AOA Adventure Fallen Kingdom updated to version 1.9
LOOT/MOB CHANGES:
- Added a rare chance to receive extra copper coins from mobs in the overworld
- Decreased the chance of bosses that spawn randomly will have iron armor/weapons
- Increased the chance of bosses that spawn randomly having an enchanted item/armor set from 55% > 70% (Husk)
- Increased the max damage increase that can be randomly added to a weapon from random bosses from 5.8 > 7 (Zombies and Husks)
- Decreased the minimum knockback resist that can be randomly added to armor from random bosses from 65% > 20% (Zombies and Husks)
- Decreased the max knockback resist that can be randomly added to armor from random bosses from 100% to 50% (Zombies and Husks)
- Increased the chance of bosses that spawn randomly having an enchanted item/armor set from 35% > 50% (Zombie)
- Increased the chance of bosses that spawn randomly having an enchanted item/armor set from 55% > 70% (Stray)
- Increased the minimum knockback resist that can be randomly added to armor from random bosses from 35% > 40% (Stray)
- Increased the minimum damage increase that can be randomly added to a weapon from random bosses from 2.5 > 3 (Stray)
- Increased the minimum speed increased that can be randomly added to armor from random bosses from 10% > 15% (Enderman)
- Increased the minimum speed increased that can be randomly added to armor from random bosses from 20% > 25% (Enderman)
- Decreased the max health increased from gear dropped by a random Enderman boss from 8 to 7
- Increased the chance gear dropped by a random skeleton boss will be enchanted from 35% > 50%
- Increased the max health randomly added to random zombie piglin boss armor from 3.6 > 5
- Increased the max health randomly added to random zombie piglin boss armor from 7 > 9
- After killing a dragon, you are now guaranteed to receive its scales (wasn't before)
- Female dragons can now drop between 1 and 2 scales upon death (Only one before)
- Male dragons can now drop between 2 and 3 scales upon death (Only 1 before)
- After killing a sea serpent, you are now guaranteed to receive its scales (Not Before)
- Sea Serpents now drop between 2 and 3 of their scales instead of 1
- Increased the chance of dread beasts dropping a bone
- Increased the chance of dread beasts dropping Rotten Flesh
- Increased the minimum number of rotten flesh received after killing a dread beast from 0 > 1
- Increased the chance of receiving a dread shard from dread beasts
- Increased the chance of dread ghouls dropping a bone
- Increased the minimum number of bones received after killing a dread ghoul from 0 > 1
- Increased the chance of receiving rotten flesh from dread ghouls
- Increased the minimum number of rotten flesh received after killing a dread ghoul
- Increased the chance of receiving bones from dread knights
- Increased the chance of receiving iron ingots from dread knights
- Increased the minimum number of iron ingots from dread knights from 0 > 1
- Increased the max number of iron ingots from dread knights from 1 > 3
- Increased the chance of receiving a dread shard from dread knights
- After killing a dread lich you are now guaranteed to receive bones
- Increased the minimum number of bones received from dread liches from 1 > 2
- Increased the max number of bones received from dread liches from 2 > 4
- Increased the chance of receiving a dread shard from dread liches
- Increased the chance of receiving rotten flesh from dread scuttlers
- Increased the chance of receiving bones from dread thralls
- Increased the minimum number of bones from dread thralls from 0 > 1
- Increased the max number of bones from dread thralls from 2 > 3
- Increased the chance of receiving ectoplasm from graveyard ghosts
- Increased the minimum number of ectoplasm from graveyard ghosts from 0 > 1
- Increased the max number of ectoplasm from graveyard ghosts from 1 > 2
- Increased the minimum number of ectoplasm from graveyard ghosts from 0 > 1
- Increased the max number of ectoplasm from graveyard ghosts from 1 > 2
- Increased the chance of receiving fangs from Hydra's
- Increased the chance of receiving a skull from Hydra's
- Increased the chance of receiving pixie dust from pixies
- Increased the chance of receiving prismarine crystals from sirens
- Increased the chance of receiving prismarine shards from sirens
- Increased the chance of receiving shiny scales from sirens
- Increased fire dragons breath attack from 2 to 7 (Because of how strong enchants and armor are in the server)
- Increased ice dragons breath attack from 2.5 to 7
- Increased lightning dragons breath attack from 3.5 to 7
- Increased Sea Serpents attack damage from 5 > 10 (Protection 1 diamond is enough to kill them)
- Decreased the max level of mobs from 30 to 25
- Increased the damage boost given to mobs per level from 1 > 2%
MOD CHANGES/MISC:
- Removed datafixer upper
- Removed smoothboot
- Removed Recipe Buffers since it's pretty useless considering we use the latest version of forge
- Removed ksyxis
- Removed storage drawers
- Fixed some memory leaks
- Reduced the time to load into the title screen by 50%
- Added applied energistics
- Added turrets
- Disabled tree tops for inventory pets
