dimension
- Disabled all recipes for strawberry foods due to not having the pam's crops mod
- Enabled most inventory pets but made their recipe very difficult
- Updated multiple mods
- Changed the loot table for mobs after a certain distance from spawn
- Agricraft Milkcap and Wood Blewit are now disabled due to crashing issues
- The light level overlay now has a cache to reduce it's lag
- Removed some AI checks for entities to reduce their performance impact
- Added a one second cooldown between shield blocks to balance out the stronger shields (Also applies to NPCs/Mobs now)
Version 1.11a
Posted
- Removed Lockon (Added to the new channel in the discord #Recommended
- Reduced the lag when smelting large amounts of items in the tinker forge
- Made the recipe to alloy netherite in the tinker's smeltery. Take two gold per netherite ingot instead of 4
- Updated Inventory Pets
- Increased the height for entities allowed to tick
Version 1.11
Posted
- Updated Does Potato Tick
- Updated Modern Fix
- Fixed multiple issues with the quest book
- Changed the keybinding for Locking on to make it less annoying
- Fixed an issue with the Agricraft Journal
Version 1.10b
Posted
- Added the skin for Alease (NOT DONE YET)
- Removed Hardcore Revival due to issues
- Updated Inventory Pets
- Added a lock on system by pressing 0
- Updated Monderon Fix
- Added shader support along with two preloaded
- Reduced loading times for loading into the title screen
- Updated Enchantment Descriptions
- Updated JER
- Updated K Turrets
- Updated Macaw's Bridges
- Updated Macaw's Bridges BYG
Version 1.10a
Posted
- Updated all story NPC skins
- Removed mob levels
- Balanced the following trinkets God's Crown, Cracked Crown, Vampires Blood
- Removed the blindness effect when chocking with the gills on land
- Changed the logo on the title screen
Version 1.10
Posted
- Updated some mods
- Decreased the amount of mana regen from 5 > 3
- Increased the mana boost per level from +25 > +35
- Increased base max mana from 100 > 125
- Decreased glyph mana regen from 33% > 15%
- Increased the base duration of summon wither from 15 > 20 seconds
- Increased the cost of heal
- Increased the hp gained from heal from 3 > 5
- You can no longer craft god's crown
- Removed Dropped Item Clearer
- Removed FTB Ranks
- Removed FTB Essentials
- Removed Morpheus
- Removed Rpg Parties
- Players who join the server for the first time won't take damage for a short period of time
Version 1.9c
Posted
- Balanced the random bosses in the world
- Fixed rage mind causing people to crash due to a numbering error
Version 1.9b
Posted
- Updated does potato tick
- Fixed a particle issue with campfires
- Transferred server hosts
Version 1.9a
Posted
- Fixed a post update bug not allowing a function to work
Discuss this update (0)Version 1.9
Posted
LOOT/MOB CHANGES:
- Added a rare chance to receive extra copper coins from mobs in the overworld
- Decreased the chance of bosses that spawn randomly will have iron armor/weapons
- Increased the chance of bosses that spawn randomly having an enchanted item/armor set from 55% > 70% (Husk)
- Increased the max damage increase that can be randomly added to a weapon from random bosses from 5.8 > 7 (Zombies and Husks)
- Decreased the minimum knockback resist that can be randomly added to armor from random bosses from 65% > 20% (Zombies and Husks)
- Decreased the max knockback resist that can be randomly added to armor from random bosses from 100% to 50% (Zombies and Husks)
- Increased the chance of bosses that spawn randomly having an enchanted item/armor set from 35% > 50% (Zombie)
- Increased the chance of bosses that spawn randomly having an enchanted item/armor set from 55% > 70% (Stray)
- Increased the minimum knockback resist that can be randomly added to armor from random bosses from 35% > 40% (Stray)
- Increased the minimum damage increase that can be randomly added to a weapon from random bosses from 2.5 > 3 (Stray)
