Changelogs
Version 9.4
Posted
Woo! Happy Easter everyone! :Easter: I hope everyone has loads of chocolate to nobble on, assuming no one was hoarding them :angry: Besides that, here's a nice spicy link to the next set of patchnotes! :Easter: :pogChamp: This patch contains a Daily Quest Rework and Platinum System!
https://forum.craftland.org/viewtopic.php?f=15&t=7153
Version 8.09
Posted
Pirate dungeon, see website for full patch notes:
http://forum.craftland.org/viewtopic.php?f=15&t=6890
Version 8.0531
Posted
Update, see http://forum.craftland.org/viewtopic.php?f=15&t=6865
Discuss this update (0)Version 8.052
Posted
Update, see http://forum.craftland.org/viewtopic.php?f=15&t=6855
Discuss this update (0)Version 8.05
Posted
Update, see http://forum.craftland.org/viewtopic.php?f=15&t=6852
Discuss this update (0)Version 7.43
Posted
Added Display Dummy
Fixed a crash bug
Fixed several render glitches with skins
Version 7.4
Posted
Added new skin model system!
See demo at /spawn.
Detailed patchnotes as always: http://craftland.org
Version 7.23
Posted
You can now wear a hat while using /model (not all models are supported!)
Added a basic pickup item filter: /pickupfilter
Arena changes:
Its now more likely for a normal arena boss to spawn with a hat
Hats from arena bosses are now only give to players dealing at least 5% of the total damage
Super bosses now require at least 15 player to be online to spawn.
The more players are online, the more likely the next boss will be a superboss
Added WAILA info for the boss spawner
Added a Black Life Shard (reduces max health by one heart)
Flux/XP and Coins are now picked up instantly when no other player is nearby
Skeletons are more likely to spawn in the Nether and Nether biomes
The maximum size of partys has been increased to 32 (previously 16)
Night vision effect now works on the BSL shaders.
Tweaked the world renderer: Empty chunks and air chunks are now skipped faster when rendering
The world should now render/build up faster than before.
Tweaked modelrenderer: Added some optimization that could yield a big FPS boost in certain situations
Tweaked chest renderer: Closed chests now use a faster model that looks exactly the same. Affects all chest types
Translucent blocks now look a bit prettier on chestshops and displaycases
Fix a rendering glitch on XP Orbs
Fixed a bug that caused empty chestsshops to trigger client updates, thus causing low to medium client side fps drops.
Fixed leveled mobs spawning inside terrain.
Fixed (round vanilla) shadows on leveld mobs not always rendering
Fixed 30+ item textures not having their transparency (alpha channel) set correctly
Version 7.22
Posted
Added two new mob heads: Ram Head, Pig Head (Sorry, still unobtainable)
Added a new crafting and item guide to the inventory (Question mark slot)
Diamond Blocks and Chests can now be used as a fuel on the disenchanter
Most mobs can wear hats now. Thats a creative/admin feature for now.
In creative you can press special interact on mobs while holding a hat
The command /tocoord can now be used by everyone in creative mode
Fixed WAILA info for a few blocks. Added special handling for display cases and armor stands
NPCs can now hold a book in the 6th slot. Righclicking the NPC will open that book.
Fixed Slowness potions causing rendering glitches (see Snowman Boss)
Fixed a bug with dispensers: The first slot was never used/dropped when triggered
Fixed the permission for the Anit-Snow region flag
Fxied Arena world still showing "You don't have permission for..." messages
Fixed a bug with moblevels: Sometimes the minimap would show chunks with the wrong mob level
Fixed crashes when using unsupported resource packs
Fixed a few bugs that allowed xray using glowstone and some other blocks
Version 7.2
Posted
Added back Shaders. Enjoy!
Added better leaves. Can be enabled in video options
Added falling leaves. Can be enabled in video options
Added tooltips for info about blocks you look at (WAILA). Can be disabled
Added a search item by name function to chests and other containers
Added extended item tooltips and an ingame editor for staff members
Added a new region flag: Anit-Snow, prevents snow layers from weather
Added a new highscore: Boss Gigaknights killed
Added a new highscore cape
Added a bunch of missing blocks to Mining and Excavation skill
Added /fasthoppertoggle command
Mining world now has more roots, autumn shrubs and other plants thruout forests
Fixed mushroom blocks not dropping the mushroom items like in vanilla
Bonemeal now places more different flower types when used on grass blocks
Updated Crops:
You can now harvest all crops with rightclick
Updated the amount of McMMO XP you get on each crop (based on crop-rareness)
Bonemeal will no longer bring crops to the final growth stage
Fixed bonemeal insta growing some of the crops
Fixed Quakecraft score goal bug
Players name-tags in quakecraft are always hidden now
Fixed sheeps not getting protected from foreign players shears in regions
Fixed Grapes, Hops, Flax and Kingspear growing very slow
Fixed offline growth not always consistend
Fixed inventory sort not working correctly when having spawners or spawneggs. (Fixes items stuck on cursor)
Fixed xray when using spectral tools
Fixed an auto fishing script. Now bobbers have random textures each time
Updated the way the framerate limit setting works (similiar to MC1.10)
Removed worldguard "no permission" messages in arena world
Version 7.01
Posted
Bugfix Update for Shadow Aether Update, see website for details
Discuss this update (0)Version 6.83
Posted
Fixed sounds not playing
Website registration is now optional
Version 6.8b
Posted
- Mining world got reset, contains a new funny fungus
- The world borders for the worlds Greycliff and Aether extend 128 blocks each week from now on, automatically
- The actual world borders are now shown in the world when getting close to them (Blue planes)
- Added a new customizable mobspawner block for creative worlds
- Furnace hopper inputs now only allow items that actually melt, makes auto-furnace setups easier
- Improved the Edit Sign GUI, added glowing text option
- Fixed flax and other multi block plants growing into solid blocks, allowing multiple exploits
- Fixed orange trees growing into solid blocks
- Fixed Double Doors: They now work correctly with redstone/pressureplates
- Arrows no longer set entities on fire client side: Fixes incorrect on-fire animation when shooting fire-resistent entities
- Fixed a crash bug when rightclicking flower pots
- Its no longer possible to send messages to players that have added you to their /ignore list