Blightfall updated to version 2.0.2
2.0.2:
Mod changes:
- Upgraded ModTweaker 0.6-0 -> 0.7.1
- Upgraded Requisition Credit 0.45 -> 0.46:
- Cut console spam when Dawn Totem spawns particles
- Dawn totems drop themselves when you break them.
- Fixed silverwood potion crafting recipe. Sorry about that.
- Silverwood potions now destroy tainted blocks. Text in research page changed to reflect that.
- Dawn totem changed to a complicated infusion recipe.
World Changes (Will not affect previous saves unless you use the new world file):
- Decreased max size of iron veins by 1, but increased the number of iron veins by 20%. I think this will cause the same amount of iron to appear, but should make it slightly easier to find.
- Decreased the max size of copper and tin veins by 40%, but doubled their frequency. This should make them about twice as easy to find, but you'll get less on average when you do find them. It's still a net increase to the amount of copper in the world.
- There are now only two manganese veins per chunk instead of five, but the height levels have capped to between 35 and 50. This means it should be waay easier to find. (Previously, the five veins could be found anywhere from 7 to 128, meaning half of them probably wouldn't even be generated.)
- Floaty bits of pillars biome now float because glowstone. Also nodes on top!
- Obsidian tower now much easier to climb due to conviniently placed glowstone showing where the stairs are. All other light sources removed, increasing creepiness by 15%.
- Tier 3 Dark One altar glowstone corners un-pre-broken. Troll beacons left unchanged.
- Research notes hidden in hidey-hole renamed to "Illegible Research Notes"
- +2 rainbow broadsword of instant crashing previously hidden in glacier removed and replaced with suitably epic replacement.
Quest Changes:
- Iron tools quest now repeatable.
- Satchels, tanks, and energy cells in the Engineer questline changed to NBT insensitive variants.
- You can meet Team Omega from either the snow scout location or the pillars now.
- Added three ME related quests (one of which gives you presses)
- Wording clarified in "Mass Stone Sample" quest.
- Floating Island 3 quest now fixed.
- Updated Enderium quest text to reflect Tinker's Construct's recent OreDicting of resonant ender. No magma crucible needed!
Recipe Changes:
- Added Blood Magic recipe for Greatwood
- Added Blood Magic recipe for Shimmerleaves
- Fixed Blood Magic recipe for Ethereal Blooms
- Added Blood Magic recipe for Necrotic Bone
- Added research and Infusion recipe for Wither Skeleton Skulls
- Added research and Infusion recipe for Silverwood Saplings
- Deleted recipe for Blood Altar.
- Deleted recipe for Dagger of Sacrifice.
- Deleted recipe for Sacraficial Knife.
Mod changes:
- Upgraded ModTweaker 0.6-0 -> 0.7.1
- Upgraded Requisition Credit 0.45 -> 0.46:
- Cut console spam when Dawn Totem spawns particles
- Dawn totems drop themselves when you break them.
- Fixed silverwood potion crafting recipe. Sorry about that.
- Silverwood potions now destroy tainted blocks. Text in research page changed to reflect that.
- Dawn totem changed to a complicated infusion recipe.
World Changes (Will not affect previous saves unless you use the new world file):
- Decreased max size of iron veins by 1, but increased the number of iron veins by 20%. I think this will cause the same amount of iron to appear, but should make it slightly easier to find.
- Decreased the max size of copper and tin veins by 40%, but doubled their frequency. This should make them about twice as easy to find, but you'll get less on average when you do find them. It's still a net increase to the amount of copper in the world.
- There are now only two manganese veins per chunk instead of five, but the height levels have capped to between 35 and 50. This means it should be waay easier to find. (Previously, the five veins could be found anywhere from 7 to 128, meaning half of them probably wouldn't even be generated.)
- Floaty bits of pillars biome now float because glowstone. Also nodes on top!
- Obsidian tower now much easier to climb due to conviniently placed glowstone showing where the stairs are. All other light sources removed, increasing creepiness by 15%.
- Tier 3 Dark One altar glowstone corners un-pre-broken. Troll beacons left unchanged.
- Research notes hidden in hidey-hole renamed to "Illegible Research Notes"
- +2 rainbow broadsword of instant crashing previously hidden in glacier removed and replaced with suitably epic replacement.
Quest Changes:
- Iron tools quest now repeatable.
- Satchels, tanks, and energy cells in the Engineer questline changed to NBT insensitive variants.
- You can meet Team Omega from either the snow scout location or the pillars now.
- Added three ME related quests (one of which gives you presses)
- Wording clarified in "Mass Stone Sample" quest.
- Floating Island 3 quest now fixed.
- Updated Enderium quest text to reflect Tinker's Construct's recent OreDicting of resonant ender. No magma crucible needed!
Recipe Changes:
- Added Blood Magic recipe for Greatwood
- Added Blood Magic recipe for Shimmerleaves
- Fixed Blood Magic recipe for Ethereal Blooms
- Added Blood Magic recipe for Necrotic Bone
- Added research and Infusion recipe for Wither Skeleton Skulls
- Added research and Infusion recipe for Silverwood Saplings
- Deleted recipe for Blood Altar.
- Deleted recipe for Dagger of Sacrifice.
- Deleted recipe for Sacraficial Knife.
Comments