Version 3.1.1-CE - Recommended
Website: http://www.apache.org/
Required dependency of some other mod.
Website: http://www.apache.org/
Required dependency of some other mod.
Website: http://ae-mod.info
Applied Energistics2 is a Minecraft Mod which contains some basic tools, some electric tools, and an advanced storage system called ME that lets you store items compactly, and in the way you want.
Applied Energistics2 - ME Networks provide:
Simple but robust automation tools, and great support for working with other other automation mods.
Includes a system which lets you create and use an automated crafting system.
Ways to include other storage from other mods or the vanilla game.
Lets you monitor your storage and trigger things via redstone.
Ways to alter your setup on redstone signal.
Save yourself a little time with wireless storage access.
Applied Energistics2 - ME Networks provide:
Simple but robust automation tools, and great support for working with other other automation mods.
Includes a system which lets you create and use an automated crafting system.
Ways to include other storage from other mods or the vanilla game.
Lets you monitor your storage and trigger things via redstone.
Ways to alter your setup on redstone signal.
Save yourself a little time with wireless storage access.
ArchaicFix implements a number of bugfixes and optimizations for Minecraft 1.7.10.
Craft and create your own ship... And sail it across the seven seas!
ArmorStatusHUD displays your currently equipped armor and held item along with the durability remaining without having to open your inventory!
This is a mod required by most of my other mods, so you should install it, if you want to run any other of my mods. This is a library and it mostly contains functions that I use in my other mods. This mod on itself doesn't do that much.
This is a very simple mod. It saves and backs up your world, so just in case some other mod corrupts your world or a Supercharged Creeper explodes the key infrastructure of your base, you have a backup to restore your world from.
Improved control over golems.
Vis/Essentia Logic: React to the state of warded jars, recharging wands, nodes, cauldrons and more.
Redstone Logic: A magic-themed take on "redstone wire", "wireless redstone", clocks, and various bits of logic (including strength-sensitive logic, not just "off" or "on").
Item Logistics: Maintain desired quantities of items in your chests, split supply chains into multiple routes, advanced filters (choose sensitivity to metadata and NBT, or even use text to indicate item names), and more.
Make any chest (or other inventory block) into a pseudo-hungry chest using the Hungry Maw, or use the Finical Maw to make it respect an item filter.
Player "Quality of Life": Quickly drop off items and restock your supplies with a single one-click visit to the Eager Chest, throw a special pearl to gather dropped items even at a distance, etc.
Vis/Essentia Logic: React to the state of warded jars, recharging wands, nodes, cauldrons and more.
Redstone Logic: A magic-themed take on "redstone wire", "wireless redstone", clocks, and various bits of logic (including strength-sensitive logic, not just "off" or "on").
Item Logistics: Maintain desired quantities of items in your chests, split supply chains into multiple routes, advanced filters (choose sensitivity to metadata and NBT, or even use text to indicate item names), and more.
Make any chest (or other inventory block) into a pseudo-hungry chest using the Hungry Maw, or use the Finical Maw to make it respect an item filter.
Player "Quality of Life": Quickly drop off items and restock your supplies with a single one-click visit to the Eager Chest, throw a special pearl to gather dropped items even at a distance, etc.
Baubles is a small addon mod and api that is intended to be used by other mods to add additional inventory slots to a character.
Adds more storage options, like Storage Crates, Backpacks, Reinforced Chests, Lockers, Armor Stands, as well as locks and keys for its chests.
Makes rain less annoying
Website: https://www.bibliocraftmod.com/
BiblioCraft is a fairly simple mod that adds 8 new types of unique storage blocks to display a few different items. There is a bookcase that shows up to 16 books on the shelf, an Armor stand to display a full set of armor. There is also a potion shelf for up to 12 potions, a tool rack to hang 4 different tools/weapons, a general shelf that can display any 4 items, a display case for a single fancy item, and a wooden label that can display up to 3 items in small scale for tasks such as indicating what is in a chest. The newest edition includes the wooden Desk that can hold up to 9 books.
These add-ons for BiblioCraft will allow the player to craft 8 of the wooden BiblioCraft blocks in the different woods provided by said mod. For any BiblioCraft block that currently can be specified by the 4 vanillas woods can be made the same way with the modded woods and you will receive a block of that color wood.
Website: http://www.big-reactors.com/
Big Reactors is a mod for Minecraft, built on the Forge modding platform.