- Increased the minimum speed increased that can be randomly added to armor from random bosses from 10% > 15% (Enderman)
- Increased the minimum speed increased that can be randomly added to armor from random bosses from 20% > 25% (Enderman)
- Decreased the max health increased from gear dropped by a random Enderman boss from 8 to 7
- Increased the chance gear dropped by a random skeleton boss will be enchanted from 35% > 50%
- Increased the max health randomly added to random zombie piglin boss armor from 3.6 > 5
- Increased the max health randomly added to random zombie piglin boss armor from 7 > 9
- After killing a dragon, you are now guaranteed to receive its scales (wasn't before)
- Female dragons can now drop between 1 and 2 scales upon death (Only one before)
- Male dragons can now drop between 2 and 3 scales upon death (Only 1 before)
- After killing a sea serpent, you are now guaranteed to receive its scales (Not Before)
- Sea Serpents now drop between 2 and 3 of their scales instead of 1
- Increased the chance of dread beasts dropping a bone
- Increased the chance of dread beasts dropping Rotten Flesh
- Increased the minimum number of rotten flesh received after killing a dread beast from 0 > 1
- Increased the chance of receiving a dread shard from dread beasts
- Increased the chance of dread ghouls dropping a bone
- Increased the minimum number of bones received after killing a dread ghoul from 0 > 1
- Increased the chance of receiving rotten flesh from dread ghouls
- Increased the minimum number of rotten flesh received after killing a dread ghoul
- Increased the chance of receiving bones from dread knights
- Increased the chance of receiving iron ingots from dread knights
- Increased the minimum number of iron ingots from dread knights from 0 > 1
- Increased the max number of iron ingots from dread knights from 1 > 3
- Increased the chance of receiving a dread shard from dread knights
- After killing a dread lich you are now guaranteed to receive bones
- Increased the minimum number of bones received from dread liches from 1 > 2
- Increased the max number of bones received from dread liches from 2 > 4
- Increased the chance of receiving a dread shard from dread liches
- Increased the chance of receiving rotten flesh from dread scuttlers
- Increased the chance of receiving bones from dread thralls
- Increased the minimum number of bones from dread thralls from 0 > 1
- Increased the max number of bones from dread thralls from 2 > 3
- Increased the chance of receiving ectoplasm from graveyard ghosts
- Increased the minimum number of ectoplasm from graveyard ghosts from 0 > 1
- Increased the max number of ectoplasm from graveyard ghosts from 1 > 2
- Increased the minimum number of ectoplasm from graveyard ghosts from 0 > 1
- Increased the max number of ectoplasm from graveyard ghosts from 1 > 2
- Increased the chance of receiving fangs from Hydra's
- Increased the chance of receiving a skull from Hydra's
- Increased the chance of receiving pixie dust from pixies
- Increased the chance of receiving prismarine crystals from sirens
- Increased the chance of receiving prismarine shards from sirens
- Increased the chance of receiving shiny scales from sirens
- Increased fire dragons breath attack from 2 to 7 (Because of how strong enchants and armor are in the server)
- Increased ice dragons breath attack from 2.5 to 7
- Increased lightning dragons breath attack from 3.5 to 7
- Increased Sea Serpents attack damage from 5 > 10 (Protection 1 diamond is enough to kill them)
- Decreased the max level of mobs from 30 to 25
- Increased the damage boost given to mobs per level from 1 > 2%
MOD CHANGES/MISC:
- Removed datafixer upper
- Removed smoothboot
- Removed Recipe Buffers since it's pretty useless considering we use the latest version of forge
- Removed ksyxis
- Removed storage drawers
