NSWGcraft updated to version 2.1.0
NSWGcraft 2.1.0
First bigger update! Expands upon the adventure aspects of the pack.
Added mods:
- Integrated Dungeonds and Structures +IntegratedAPI
- YUNG's Better (Dungeons, Jungle Temples, Mineshafts, Nether Fortresses, Ocean Monuments, Strongholds and Witch Huts)
- YUNG's Bridges
- Moog's Voyager Structures
- Wardrobe (Adds a few mostly cosmetic armor sets based on Vanilla Villagers, with some affecting the player's temperature)
- Artifacts (New accessories to find in the new dungeons)
- Majrusz's Accessories +Majrusz's Library (New accessories to aid in non-combat related things)
- Default Options (No more keybind conflict hell when you play for the first time)
Tweaks:
- Plant Fiber can now be used in the Organic Compost recipe as a substitute for Straws
- Battle Mode will automatically be toggled on when holding a weapon and toggled off when holding anything else*
- Copper/Silver/Gold Piles from Ice&Fire are crafted from coins and will drop their respective coin types when mined
- Dragon Roosts and other dangerous POIs from Ice&Fire will now generate at least 1000 blocks away from spawn (up from 800)
- The minimum distance between these structures has also been increased from 300 to 500 blocks
Fixes:
- Sleeping Bags and Beds can now always be broken**
- Bee nests from Productive Bees can now also be crafted using any knife in order to make them craftable without Vanilla tools
*Currently Scythes and Farmer's Delight Knives toggle off Battle Mode, since I consider them to be tools. This can easily be changed in game from Epic Fight's config if you think they should count as weapons. You can also just toggle Battle Mode manually.
**They were technically breakable before with correct tools, but it makes sense for them to be mineable by hand.
First bigger update! Expands upon the adventure aspects of the pack.
Added mods:
- Integrated Dungeonds and Structures +IntegratedAPI
- YUNG's Better (Dungeons, Jungle Temples, Mineshafts, Nether Fortresses, Ocean Monuments, Strongholds and Witch Huts)
- YUNG's Bridges
- Moog's Voyager Structures
- Wardrobe (Adds a few mostly cosmetic armor sets based on Vanilla Villagers, with some affecting the player's temperature)
- Artifacts (New accessories to find in the new dungeons)
- Majrusz's Accessories +Majrusz's Library (New accessories to aid in non-combat related things)
- Default Options (No more keybind conflict hell when you play for the first time)
Tweaks:
- Plant Fiber can now be used in the Organic Compost recipe as a substitute for Straws
- Battle Mode will automatically be toggled on when holding a weapon and toggled off when holding anything else*
- Copper/Silver/Gold Piles from Ice&Fire are crafted from coins and will drop their respective coin types when mined
- Dragon Roosts and other dangerous POIs from Ice&Fire will now generate at least 1000 blocks away from spawn (up from 800)
- The minimum distance between these structures has also been increased from 300 to 500 blocks
Fixes:
- Sleeping Bags and Beds can now always be broken**
- Bee nests from Productive Bees can now also be crafted using any knife in order to make them craftable without Vanilla tools
*Currently Scythes and Farmer's Delight Knives toggle off Battle Mode, since I consider them to be tools. This can easily be changed in game from Epic Fight's config if you think they should count as weapons. You can also just toggle Battle Mode manually.
**They were technically breakable before with correct tools, but it makes sense for them to be mineable by hand.
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