- Added a rare chance to receive extra copper coins from mobs in the overworld
- Decreased the chance of bosses that spawn randomly will have iron armor/weapons
- Increased the chance of bosses that spawn randomly having an enchanted item/armor set from 55% > 70% (Husk)
- Increased the max damage increase that can be randomly added to a weapon from random bosses from 5.8 > 7 (Zombies and Husks)
- Decreased the minimum knockback resist that can be randomly added to armor from random bosses from 65% > 20% (Zombies and Husks)
- Decreased the max knockback resist that can be randomly added to armor from random bosses from 100% to 50% (Zombies and Husks)
- Increased the chance of bosses that spawn randomly having an enchanted item/armor set from 35% > 50% (Zombie)
- Increased the chance of bosses that spawn randomly having an enchanted item/armor set from 55% > 70% (Stray)
- Increased the minimum knockback resist that can be randomly added to armor from random bosses from 35% > 40% (Stray)
- Increased the minimum damage increase that can be randomly added to a weapon from random bosses from 2.5 > 3 (Stray)
- Increased the minimum speed increased that can be randomly added to armor from random bosses from 10% > 15% (Enderman)
- Increased the minimum speed increased that can be randomly added to armor from random bosses from 20% > 25% (Enderman)
- Decreased the max health increased from gear dropped by a random Enderman boss from 8 to 7
- Increased the chance gear dropped by a random skeleton boss will be enchanted from 35% > 50%
- Increased the max health randomly added to random zombie piglin boss armor from 3.6 > 5
- Increased the max health randomly added to random zombie piglin boss armor from 7 > 9
- After killing a dragon, you are now guaranteed to receive its scales (wasn't before)
- Female dragons can now drop between 1 and 2 scales upon death (Only one before)
- Male dragons can now drop between 2 and 3 scales upon death (Only 1 before)
- After killing a sea serpent, you are now guaranteed to receive its scales (Not Before)
- Sea Serpents now drop between 2 and 3 of their scales instead of 1
- Increased the chance of dread beasts dropping a bone
- Increased the chance of dread beasts dropping Rotten Flesh
- Increased the minimum number of rotten flesh received after killing a dread beast from 0 > 1
- Increased the chance of receiving a dread shard from dread beasts
- Increased the chance of dread ghouls dropping a bone
- Increased the minimum number of bones received after killing a dread ghoul from 0 > 1
- Increased the chance of receiving rotten flesh from dread ghouls
- Increased the minimum number of rotten flesh received after killing a dread ghoul
- Increased the chance of receiving bones from dread knights
- Increased the chance of receiving iron ingots from dread knights
- Increased the minimum number of iron ingots from dread knights from 0 > 1
- Increased the max number of iron ingots from dread knights from 1 > 3
- Increased the chance of receiving a dread shard from dread knights
- After killing a dread lich you are now guaranteed to receive bones
- Increased the minimum number of bones received from dread liches from 1 > 2
- Increased the max number of bones received from dread liches from 2 > 4
- Increased the chance of receiving a dread shard from dread liches
- Increased the chance of receiving rotten flesh from dread scuttlers
- Increased the chance of receiving bones from dread thralls
- Increased the minimum number of bones from dread thralls from 0 > 1
- Increased the max number of bones from dread thralls from 2 > 3
- Increased the chance of receiving ectoplasm from graveyard ghosts
- Increased the minimum number of ectoplasm from graveyard ghosts from 0 > 1
- Increased the max number of ectoplasm from graveyard ghosts from 1 > 2
- Increased the minimum number of ectoplasm from graveyard ghosts from 0 > 1
- Increased the max number of ectoplasm from graveyard ghosts from 1 > 2
- Increased the chance of receiving fangs from Hydra's
- Increased the chance of receiving a skull from Hydra's
- Increased the chance of receiving pixie dust from pixies
- Increased the chance of receiving prismarine crystals from sirens
- Increased the chance of receiving prismarine shards from sirens
- Increased the chance of receiving shiny scales from sirens
- Increased fire dragons breath attack from 2 to 7 (Because of how strong enchants and armor are in the server)
- Increased ice dragons breath attack from 2.5 to 7
- Increased lightning dragons breath attack from 3.5 to 7
- Increased Sea Serpents attack damage from 5 > 10 (Protection 1 diamond is enough to kill them)
- Decreased the max level of mobs from 30 to 25
- Increased the damage boost given to mobs per level from 1 > 2%
MOD CHANGES/MISC:
- Removed datafixer upper
- Removed smoothboot
- Removed Recipe Buffers since it's pretty useless considering we use the latest version of forge
- Removed ksyxis
- Removed storage drawers
- Fixed some memory leaks
- Reduced the time to load into the title screen by 50%
- Added applied energistics
- Added turrets
- Disabled tree tops for inventory pets
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