- Fixed some memory leaks
- Reduced the time to load into the title screen by 50%
- Added applied energistics
- Added turrets
- Disabled tree tops for inventory pets
Version 1.7.9b
Posted
- Updated RPG Parties
- Updated Advent of Ascension
- Vending Blocks no longer show if they are infinite
- Lowered the regen of spirit and energy to balance them out
Version 1.7.9a
Posted
- Removed Tenshi Lib
- Increased player energy from 150 to 250
- Increased player spirit from 225 to 350
- Fixed an issue where the game would stop responding
- Decreased the health gained from the Innervation skill
Tinkers Rework:
Material Stats:
- Stone is now more durable, does more damage, and has a higher attack speed
- Increased bones attack damage
- Copper now has a higher attack speed
- Increased Necrotic Bones damage
- Increased Blazing Bones damage
- Decreased Blazing Bones attack speed
- Increased Bloodbones attack damage
- Increased Bronze's attack damage and attack speed
- Increased Cobalts attack damage and attack speed
- Increased Constantan's attack damage
- Increased Electrum's attack damage, attack speed, and durability
- Increased Hepatizon's attack damage
- Increased Invar's attack damage
- Increased Iron's attack damage
- Increased Leads attack damage and durability
- Increased Manyullyn's attack damage
- Decreased Manyullyn's attack speed
- Increased Nahuatl's attack damage
- Increased Necronium's attack damage
- Increased Osmium's attack damage, mining speed
- Increased Pig Iron's attack damage and durability
- Increased Plated Slimewood's Durability
- Increased Platinum's attack damage and attack speed
- Increased Queen Slimes attack damage
- Increased Rose Gold's attack damage
- Decreased Rose Gold's durability
- Increased Scorched Stone's attack damage and durability
- Decreased Scorched Stone's attack speed
- Increased Seared Stones attack damage and durability
- Decreased Seared Stones attack speed
- Increased Silvers attack damage, attack speed, and durability
- Increased Slime Steels attack damage, mining speed, and durability
- Decreased Slime Steels attack speed
- Increased Slime Woods attack damage and attack speed
- Increased Steels attack damage, durability, and
- Decreased Steels attack speed
- Increased Tinkers bronze attack damage
- Increased Tungsten's attack damage and durability
- Decreased Tungstens attack speed
- Increased White Stones attack damage and durability
- Decreased White Stones attack speed
- Increased Baronyte's attack damage
- Increased Blazium's attack damage
- Charger tools/weapons now swing at the speed of sound and last longer all while tickling the enemy
- Increased Elecanium's attack damage, and attack speed
- Increased Emberstones attack damage and durability
- Decreased Emberstones attack speed
- Increased Ghastlies attack damage
- Increased Ghoulish's attack damage, attack speed, and mining speed
- Increased Limonite's attack damage and durability
- Increased Lunar's attack damage and durability
- Increased Lyon's attack damage, attack speed, and durability
- Increased Mystite's attack damage and mining speed
- Increased Rosite's attack damage
- To reward people for making it to the Shyrelands, Shyrestone has had its attack damage, attack speed, and durability
- Increased Skeletal's attack damage and attack speed greatly
- Decreased Skeletal's durability
- Increased Varsium's attack damage
NOTE:
If, after installing this update, your game says it's not responding, remove distant horizons, and the problem will be fixed. However, the bug fix in this update will solve the issue for most people.
Version 1.7.9
Posted
- Updated some backend files
- Added Light Level Overlay
- Fixed an issue where people experienced a memory leak
Version 1.7.8b
Posted
- Updated some mods
- Made it much easier for those who have access to the server to join
Version 1.7.8a
Posted
- Nothing Special just removing smallships and a few minor changes.
