DivineJourney updated to version 1.5.2
Version 1.5.2:
- QED and Ender-Flux Crystals now require Christmas Lights. These are obtained by trading with the Red Workshop Merchant in Iceika. They give 16 of them for 1 Snowflake. (Thanks to To Asgaard for the idea to implement Snowflakes and Iceika Dungeons to the progression line.)
- Added tooltips on how to obtain Christmas Lights and Snowflakes.
- Corrupted Shards can now also be obtained by crafting other DivineRPG Shards with Rupee / Arlemite / Realmite Ingots. It was way too grindy to collect all of the necessary Corrupted Shards.
- Satchels, Iron Backpacks, Portable Tanks, Strongboxes, Caches, Machinist's Workbenches, Flux Capacitors & Capacitor Banks now retain their inventory / charge when upgrading. Capacitor Banks retain the charge of the left Capacitor Bank in the recipe when upgrading.
- Removed the "Remove items before upgrading" tooltip from Satchels and Iron Backpacks.
- Elemental Inscription Tools and Sigils can be unbound by crafting to be able to complete their quests.
- Added recipes to be able to duplicate Life Shards and Soul Shards in the Arcane Worktable. (You will still need to farm the first few.)
- Made the Flügel Tiara's recipe more difficult and similar to the Angel Ring's recipe (although in a 3x3 crafting grid).
- VeinMiner now actually works on Castle Bricks and Castle Roof Tiles.
- Corrected some typos in the VeinMiner config (where I typed "Staris" instead of "Stairs").
Server update from 1.5.0 or 1.5.1 to 1.5.2:
- Replace the old "modpack" and "config" folders with the new ones from this download: https://minecraft.curseforge.com/projects/divine-journey/files/2474512
If you modified your pack with custom mods and configs, you can still make this update from 1.5.0 or 1.5.1:
1. Download the Server files from here: https://minecraft.curseforge.com/projects/divine-journey/files/2474512
2. Replace the modpack folder at C:\Users\*yourname*\AppData\Roaming\.technic\modpacks\divinejourney with the one from the what you have downloaded.
3. Replace the C:\Users\*yourname*\AppData\Roaming\.technic\modpacks\divinejourneyconfig\veinminer\tools-and-blocks.json file with the one from the what you have downloaded.
(To get to the Roaming folder, type %appdata% into Windows Start Menu search.)
- QED and Ender-Flux Crystals now require Christmas Lights. These are obtained by trading with the Red Workshop Merchant in Iceika. They give 16 of them for 1 Snowflake. (Thanks to To Asgaard for the idea to implement Snowflakes and Iceika Dungeons to the progression line.)
- Added tooltips on how to obtain Christmas Lights and Snowflakes.
- Corrupted Shards can now also be obtained by crafting other DivineRPG Shards with Rupee / Arlemite / Realmite Ingots. It was way too grindy to collect all of the necessary Corrupted Shards.
- Satchels, Iron Backpacks, Portable Tanks, Strongboxes, Caches, Machinist's Workbenches, Flux Capacitors & Capacitor Banks now retain their inventory / charge when upgrading. Capacitor Banks retain the charge of the left Capacitor Bank in the recipe when upgrading.
- Removed the "Remove items before upgrading" tooltip from Satchels and Iron Backpacks.
- Elemental Inscription Tools and Sigils can be unbound by crafting to be able to complete their quests.
- Added recipes to be able to duplicate Life Shards and Soul Shards in the Arcane Worktable. (You will still need to farm the first few.)
- Made the Flügel Tiara's recipe more difficult and similar to the Angel Ring's recipe (although in a 3x3 crafting grid).
- VeinMiner now actually works on Castle Bricks and Castle Roof Tiles.
- Corrected some typos in the VeinMiner config (where I typed "Staris" instead of "Stairs").
Server update from 1.5.0 or 1.5.1 to 1.5.2:
- Replace the old "modpack" and "config" folders with the new ones from this download: https://minecraft.curseforge.com/projects/divine-journey/files/2474512
If you modified your pack with custom mods and configs, you can still make this update from 1.5.0 or 1.5.1:
1. Download the Server files from here: https://minecraft.curseforge.com/projects/divine-journey/files/2474512
2. Replace the modpack folder at C:\Users\*yourname*\AppData\Roaming\.technic\modpacks\divinejourney with the one from the what you have downloaded.
3. Replace the C:\Users\*yourname*\AppData\Roaming\.technic\modpacks\divinejourneyconfig\veinminer\tools-and-blocks.json file with the one from the what you have downloaded.
(To get to the Roaming folder, type %appdata% into Windows Start Menu search.)
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