The mod is designed to be a mid-to-late-game complement to less-realistic mods such as Thermal Expansion, Applied Energistics, and Minefactory Reloaded. These mods all offer fun ways to manipulate and "industrialize" your Minecraft world, and rely on a shared power framework.
My core design goal is to provide fun, engaging power systems that are "inspired by" real ones, while maintaining a light-hearted "video game" feel. It should be fun to set up your reactor, fun to modify it, and fun to figure out how to make it work the way you want: more power, less fuel consumption, or even a highly-automated sprawling mega-reactor should all be possible.
Further, the way I wanted the mod to work was to move away from big, heavy-weight UI systems. A reactor shouldn't be a series of toggles on a menu, or slots in an inventory! It should be a giant, humming, enormous machine that you build piece-by-piece. Every piece you add should change how the reactor works, so actually building it is fun.
The mod is designed to be a mid-to-late-game complement to less-realistic mods such as Thermal Expansion, Applied Energistics, and Minefactory Reloaded. These mods all offer fun ways to manipulate and "industrialize" your Minecraft world, and rely on a shared power framework.
My core design goal is to provide fun, engaging power systems that are "inspired by" real ones, while maintaining a light-hearted "video game" feel. It should be fun to set up your reactor, fun to modify it, and fun to figure out how to make it work the way you want: more power, less fuel consumption, or even a highly-automated sprawling mega-reactor should all be possible.
Further, the way I wanted the mod to work was to move away from big, heavy-weight UI systems. A reactor shouldn't be a series of toggles on a menu, or slots in an inventory! It should be a giant, humming, enormous machine that you build piece-by-piece. Every piece you add should change how the reactor works, so actually building it is fun.
A coremod for Blightfall that does dark ASM magic to change a couple points of Thaumcraft's behavior.
The configs for Blightfall
Website: http://talonos.noip.me/blightfall/
The save file for Blightfall.
The Terrain Control Configs for Blightfall
Schematics for the Blightfall Victory village
Blood Magic is a magic mod that centers around the idea of sacrifice. Sacrificial altars are used to create and power nearly every item or block in the mod, which range from simple objects, like infinite buckets, to large and complex structures that can change the land around them.
Website: https://botaniamod.net/
Botania is a magic mod that uses no pipes or wires, and reduces GUI usage to give the mod a more natural feel. Mana is generated using various plants, and can be used to do many things, such as ward off creepers or even enchant items.
The core dependency mod for all bspkrs mods.
Quality chunkloaders for everybody!
Chisel adds a huge variety of static blocks to the game. This mod will be very useful for people who like the construction aspect of Minecraft.
Required by Chicken Bones' Mods
Website: https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-mods/1279956
Contains libraries for 3D math and transformations, model rendering, packets, config, colours, asm and a few other things.
Website: https://teamcofh.com/
Thermal Expansion, at its core, is a 'tech' mod - it's a mod of what ifs. For example, what if you could turn water into ice or snow with a machine? Or how about a machine that could combine lava and water however you choose? What if there were a wool that didn't burn? Or, what if you could set up advanced yet extremely compact production chains that didn't require redstone engines or complex pipe routing? If any of that interests you, then you may want to check this out.
Adds the ability to search for keybinds using their name in the KeyBinding menu, this allows players to easily find a key binding in the menu.
Adds a button that will only show KeyBindings that conflict with each other, which makes it easier to fix them.
Adds a button that will only show KeyBindings that conflict with each other, which makes it easier to fix them.
This mod adds a cooking book to Minecraft that will only show recipes that you can currently make with the things you carry in your inventory. It also adds an optional upgraded version of the book that can craft the foods right away by simply clicking on the recipes. There's also two new blocks, the Cooking Table, which is the book in block-form and uses adjacent inventories, and the Cooking Oven, which can smelt food items only and interacts with the Cooking Table.
Website: https://makamys.github.io
A bunch of random bug fixes, optimizations and performance diagnostics
CustomNPCs is a mod that lets server admins create "NPCs" to inhabit their world. Server admins can have these NPCs act as hostile mobs, as shopkeepers, as questgivers, as body guards, or even as Bards. All NPC creation is handles through a mostly-intuitive in-game GUI.
