Changelogs
Version 2.6
Posted
changes:
added
lod with shaders support
complementary reimagined
added more optimization mods
starlight
entitycollisionfpsfix
francium
physics mod
optifine capes
chimneys
embeddium
fullstackwatchdog
updated configs
modernfix
options.txt
fixed
logspam
icon.ico failing
refactor bnwr code
zombie variants not scaring villagers
partially fixed
destroyers destroying stone+
removed
defaultoptions
rubiddium
removed herobrine
Version 2.5
Posted
Updated all mods to the latest versions
Improved Glenns Gasses rendering - mahan
Version 2.4
Posted
Removed Sereneseasons, Betterfoliage, BetterWeather
Improved Memory usage drastically
Fixed options.txt being broken
Fixed animated dogs armor clipping and creepers now animate better
Doubled FPS
Added AnimatedRecipeBook
Optimized Herobrine
Version 2.3
Posted
Added: FpsReducer Catalogue Chocolate DynViewDist ModernFix OutOfSight SmoothBoot
Updated: Blood N Wine 2 Resources
Removed: BetterLoadingScreen and config folder WorldEdit ~400mb memory hog PhysicsMod ~400mb memory hog
Fixed: Endcitys not being upgraded On-heap Memory leak
Version 2.2.0.1
Posted
Added:
Create
Pollution of the Realms
Lightspeed
DefaultOptions
ResourcePackOverrides
Re-added:
Dynamic Surroundings
Updated:
Blood N Wine 2 Resouces
Version 2.2
Posted
Added:
Create
Pollution of the Realms
Lightspeed
DefaultOptions
ResourcePackOverrides
Re-added:
Dynamic Surroundings
Updated:
Blood N Wine 2 Resouces
Version 2.1
Posted
improved wither ai
wither eyes now glow in darkness
new texture for ender dragon
improved gasses rendering
screenshots now saved as .jpg by default to reduce storage usage. use alt+f2 if you need .png
removed nicephore because no longer needed
fixed crashes
added a carpet mod fork (curtain mod)
added deadly world
improved loading screen
added drying racks
removed silentsmechanisms mod
disabled enderman greifing ai
updated bcc to 2.1
added tips
updated custom soundtrack with new music
added cataclysm (new bosses)
updated main menu to have 3 different random presets
compressed slideshow images to jpg
added gas ore gen
nerfed iron ore frequency by 25%
updated mods to latest versions
removed helium
updated crafttweaker scripts
fixed bugs
removed herobrine
Version 2.0
Posted
changes:
**MISC:
updated mods
dragon ai/fight overhaul (ender trigon backport)
totem of undying now gives extra hearts and absorption when holding 2 totems (each 2 hearts)
re enabled mending
added better combat (a public 1.16 backport)
added villager guards mod
added connectivity mod (fixes network packet issues)
added new zombie villager curing mechanics
tweaked specialai idle ai (fiddling and breaking of blocks)
blocks no longer emit gas when mined using silk touch
removed villager recruits mod
removed dev world, dev world is now on the server
added more rail melting recipes for modded rails
**NERFS**:
nerfed totem of undying. now you should hold 2 totems to bypass death
nerfed mending enchantment (repairing with xp is a bit more difficult now)
nerfed giants
nerfed ravager attack reach
made giant zombies rarer
made zombie horses rarer
nerfed rail melting
**QoL**:
added extreme sound muffler (mute annoying sounds of farms)
new combat animations (from bettercombat mod)
added villager trading hall litematic
fixed slabs missing textures in physics mod
fixed conflicting keybinds
**Performance**:
improved FPS using entity culling
fixed memory leak
many other fixes
removed herobrine. right?
Version 1.9
Posted
Most Important changes:
Halloween special - most mobs are buffed and have insane speed - zombies now always spawn reinforcements - more attack damage/knockback from mobs during halloween ๐
Farlands activated by default! it generates at 100k and noise height is capped to 240 blocks (works on terraforged worlds too which is also our default world type) โฐ๏ธ
Cannons, mortars and more stuff like that added ๐ฃ
Strongholds now look much bigger, better and more detailed ๐ฆ
you can now enslave recruit villagers and order them around ๐โโ๏ธ
QoL:
No Entity Trace added (hold Right ALT so you can mine blocks through entities) ๐งโ๏ธ
combat changes like faster potion drinking and snowball PVP โ๏ธ
you can use crying obsidian to make portals ๐
fixed sleeping so you can now actually sleep in beds but you still cannot skip nights ๐
use up & down arrow keys to control sail on sailboats โต
Buffs:
buffed iron golems and snow golems ๐ช โ๏ธ
buffed ghasts ๐ฅ
wither initial explosion range increased ๐ฅ
Nerfs:
Nerfed IceAndFire spawnrates [re added sea serpents, dragon skeletons, wandering giants] ๐ง
MISC:
you will be able to throw primed TNT like grenades while holding flint & steel in your offhand and TNT in your mainhand ๐งจ๐ฅ
obsidian turns into crying obsidian if hit by black wither skulls ๐
mods are updated to their latest version โฌ๏ธ
balancing, bug fixes and optimizations โ
Version 1.8.1
Posted
removed roadrunner
removed snowrealmagic
removed duplicate lithium work
fixed worlds not loading and game crashing
Version 1.8
Posted
FIRST TECHNIC RELEASE
buffed creepers
buffed ghasts
added special mobs
added rubidium
added night events to bnw2
added block breaking ai to new specialmobs mobs
added more music (deathscreen) (sunrise)
added shaders using oculus
added boats and camels
added more spider animations
added better third person
added more eating animations
nerfed pixie spawnrate
updated dev world
fixed directional block placement
removed
replaymod still works but crashes game when changing gamemodes
magnesium and dependancys
kleeslabs
snowrealmagic
herobrine