AOA Adventure Fallen Kingdom updated to version 1.4.4
- Removed Dungeons Enhanced
- Added Dungeons Arise
- Updated Forge (Came with a lot of fixes)
- Reduced ram usage
Lycanitesmobs:
- Decreased chance of dungeon having a tower on top from 25 to 20%
- Made it so special mobs no long generate hundreds of particles
- Increased the base level of mobs from 1 to 3
- Increased pet respawn time from 3 to 16 minutes
- Decreased the distance a pet will go from you when set to follow
- Decreased how much knowledge XP you gain when breeding from 400 to 60
- Decreased how much knowledge XP you gain when breeding from 100 to 35
- Decreased how much knowledge XP you gain when studying from 100 to 65
- Increased the cooldown for studying from 10 seconds to 1.5 minutes
- Fixed a positioning issue with mob grabs
- Mobs can no longer drown
- You can now lure monsters with the treat they most like
- Buffed all monster's health, defense, damage, effects, and pierce (Otherwise in the server they would be too easy to kill)
- Decreased the minimum amount of time until random events happen
- Decreased the maximum amount of time until random events happen
- Made start settings for when you launch the modpack for the first time
Tinkers Contruct:
- Reduced the number of items rendered in the forge which helps with performance A LOT when around large forges
- Tinkers Forge no longer makes netherite only takes 2 gold per ingot
Advent of Ascension:
Extraction:
- Increased the XP gain for creation by 10%
- Decreased the chance of getting bonus items from mining from 40 to 10%
- Increased the level requirement to get bonus items from 6 to 10
- Decreased mining speed per level of Extraction from 2 to 1% (Max would be 2x default speed)
- Increased level requirement to get more mining speed from 10 to 15
- Decreased the chance of getting bonus things from smelting in a Furence (Not tinkers) from 50 to 25%
- Increased the level requirement to get bonus things from smelting from 16 to 20
- Increased level requirement to get max unbreaking and fortune from 55 to 60
- Increased the chance of getting a rare item from mining a natural block from 0.1 to 0.8%
Faunamancy:
- Switch the position of all skill bonuses
- Increased the bonus damage of explosions and magic from 20 to 28%
- Increased the bonus damage of melee and projectiles from 20 to 24%
Old Order:
- Bonus Melee Damage
- Bonus Projectile Damage
- Bonus Explosion Damage
- Bonus Magic Damage
New Order:
- Magic Damage
- Explosion Damage
- Projectile Damage
- Melee Damage
Hauling:
- Decreased the XP Multiplier by 10%
Engineering:
- Increased XP Multiplier by 10%
Imbuing:
- Increased XP Multiplier by 10%
Innervation:
- Decreased XP Multiplier by 5%
Alchemy:
- Increased XP Multiplier by 10%
- Added Dungeons Arise
- Updated Forge (Came with a lot of fixes)
- Reduced ram usage
Lycanitesmobs:
- Decreased chance of dungeon having a tower on top from 25 to 20%
- Made it so special mobs no long generate hundreds of particles
- Increased the base level of mobs from 1 to 3
- Increased pet respawn time from 3 to 16 minutes
- Decreased the distance a pet will go from you when set to follow
- Decreased how much knowledge XP you gain when breeding from 400 to 60
- Decreased how much knowledge XP you gain when breeding from 100 to 35
- Decreased how much knowledge XP you gain when studying from 100 to 65
- Increased the cooldown for studying from 10 seconds to 1.5 minutes
- Fixed a positioning issue with mob grabs
- Mobs can no longer drown
- You can now lure monsters with the treat they most like
- Buffed all monster's health, defense, damage, effects, and pierce (Otherwise in the server they would be too easy to kill)
- Decreased the minimum amount of time until random events happen
- Decreased the maximum amount of time until random events happen
- Made start settings for when you launch the modpack for the first time
Tinkers Contruct:
- Reduced the number of items rendered in the forge which helps with performance A LOT when around large forges
- Tinkers Forge no longer makes netherite only takes 2 gold per ingot
Advent of Ascension:
Extraction:
- Increased the XP gain for creation by 10%
- Decreased the chance of getting bonus items from mining from 40 to 10%
- Increased the level requirement to get bonus items from 6 to 10
- Decreased mining speed per level of Extraction from 2 to 1% (Max would be 2x default speed)
- Increased level requirement to get more mining speed from 10 to 15
- Decreased the chance of getting bonus things from smelting in a Furence (Not tinkers) from 50 to 25%
- Increased the level requirement to get bonus things from smelting from 16 to 20
- Increased level requirement to get max unbreaking and fortune from 55 to 60
- Increased the chance of getting a rare item from mining a natural block from 0.1 to 0.8%
Faunamancy:
- Switch the position of all skill bonuses
- Increased the bonus damage of explosions and magic from 20 to 28%
- Increased the bonus damage of melee and projectiles from 20 to 24%
Old Order:
- Bonus Melee Damage
- Bonus Projectile Damage
- Bonus Explosion Damage
- Bonus Magic Damage
New Order:
- Magic Damage
- Explosion Damage
- Projectile Damage
- Melee Damage
Hauling:
- Decreased the XP Multiplier by 10%
Engineering:
- Increased XP Multiplier by 10%
Imbuing:
- Increased XP Multiplier by 10%
Innervation:
- Decreased XP Multiplier by 5%
Alchemy:
- Increased XP Multiplier by 10%
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