EnderStorage is a mod that offers a means to store your items in The END, causing them to be everywhere and nowhere at the same time. All EnderStorage makes use of the magic of colors to link storage with its little piece of The END. Any EnderStorage with the same color code share inventory (even across dimensions). Currently there are two types of storage, EnderChest and EnderPouch.
Tweaks for the mod, Extra Utilities
ExtraTiC is Mod add-on to bridge Tinkers' Construct and other mods for Minecraft 1.6.4 and 1.7.10
ExtraCells is the first Applied Energistics Add-On, implementing quite some very usefull functions. EC began with just being an Add-On for bigger Storage Cells, but after that it evolved into the AE Fluid System. Thanks to EC you can now store Fluids/Liquids in the network, on storage cells or in real tanks, using the storage bus. Apart from fluids, EC also contains some usefull things like a backup battery, a ME Dropper and a fully customizable storage cell, which you can upgrade. And finally, my Blast Resistant ME Drive protects your storagecells against creeper explosions Posted Image
A few months ago I started tinkering with Minecraft modding as a way to better learn java. I had no serious intentions of ever making a proper mod so I basically threw in every silly and stupid idea that came to me. Most didn't work or were impractical for a real server but there were a few that I felt had potential and even some that I heard other users wishing they had. So I've decided to take the best ideas, polish it up and release it to the community and see if anyone else likes it.
FoamFix is a mod designed to optimize post-1.7.10 modded Minecraft using simple, targeted optimizations. As of 0.6.1, observations show that Java heap usage (measured using VisualVM on the main menu) can drop by as much as 50%!
Forbidden Magic, an addon for Thaumcraft, adds a handful of new aspects and shards which are used in the creation of less-than-savory magical devices. It also adds a few items that use functionality from other mods, such as Ars Magica or Botania.
An API for dynamically handling different functional parts in the one block space.
Hardcore Questing Mode introduces a possibility to play a life based hardcore mode, but with more than only 1 life before your world gets deleted or you get banned from a server. Furthermore, you can complete quests to gain rewards, the rewards might be cool items or even extra lives.
The quests aren't however included in the mod, it's up to you or a map maker to create them. To create them you will have to use the in-game editor. You can then export the quests to a file to share with your friends or the players of your map.
The quests aren't however included in the mod, it's up to you or a map maker to create them. To create them you will have to use the in-game editor. You can then export the quests to a file to share with your friends or the players of your map.
This keeps bad compareTo implementations from crashing the /help command.
The purpose of this mod is to tweak the hunger mechanics to my liking. My aim here is to make hunger more of a challenge, rather than just a mild annoyance. To compensate I have added a few features that make certain aspects easier (tooltips on food, harvest without having to replant via right click).
It is a mod that adds a slower progression through the earlygame, and tool-leveling which awards random bonus modifiers on levelups. However the biggest part of Iguana Tweaks is that it allows to adapt many many properties of the game/Tinker's Construct.
Website: http://www.denoflionsx.info/
Tweaks your inventory handling to be more intuitive. Break your iron sword in the heat of battle and don't have time to replace it? No worries, if you have another one handy in your inventory it will automatically be moved into the last slot it was used! Works with all stacked items!
Rest of Mods not yet seperated out
Jabba (Just Another Better Barrel Attempt) is a storage mod aiming at making a better barrel than what is already out there. It introduces one block (the barrel itself), a set of upgrades and a dolly to move things around.
LiteLoader is a lightweight mod bootstrap designed to provide very basic loader functionality for mods which don't need to modify game mechanics. It is designed to run alongside Minecraft Forge and Forge Mod Loader (FML) and LiteLoader mods will virtually never conflict with Forge mods.
Lockdown is a fairly small mod aimed towards mod packs which use a pre made map. Lockdown's main function is to create duplicates of a given template when creating a new world.
Lumy Skin Patch repairs skins for Minecraft because Mojang no longer supports skins for No-UUID Minecraft versions. Lumy Skin Patch uses the current Mojang API to load the skin texture.
A (small) compilation of utility classes used in Lunatrius' mods.
Required library file for Tinker's Construct
Allows all underground resource spawns to be completely configurable! Also adds many new types of metals.
Core mod used for team metallurgy's mods
A way to automatically farm plants and animals, as well some new rail tracks! With this mod you can set up a completely automated farm for any of these things that requires no real work aside from collecting the harvests and reloading the planter, without incredibly complex and unwieldy water/piston solutions. And you can milk cows to death or otherwise run livestock farms if you need those resources. Oh and it has conveyor belts too.