Discuss this update (0)Version 1.7.7b
Posted
- Fixed a bug where the new background for the title screen wouldn't show
- Solved an issue with Custom NPC's
- Improved modpack load times by up to 15%
Version 1.7.7a
Posted
- Fixed a bug where certain chunks wouldn't load for the player but would appear after re-logging
- Fixed a bug where the creative motor from the Create mod would crash you if used for projects too big
- Added a background to the custom title screen
- Updated RPG Parties
- Updated Ars Elemental
- Updated Ars Nouveau
- Increase Rage from 100 to 120
Version 1.7.7
Posted
- Added standard settings
- Changed the required levels to gain the bonuses for Faunamancy (Still an event-only skill)
- Reworked the Faunamancy skill
Extraction:
- XP Gain decreased by 15%
- Bonus Mining Result Level 10:
Before +10% extra items when mining ores that drop materials
After: +0% extra items when mining ores that drop materials and +0.5% per level (+50% when at level100)
- Bonus Smelt Result Level 20:
Before: +25% chance to find extra items when receiving smelted items from a furnace
After +0% chance to find extra items when receiving smelted items from a furnace and +1% per level (+100% when at level100)
- Bonus Mining Result Level 40:
Before +20% extra items when mining ores that drop materials
After: +25% extra items when mining ores that drop materials (Level 40 > 50)
- Bonus Crafting Output Level 45:
Before: Increases crafting output of any planks by 50%
After: Increases crafting output of any planks by 100% (Level 45 > 51)
- Bonus Smelt Result Level 48:
Before: +50% chance to find extra items when retreieving smelted items from a furnace
After: +20% chance to find extra items when retreieving smelted items from a furnace (Level 48 > 55)
- Auto Enchant Crafting Level 60:
Before: When Crafting. Automatically enchants the thing if compatible with Unbreaking 3 and Fortune 3
After: When Crafting. Automatically enchants the thing if compatible with Unbreaking 4 and Fortune 3 (Level 60 > 65)
- Bonus Crafting Output Level 62:
Before: Increases crafting output of torches by 50%
After: Increases crafting output of any torches by 100% (Level 62 > 66)
- Bonus Smelt Result Level 82:
Before: +50% chance to find extra items when retreieving smelted items from a furnace
After: +10% chance to find extra items when retreieving smelted items from a furnace
- Bonus Mining Result Level 89:
Before +40% extra items when mining ores that drop materials
After: +25% extra items when mining ores that drop materials (Level 89 > 90)
- Rare Table Harvesting Chance Level 96:
Before: Gives a +0.8% chance to find rare loot while mining natural blocks (Ex: Grass and dirt)
After: Gives a +2% chance to find rare loot while mining natural blocks (Ex: Grass and dirt)
Innervation:
- One Shot Damage Limiter Level 10:
Before: Prevents you from being one-shotted when at max health and leaves you with one hp remaining
After: Prevents you from being one-shotted when at max health and leaves you with one hp remaining (Level 10 > 15)
- Vulcane Damage Increase Level 65:
Before: Increased the damage of vulcanes used by the player by 50%
After: Increased the damage of vulcanes used by the player by 80%
Version 1.7.6b
Posted
- Fixed an issue where it would crash after loading for a bit
Discuss this update (0)Version 1.7.6a
Posted
- Updated Structurize
- Made serious improvements to the modpack for stability and performance
Version 1.7.5b
Posted
- Updated Ars Nouveau
- Disabled Particles from Agricraft
- Organized the client files more
Version 1.7.5a
Posted
- Replaced Magnesium with Rubidium
- Updated Ars Nouveau
- Updated RPG Parties
- Removed Wonderful Enchantments due to it generating millions of invisable particles around players
- Added a Leveling System to mobs up to level 100
Version 1.7.5
Posted
- Disabled Lead Weapons from Spartan Weaponry to fix a crashing issue
- Updated the configs for better compatibility
