NSWGcraft updated to version 2.4.0
NSWGcraft 2.4.0
Added Mods:
- Grappling Hook Mod
- Tinkers' Integrations and Tweaks
- Majrusz's Progressive Difficulty
- Enigmatic Legacy
Notable new gameplay elements:
- Mobs have 50% more health by default
- Expert Mode: Mobs have 2x HP and deal 10% more damage (triggered upon entering the Nether)
- Master Mode: Mobs have 4x HP and deal 20% more damage (triggered upon killing the Ender Dragon)
- Bleeding
- Plasters and Bandages can be upgraded to Bandages and Golden bandages respectively (from Majrusz's Progressive Difficulty). They heal the same amount of health in the exact same time, but also stop bleeding.
- Molten Neptunium and Neptunium tools (Tinkers' Construct style)
- Dragonsteel Plated Armor
- Flamed Dragonbone Sword traits as TC modifiers
- An assortment of grappling hooks to move around with
- New rare accessories
- Enderium gear, upgraded from Netherite
- Etherium gear, upgraded from Enderium
- Blank Scrolls that are used for the Scroll Forge recipe and Blank Runestone recipes (crafted with Manuscripts)
- Manuscripts can be salvaged from unnecessary Skill Books
Tweaks:
- Crushed Raw Ore can be smelted in the Smeltery to get two ingots worth of molten metal
- TC daggers now have the funcionality of knives
Recipe Changes:
- Scroll Forge recipe
- Dragon Scale Armor in now harder to craft, requiring Dragon Scales, Hepatizon and Dragon Bones
- Tide Guardian Armor in now harder to craft, requiring Sea Serpent Scales, Shiny Scales, Neptunium Nuggets and (chestplate only) a Heart of the Sea
Fixes:
- Levers are breakable
- Cakes and other placeable food items are breakable with a knife
- Mob heads are breakable when placed on a wall, not just the ground
- Antique Atlas should be less visually buggy
Added Mods:
- Grappling Hook Mod
- Tinkers' Integrations and Tweaks
- Majrusz's Progressive Difficulty
- Enigmatic Legacy
Notable new gameplay elements:
- Mobs have 50% more health by default
- Expert Mode: Mobs have 2x HP and deal 10% more damage (triggered upon entering the Nether)
- Master Mode: Mobs have 4x HP and deal 20% more damage (triggered upon killing the Ender Dragon)
- Bleeding
- Plasters and Bandages can be upgraded to Bandages and Golden bandages respectively (from Majrusz's Progressive Difficulty). They heal the same amount of health in the exact same time, but also stop bleeding.
- Molten Neptunium and Neptunium tools (Tinkers' Construct style)
- Dragonsteel Plated Armor
- Flamed Dragonbone Sword traits as TC modifiers
- An assortment of grappling hooks to move around with
- New rare accessories
- Enderium gear, upgraded from Netherite
- Etherium gear, upgraded from Enderium
- Blank Scrolls that are used for the Scroll Forge recipe and Blank Runestone recipes (crafted with Manuscripts)
- Manuscripts can be salvaged from unnecessary Skill Books
Tweaks:
- Crushed Raw Ore can be smelted in the Smeltery to get two ingots worth of molten metal
- TC daggers now have the funcionality of knives
Recipe Changes:
- Scroll Forge recipe
- Dragon Scale Armor in now harder to craft, requiring Dragon Scales, Hepatizon and Dragon Bones
- Tide Guardian Armor in now harder to craft, requiring Sea Serpent Scales, Shiny Scales, Neptunium Nuggets and (chestplate only) a Heart of the Sea
Fixes:
- Levers are breakable
- Cakes and other placeable food items are breakable with a knife
- Mob heads are breakable when placed on a wall, not just the ground
- Antique Atlas should be less visually buggy
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