Install Closed-Alpha Dust To Dust

Step 1

Installing a modpack using the Technic Launcher is easy. If you don't already have the launcher downloaded, visit our download page to get the latest version.

Step 2

Type in the modpack name (Closed-Alpha Dust To Dust) or paste the following url into the search box.

Step 3

Finally, click Install at the bottom right of the launcher after you select Closed-Alpha Dust To Dust from the list on the left. The launcher will handle everything else!

Closed-Alpha Dust To Dust Version 3.84

created by rockrevenchy on Minecraft 1.7.10

Changelogs

Version 3.84

Posted

+Worlds are no longer seed locked
~tweaked the spawn
~tweaked the way players spawns
+added lan server properties
+added glenn's gases
+worldprimer
~updated carpenter's block
~edited lockdown's source code
-removed default world generator (now partially included in lockdown)

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Version 3.83

Posted

-removed Smooth Entity Light (unstable)
+Reintroduced an updated version of Optifine
+added Dynamic Light (mostly to add custom items as light sources)
+Added ping
+added ExtraTic
+added Iguana Tinker Tweaks
+Added Controlling
+Added sound filters
+added TiCTooltips
+added ReAuth
+added BetterPlacement

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Version 3.82

Posted

~edited AE2 configs
~changed AE2 version
~changed the spawn bunker
+added a computer guide in start bunker
+added hyperion station in start bunker

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Version 3.81

Posted

~Updated DragonAPI
~Updated VoidMonster
-Removed Meteorcraft
(to not overwhelm players too much with environmental threats combined with zombies and red moons)
+Readded Smooth Entity Light
(to provide better performances concerning dynamic lights)
~edited recipes (mostly adapted to these few changes)
~removed enchanting books drop from the void monster
+added wawla
~tweaked some configs about waila, wasteland and randomthings

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Version 3.80

Posted

+AIImprovments
+ChunkPurge
+FoamFix
+HardcoreDarkness
+Hostileworld-D2D version
+legibleNei
+Multimine
+OpenModularTurrets
+SmoothEntityLight
+safechat (mostly gets rid of mod messages)
~Changed flansmod source code
~changed hardcoreexpended source code
-remove dynamiclight (replaced)

~edited tips, names and item recipes
~some glass blocks are now considered bulletproof
~zombies can now sometimes break blocks with a hardness below 2
~added multiple light sources to counterbalance hardcoredarkness
~heavily filtered NEI item list, only showing what is accessible to the players

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Version 3.7.3

Posted

+autooredictconv
+gravisuite
+no-more-achievments
+PickBlockPlus
~Gun edit (skins, dmg, etc.)
~updated crafting script
~blacklisted useless items from NEI

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Version 3.7.2

Posted

-removed Optifine
+Added & Edited Teleplates
~Edited Configs
~Edited recipes

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Version 3.71

Posted

~edited Tconstruct
~updated thermal expansion
+AE2 stuff
+Shouldersurf
+ThermalThinkering
-ThermalFoundry

~Updated configs
~tweaked recipes
~Edited flan plugins (guns and vehicles)
~removed back and side double tap jumping
~edited NoUpdate to allow computercraft from accessing pastebin
~edited terrain gen ratios

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Version 3.70

Posted

+CCtweaks
+DefaultSettings
+ACE
+ITLT
+NonUpdate
+Randomthings
+Tumbleweed D2D edit
~Changed computercraft for D2D Edit

~config changes
~added a mod to tone down dragonapi's nagging
~recipes tweaked and modified
~Updates no longer overwrites settings

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Version 3.61

Posted

+added simply jetpack
~made the immunity badge easier to get
~fixed and added various recipes
~changed crayfish furniture mod version

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Version 3.60

Posted

finally patched long therm issues
recipe tweaks
vehicle tweaks
+AE2
+meteorcraft
+mutantcreatures
lots lots of mod tweaks

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Version 3.50

Posted

added AE2 with some limitations
updated some recipes
added a start script for linux users

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Version 3.40

Posted

-changed forge version
-updated dynamic surrounding
-updated forestry
-added uptodate

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Version 3.30

Posted

More Modern update!
+ added modern textures in the texturepack
- Zombies wont multiply upon taking damages anymore
* More Stability
+ Updated Optifine
* Nerfed baby zombies (20 HP > 5 HP)

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Version 3.25

Posted

Added:
=======
-A lot of tooltips
=======
Change:
=======
-some recipes
-Lots of optimization configs
-build spawn
-AUG equipement

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Version 3.2

Posted

======
Added:
======
-added Uncompilation for IC2 (and Aroma1997)
(Important notes, this mod adds IC2 electricity, cable burns and machine explosions back, Beware)
-Journeymap Fairplay (more balanced, this way pvp is much harder!)
========
Removed
========
-Liteloader and Voxelmap (unbalanced and the author doesnt help with forge server, out the window it goes)

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Version 3.15

Posted

================
Fix it update
================
Modified:
-Paper Cut Out visual glitches
-Gun ammo recipes and bullets recipes
-Increased spawning rate of blitz, blizz and basalz (as well as their drop)
-Added drops for the villagers
-Added a baseball bat in the starting inventory
-tweaked a few generated structures

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Version 3.1

Posted

Added:
=======
-No name mod (hide player names)
=======
Modified
=======
-Recipe script order
-Added, removed, fixed a few recipes

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Version 3.0

Posted

=-=-=-=-=-=-=
Mods
=-=-=-=-=-=-=
Added:
-VoidMonster
-Carpenter's Blocks
-Pneumatic Craft
-Dynamic Surround
-Souls
Removed:
Nothing that I remember
Modified:
-Many bug fixes
-Added a lot of firearms and melee weapons
-A lot of recipes concerning bullets
-Added food recipes
-Added a final build for advanced players to explore
-Modified basic options of the game
-Modified natural structures
-Zombies are now spawning relentlessly
-Removed the quantum suit ability to protect from infection but added a immunity badge to achieve the same result
-added many more tooltips

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Version 2.6

Posted

Added:
=-=-=-=-=-=
-ItemBlacklist
-Powerconvert3
-An official generic client option
=-=-=-=-=-=
removed:
=-=-=-=-=-=
-Power Converter 3.30 (due to an energy loop exploit)
=-=-=-=-=-=
Modified:
=-=-=-=-=-=
-Lots of custom generated building
-A lot of recipes
-Mapped all of the keybinds
-Modified the soundpack
-Removed DangerZone
-Modified PaperCutOut
-Modified the Shaders generic options

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Version 2.5

Posted

Updated:
=-=-=-=-=-
-thermal foundation/expansion
-cofh core
-projectred
-minefactory
-buildcraft
-railcraft
=-=-=-=-=-=-=-
added
=-=-=-=-=-=-=-
-thermal dynamic
-smart mouvement
=-=-=-=-=-=-=-
removed
=-=-=-=-=-=-=-
-galacticraft
-seasonmod
=-=-=-=-=-=-=-
modified
=-=-=-=-=-=-=-
-a LOT of recipes
-build generation

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Version 2.1

Posted

New:
+netherless
+NoNether
>Added new generated structures and recipes

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Version 2.0

Posted

Future public update, Final alpha update

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Version 1.7

Posted

new update
wont write any details, this is an alpha dude what'd ya expect ?

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Version 1.5

Posted

new update !

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Latest Update

Closed-Alpha Dust To Dust was updated to version 3.84