Spartan Weaponry:
- Increased the multiplier for all spartan weapons
- Increased the durability of steel weapons
- Increased the damage of all the following weapons: Longsword, Katana, Saber, Rapier, Greatsword, Battle Hammer, Spear, Lance, Javelin, Battle Axe, Scythe, and Explosive Projectiles
Version 1.7.4b
Posted
RPG Update:
- Added 2 addons for Ars Nouveau
- Added Spartan Weaponry
- Added Spartan Shields
- Added Shield Mechanics
- Added Doggy Talents
Updated:
- Updated RPG Parties
- Updated Forge
Version 1.7.4a
Posted
Bug Fixes:
- Improved connections to the server
- You no longer need to restart your client to reconnect to the server
Version 1.7.4
Posted
- Updated Ars Nouveau
- Updated Gecko Lib
- When disconnected from the server, you now get sent to the title screen
Version 1.7.3a
Posted
- Updated RPG Parties
- Updated Mine Colonies
- Updated Ars Nouveau
- Updated Ice and Fire
- Updated Sophisticated Backpacks
Version 1.7.2b
Posted
- Removed a network mod
- Improved fps when near medium to large Tinker Forges
- Lowered the Chances of Inventory Pet ocean dungeons
- Increased the distance dragons go from their roasts from 40 to 64
- Baby dragon hunger interval 125 to 100 seconds
- Increased Sea Serpent damage from 4 to 5
- Added 6 new soundtracks for content
- Increased the keep-alive packet from 2 to 5 minutes (helpful for people with bad connections)
Version 1.7.2
Posted
- Removed both antique atlas and antique waystones
- Increased the max login timeout
- Brought back enchanted gear from mobs but it's only a 5% chance
- Increased the chance of mobs to have vanilla armors
Agricraft Changes:
Gold:
- Increased max from 2 to 4
- Increased spread chance from 10 to 20%
- Decreased growth chance from 40 to 30%
- Decreased max light from 14 to 12
- Decreased mutation chance from 25 to 20%
Diamond:
- Increased max from 2 to 3
- Decreased mutation chance from 25 to 20%
MISC:
- Weeds now destroy Crop Sticks
- Only mature crops drop seeds now
- Increased the max Resistance Stat for crops from 10 to 12
- Increased the max Mutativity stat for crops from 10 to 12
- Increased the max growth stat for crops from 10 to 12
- Increased the max Strength stat for crops from 10 to 12
- Increased the max Fertility stat for crops from 10 to 12
- Increased the max Gain stat for crops from 10 to 12
- Increased the amount of water the tank gets from rain
Version 1.7.1b
Posted
- Made a custom version of AOA for a way better experience
- Added a message to appear whenever you join the server/single player world
- Increased the level of hauling XP boost from 8 to 10
- Lowered the XP modifier for hauling
- Made faunamancy an event-only skill so when certain events come up you can level it up
- Changed the message for when you get knocked out and are waiting to be revived
- Increased the chance of mobs spawning wither vanilla weapons over AOA ones
- Changed amount of storage with storage drawers from and to the following:
Level 1: 2 -> 2x
Level 2: 4 -> 3x
Level 3: 8 -> 4x
Level 4: 16 -> 5x
Level 5: 32 -> 10x
Version 1.7.1a
Posted
- Unified all configs for the server and client
- Replaced AOA Alpha with the cutdown up-to-date version as a test
Version 1.7
Posted
- Updated Improved Mobs (Many bug fixes and improvements)
- Reduced ram usage by up to 25%
- Replaced Ma Essentials with FTB Essentials
- Replaced FTB Teams with RPG Parties
- Added a player revival system
- Added Siege weapons for kingdoms
- Improved the AI of the Ender Dragon since if a basic zombie is better than the Ender Dragon needs to get the same treatment
- Made some important connection optimizations (Hopefully they help)
Version 1.6.10
Posted
- Updated Agricraft
- Updated Infinity Lib
- Updated Ars Nouveau
- Updated FTB Ranks
- Changed some default settings for better performance
Version 1.6.8
Posted
Removed BYG due to it sending hundreds of texture data and crashing people's clients.