Website: http://minetweaker.powerofbytes.com/
Minetweaker allows servers to disable or tweak the crafting of various items in Minecraft.
Core for ProfMobius mods
Allows you to place statues of players that act as inventories.
Have you ever been tired of right clicking while crafting furnaces, chests or whatever? My client-side mod solves this problem! Just hold your right mouse button in one inventory slot and drag your mouse toward another.
Natura is a mod that aims to spice up the world with interesting worldgen. With a few small additions, hunger no longer has to be about hunting animals early game. The mod is mostly intuitive; everything should be sensible or explained in-game.
The Mod Formerly Known As NEI Bees Plugin
This is a fairly basic mod. It makes the eight 'ores' - coal, diamond, gold, iron, lapis, redstone, sopper and tin - spawn in the nether so that you have a reason to go there.
A small minimod to disable the nether.
This mod adds a replacement Floral Fertilizer that only produces the flowers that were used in its creation. Good for measured progress type packs that want to gate access to different flower types.
NEI is a successor to both Too Many Items and Recipe Book. It arose around the same time as Craft Guide when Alexandria and a few others on the IRC suggested that I merge both Too Many Items and Recipe Book to remove their greatest flaws, ironically too many items, or in the case of recipe book, too many recipies. Too Many Items was great, but the one thing it lacked was an easy way to search and sort your items. When you had a mod like Red Power coming along with 10000 items both TMI and Recipe Book were racking up the pages. Even if you don't want to use NEI for cheating in items, you will likely feel right at home with the Recipe component of the mod.
Additional NEI support for Buildcraft, Forestry, Tinker's Construct, Minefactory Reloaded, and others.
Adds over 900 new foods and items, as well as beekeeping mechanics, new mob drops, more fishing, more than fifty new crops, more than thirty new trees, etc.
This mod allows map makers / server owners to set the exact spawn point of a world. You can also specify the start dimension.
Gives access to more player fields, improving mod compatibility.
Causes a cheat room to appear in the Jaded in maps created with Blightfall 2.1.0. No, I have no idea why it is named Purple Panic.
Redstone Arsenal is an addon to Thermal Expansion, adding tools that are powered by Redstone Flux (the power system used by Thermal Expansion) and thus lose charge instead of taking damage. Not very complicated, you see? Recharging is as simple as tossing them inside your Energetic Infuser (or preferred mod-equivalent) and feed it power to keep your tools in the best possible shape! Or for the miner-on-the-go, try our new Flux Capacitors, now with 40% less creepers!
A compilation of minimods that help Blightfall work in a cohesive way. Adds some anti-taint research, UBifies some ores, adds some TiC style guidebooks, etc.
This is a patch that enables Blightfall to gut the TerrainControl configs that were based on MySource's Intellectual Property. Included at his request.
RPGModAdv adds 3 types of items. Poles and wallsigns are used to create waypoints. Signs are then places on poles. It also adds some breadcrumbs (glowcrumbs) that will drop on the ground automatically (when in the hotbar).
With this mod you're able to display a ghost image of a schematic file inside Minecraft to rebuild a structure or export any part of your world (or a server's world) into a schematic file. You're able to export parts of your world, too!
A mod that encourages dietary variety through diminishing returns. Makes it so that eating the same thing over and over will give you fewer and fewer hunger restored each time.
Allows you to see what status effects you are affected with without having to access your inventory to do so.
Put your most frequently used items within convenient reach. Storage Drawers borrows ideas from Jabba and Bibliocraft, resulting in a highly functional, compact, and aesthetic storage solution that is meant to complement rather than replace those mods.
Lets you add blocks and items that do nothing. Useful with Minetweaker on the side.
If a player dies while tainted, it turns into a tainted player.
Allows hovering over items in inventories while holding a Thaumometer to scan them.
Botania's Exoflame support to Thaumcraft's Alchemical Furnace
Botania's Exoflame support to Automagy's Alchemical Boiler
Redstone Comparator support for Cake (A full cake emits level 14, each eaten slice 2 levels less)
Recognize more types of bookshelves for Thaumcraft's research table (Natura, WoodStuff, Chisel, Automagy etc)
Botania's Exoflame support to Automagy's Alchemical Boiler
Redstone Comparator support for Cake (A full cake emits level 14, each eaten slice 2 levels less)
Recognize more types of bookshelves for Thaumcraft's research table (Natura, WoodStuff, Chisel, Automagy etc)
Improvements and fixes for Thaumcraft 4 NEI Plugin.
