Changelogs
Version ALPHA v0.1.3.0
Posted
-Refactoring
- Fixed gun syncing issues (primarily ammo bugs)
- Added gun equip sound
- Added 'Combat Mode'
- Bumped Forge version
- Improved API (added more living extension hooks & added more events)
- Reworked ammo system
- Reworked accuracy
- Performance improvements
- Added crosshair config option
- Updated combat HUD
- Added more bullet pierceable blocks
- Relocated some textures
Version ALPHA v0.1.2.7
Posted
- Fixed radar cap
- Added Advanced Zombie to spawn list
- Updated living API
- Fixed bug with power (explosion) effect on guns
- Improved flame effect on guns
- Fixed guns firing when inventory is open
- Fixed gun flash being rendered over HUD
- Fixed zombies being attracted to pipe grenades after they explode
- Fixed guns not being enchantable
- Added durability to melee weapons and enhanced functionality of them
- Renamed "Sledge Hammer" to "Sledgehammer"
- Fixed Mossberg shells texture
- Fixed infection enchantment probability
Version ALPHA v0.1.2.6
Posted
- Use Forge's SeperatePerspective model loader
- Fix null pointer when removing magazines
- Updated to 1.16.5
Version ALPHA v0.1.2.5P
Posted
- Added Spawn for Riverside map
- Added Loot System
- Optimized lots of features
- Lots of packet updates.
Version ALPHA v0.1.2.5O
Posted
- Removed unwanted mods
- Added Plugin Support
Version ALPHA v0.1.2.5f
Posted
- Added performance mods
- Added Updated Mekanism
- Added Tab Info
- Added Spark
- Added World Border
- Added World Edit
- Added WAWLA
- Added Mekanism Tools
- Added Xaeros Minimap
- Added permissions systems
- Added Dynamic Sounds
- Added Chunk PerGeneration
- Added Collective
- Added Better Fire & Burning
Version ALPHA v0.1.2.5
Posted
- Right mouse ability packet fix
- Fix hyper beast paint missing texture
- Add missing magazine models
- Adjust sights
- Fix action crash
- Fix gun attachment sync issue
- Update traveller's backpack version
- Update Forge version
- Removed duplicate resources
- Fixed firing bug in survival
- Fixed null pointer bug
- Fixed item drop bug on bukkit server
- Fixed class loading bug when performing item actions
- Renamed mossberg slugs to shells
- Fixed guns attempting to kill already dead entities
- Fixed class loading bug in guns