Discuss this update (0)Version 1.6.5
Posted
- Fixed some networking issues
- Optimized how mobs spawn
Version 1.6.3
Posted
- Added new skins for future content
- Added Soundtracks for future content
Version 1.6.1
Posted
- Cleaned up the configs
- Transferred the content in Custom NPC's to the new version
Version 1.6
Posted
- Updated Improved Mobs
- Updated Custom NPC's
- Completly reworked the weapons of all AOA overworld mobs
- Now only Opped players can make and edit npc's
Version 1.5.10
Posted
- Fixed an issue where dragons would go light speed
- Changed the chunk claiming system to the one back in 1.12
Version 1.5.9
Posted
- Fixed an issue where ice and fire mobs would hardly spawn
- Increased the spawn chance for cyclopes
- Increased the spawn chance for Sea Serpents
- Removed Mobsplus to hopefully fix this crashing
Version 1.5.8
Posted
- Removed both Tenebris Biomes
- Reduced the number of particles from mekanism greatly
Version 1.5.6
Posted
Apotheosis:
- Disabled The Garden Module for Apotheosis
- Disabled the Spawner Module for Apotheosis
- Decreased the strength of Ancient Knowledge from 4 to 2
- Made Mythic gear breakable
- Made boss items have curses on them to balance them out
- Decreased the chances of boss dungeons spawning
- Decreased the chances of ore troves generating
- Removed Affix Trades from the Wandering trader
Ice and Fire:
- Removed the custom title screen
- Decreased the chances of dragon caves spawning
- Decreased the chances of a dragon skeletons spawning
- Decreased the chances of Dragon Roosts Spawning
- Increased the gold in Dragon Roosts from 4 to 6
- Increased the time for dragon eggs to hatch from 6 to 10mins
- Increased Dragons fire breath damage from 2 to 3
- Increased Dragons Ice Breath damage from 2 to 3
- Increased Dragons flight speed by 20%
- Increased Dragons flight height from 128 to 140
Waystones:
- Increased the XP level required to teleport the shortest distance from 2 to 8
- Increased the XP level required to teleport the furthest distance from 0 to 20
- Removed the option to teleport to other dimensions from the overworld with Waystones
- Increased the XP level required to teleport with a mob from 1 to 10
- Made Waystones generated in the world unbreakable
Distance to XP Level Chart:
- Every 8 Levels gets you 1000 blocks
- To teleport anywhere in the overworld will require 20 XP Levels
- This is to make XP more valuable
Antique Atlas:
- Increased Rescan Time For better server performance
- Disabled Pond Scanning for better server performance
- Decreased the scan radius from 11 to 10 chunks
Version 1.5.3
Posted
Update Notes:
- Fixed a major crashing bug
- Added Chisel
- Added JER
- Added Auto Ore Converter (To fix major bug)
- Added Storage Drawers
- Added Antique Waystones
- Added Waystones
- Added Antique Atlas
- Added Ice and Fire
- Added Apotheosis
Version 1.5.2
Posted
- Updated Claim Chunk
- Decreased the speed an item in a vending block spins
- Added Spawn Protection for 64 blocks of 0 0
Advent of Ascension:
- Increased max energy from 100 to 150
- Lowered energy regen from 0.3 to 0.2
- Increased max Spirit from 200 to 225
- Lowered Spirit regen from 0.32 to 0.20
Inventory Pets:
Increased the cost to craft the following pets:
- Anvil
- Nether Portal
Removed the recipes for the following pets:
- Wither
- Mickerson
- Pingot
- Quantum Crystal Monster
- Cloud Pet
- Pufferfish
Misc:
- Disabled the Black Hole Pet
- Lowered the Cloud Pet's flight speed
Version 1.5.1
Posted
Removed:
- Just removed it for good since it keeps causing issues
Version 1.5
Posted
Changes:
- Added multithreading back to Minecraft to test it out more
- Added more graphics options in-game to give you the option to increase fps
Note:
If after this update you get disconnected more often or bugs appear PLEASE tell me so I can either fix them or b remove the multithreading for good since that was the cause for disconnecting for me.