This Client Side add-on to Thaumcraft allows you to automatically keep track of nodes you have scanned with the Thaumometer. If you have already scanned the node, it will update the list with any changes in the node.
TerrainControl is an advanced world generator. Through various configuration files it gives the user control over almost every aspect of Minecraft terrain generation, with no knowledge of Java required.
Thaumcraft is one of the largest magic modification for Minecraft. It has a very steampunk-ish feel, featuring utilities and tools rather than grand demonstrations of unearthly power (although it does feature a couple of those).
This is an addon to the old mod Thaumcraft 4.
Thaumic Tinkerer is an expansion for Thaumcraft that adds many tools that integrate with many other mods or are just plain useful. It also adds KAMI, a sub-mod of the late-game that grants the user ungodly power.
ThaumicNEI is an NEI Plugin for Thaumcraft 4 (and any Thaumcraft addons). It requires Thaumcraft, NEI and of course, Forge for Minecraft 1.7.10.
Website: http://teamcofh.com/
Thermal gets Dynamic! Adds ducts - transportation for Redstone Flux, Fluids, and Items!
Website: http://teamcofh.com/
Thermal Expansion, at its core, is a 'tech' mod - it's a mod of what ifs. For example, what if you could turn water into ice or snow with a machine? Or how about a machine that could combine lava and water however you choose? What if there were a wool that didn't burn? Or, what if you could set up advanced yet extremely compact production chains that didn't require redstone engines or complex pipe routing? If any of that interests you, then you may want to check this out.
Website: http://teamcofh.com/
This mod is required for the Thermal Series and provides modpack makers a way to add resources to their worlds.
TiC Tooltips adds in-game descriptions of Tinkers' Construct tool materials, mining levels, and modifiers.
TConstruct is a mod about putting tools together in a wide variety of ways, then modifying them until they turn into something else. The tools never disappear and can be named and changed to your heart's desire. Once you make them, they're yours forever.
Tinkers' Mechworks is an expansion to Tinkers' Construct. The primary goal is to add general technology-related systems that fit in an environment where everything can and will interact with everything else.
Translocator adds small attachments for chests and tanks which can transmit items and fluids between them, respectively. They may also be filtered or set to keep a certain stock of items in a chest.
Adds many ores to UBC's variant stone ores.
This is a revision and extension of the outstanding Underground Biomes mod, originally by ExterminatorJeff and later by GromPE. Originally Constructs added stairs, walls, and buttons in almost all of the UB stones, including smoothstone, cobble, and brick versions. Constructs has since added many more features and fixes.
UniMixins is a Mixin loader for Minecraft 1.7.10 (with partial 1.8.9~1.12.2 support) designed for maximum compatibility. It aims to combine the features of as many mixin loaders as possible, and its modular nature makes it possible to use along other loaders if desired.
VoxelMap is a minimap and worldmap mod that makes a great effort to be accurate to the colors you see in the world (and your resource pack). Display your surroundings, or view the entire (explored) world. It has useful functionality like per-dimension waypoints, mob icons, teleport to waypoint (if the player has permission), and nether mapping. Optional chunk grid and biome overlay (with biome labels in full screen mode)
I have the pleasure to introduce to you Waila (What Am I Looking At). Waila is an extension for NEI. It will show in the tooltip what mod an item is from. Since the tooltip contains the mod name, you can also easly parse items per mods.
But that's not all ! Leveraging an extended NEI HUD, it is also capable of showing the name of blocks and mods ingame, right on top of your screen.
And if this is not enough, it comes with a few integrated modules to show internal information of some specific blocks. For now, BC tanks have been implemented (shows the content, capacity and amount of fluid) and IC2 machines (shows the In/out voltage).
But that's not all ! Leveraging an extended NEI HUD, it is also capable of showing the name of blocks and mods ingame, right on top of your screen.
And if this is not enough, it comes with a few integrated modules to show internal information of some specific blocks. For now, BC tanks have been implemented (shows the content, capacity and amount of fluid) and IC2 machines (shows the In/out voltage).
A client-side add-on for Waila or Hwyla that adds information about the harvestability of what you are looking at.