Version 1.4.9
Posted
- Removed the caves and cliffs mod because it didn't really work
- Replaced it with Yungs Better Caves
Version 1.4.8
Posted
Update Notes:
- Removed Lycanites Mobs (Many problems behind the scenes)
- Removed Lantern Colors (To make room in the modpack)
- Added Mobs Plus
- Removed better weather (No longer supported)
- Added all content from 1.17
- Added Fast Leaf Decay
Notes:
I added the content from 1.17 via a mod and my reasons are the following:
- For one Advent of Ascension skipped 1.17 and went to 1.18 so our next version after 1.16 is 1.18
- Another reason is to get more experience with the future content
- I also wanted to make the cave generation just as good as the world gen
Version 1.4.7
Posted
- Removed Desired Servers
- Removed Rubberbanding from server-side for server public release
- Made it so you don't get the kit in the beginning and instead you have to enter /kits in the chat
Version 1.4.6
Posted
Changes/Additions:
- Increased the cooldown for /back from 0 to 10mins (So its there but not exploitable in a server environment)
- Increased the cooldown for /suicide from 20 to 30 seconds
- Updated Advent of Ascension
- Added Desired Servers (For when the server is public)
- Added FTB Ranks to give people who played on the 1.12 server when you join the 1.16 one
Version 1.4.4
Posted
- Removed Dungeons Enhanced
- Added Dungeons Arise
- Updated Forge (Came with a lot of fixes)
- Reduced ram usage
Lycanitesmobs:
- Decreased chance of dungeon having a tower on top from 25 to 20%
- Made it so special mobs no long generate hundreds of particles
- Increased the base level of mobs from 1 to 3
- Increased pet respawn time from 3 to 16 minutes
- Decreased the distance a pet will go from you when set to follow
- Decreased how much knowledge XP you gain when breeding from 400 to 60
- Decreased how much knowledge XP you gain when breeding from 100 to 35
- Decreased how much knowledge XP you gain when studying from 100 to 65
- Increased the cooldown for studying from 10 seconds to 1.5 minutes
- Fixed a positioning issue with mob grabs
- Mobs can no longer drown
- You can now lure monsters with the treat they most like
- Buffed all monster's health, defense, damage, effects, and pierce (Otherwise in the server they would be too easy to kill)
- Decreased the minimum amount of time until random events happen
- Decreased the maximum amount of time until random events happen
- Made start settings for when you launch the modpack for the first time
Tinkers Contruct:
- Reduced the number of items rendered in the forge which helps with performance A LOT when around large forges
- Tinkers Forge no longer makes netherite only takes 2 gold per ingot
Advent of Ascension:
Extraction:
- Increased the XP gain for creation by 10%
- Decreased the chance of getting bonus items from mining from 40 to 10%
- Increased the level requirement to get bonus items from 6 to 10
- Decreased mining speed per level of Extraction from 2 to 1% (Max would be 2x default speed)
- Increased level requirement to get more mining speed from 10 to 15
- Decreased the chance of getting bonus things from smelting in a Furence (Not tinkers) from 50 to 25%
- Increased the level requirement to get bonus things from smelting from 16 to 20
- Increased level requirement to get max unbreaking and fortune from 55 to 60
- Increased the chance of getting a rare item from mining a natural block from 0.1 to 0.8%
Faunamancy:
- Switch the position of all skill bonuses
- Increased the bonus damage of explosions and magic from 20 to 28%
- Increased the bonus damage of melee and projectiles from 20 to 24%
Old Order:
- Bonus Melee Damage
- Bonus Projectile Damage
- Bonus Explosion Damage
- Bonus Magic Damage
New Order:
- Magic Damage
- Explosion Damage
- Projectile Damage
- Melee Damage
Hauling:
- Decreased the XP Multiplier by 10%
Engineering:
- Increased XP Multiplier by 10%
Imbuing:
- Increased XP Multiplier by 10%
Innervation:
- Decreased XP Multiplier by 5%
Alchemy:
- Increased XP Multiplier by 10%
Version 1.4.3
Posted
- Removed does it tick due to mob spawning issues
- Removed the difficulty bar from the client
- Made it so zombies now have the ability to spawn with better weapons
- Fixed an issue where view distance kept freaking out
Version 1.4.2
Posted
- Added Improved mobs to make all mobs more deadly
- Removed Create Addon
- Updated Adaptive Performance
- Added Magnesium (Optifine Replacer)
- Added different colored lanterns
- Added different weather types
- Made some adjustments to Inventory Pets
Note:
This will be the last update focusing on performance unless performance issues pop up since performance is really good now.
Version 1.4.1
Posted
- Reduced the time for all commands from 3 to 1 second
- Fixed major bug
Version 1.4
Posted
AOA Adventure 1.16.5 Beta Update 1.4
Added/Changes:
- Reduced lag related to entities and mobs
- Reworked and Improved the chunk claiming system
- Updated Performant
- Increased fps by up to 40% (Even with the things in this update)
- Added Dungeons Enhanced
- Added Backpacks for mobile storage
- Improved the performance of Custom NPCs
- Gave NPC some Operator Power
Removed:
- Neat (Hud Mod)
Version 1.3.9
Posted
Changes:
- Updated Journey Map
- Enabled teleporting with Journey Map
- Reworked lycanites mobs and bosses
- Added all skins and soundtracks from the 1.12.2 Sever
- Added Neat (Hud Mod)
Version 1.3.8
Posted
Removed:
- FTB Chunks
- FTB Essentials
Added/Changes
- Added a better chunk claiming system
- Updated Tinkers
- Updated Mantle
- Updated MineColonies from first Alpha to full release
- Updated Structurize from first Alpha to full release
Version 1.3.7
Posted
Removed:
- Blood Magic
Added: Ars Nouveau
Note: I managed to get it to work just took some work arounds.
Version 1.3.3
Posted
Fixed a major bug that made the modpack not have forge in it.
Discuss this update (0)Version 1.3.2
Posted
Completly overhauled the modpack.
It is recommended that you uninstall and reinstall to remove all the old mods.
Version 1.3.1
Posted
Removed:
Pam's Harvestcraft
Guards Craft
Epic Fight Mod
Updated:
Tinkers Contruct
Mantle
Forge
Added:
Minecolonies
Optifine (Due to fixing the issue with the agricraft crash)
Misc:
Made the modpack 26% smaller in download size with all included in the update
Version 1.3
Posted
AOA Adventure 1.16.5 Beta Update 1.3:
- Removed Optifine due to crashing issues
- Updated Immersive Engineering
- Crashing issues should be resolved now other than the agricraft seed book crash
Version 1.2.9
Posted
AOA Adventure 1.16.5 Beta Update 1.2.8:
- Updated Mantle
- Updated Tinkers
- Updated Mahou Tsukai
- Added Guard Craft
Version 1.2.8
Posted
- Updated Tinkers
- Updated AOA
- Updated Mahou Tsukai
- Added AgriCraft and its Dependency
Version 1.2.7
Posted
AOA Adventure 1.16.5 Beta Update 1.2.7:
- Removed The Undergarden
- Removed Neat
- Removed Explorer craft
- Added the Epic Fight Mod
- Added RPG Hud
Version 1.2.6
Posted
- Updated Mahou Tsukai
- Updated Tinkers Contruct
- Updated Wonderful Enchantments
- Cleaned up the configs
- Added Repurposed Structures
Version 1.2.5
Posted
Changes:
- Updated Mahou Tsukai
- Removed Angel ring
- Updated Tinkers Construct
- Updated JEI
Version 1.2.4
Posted
Changes:
- AOA updated to beta 4
- New Mobs and bosses
- Ore's got a buff to make mining more rewarding
- New and better Vending Block System
- Tinkers Construct
Version 1.2.3
Posted
Added:
- Ore Veins have been tweaked
- Player Invaders have arrived
Version 1.2.2
Posted
FIx:
- Fixed a mod issue and tweaked some of the configs