Changelogs
Version 1.3
Posted
Modpack Updates:
- Users are now able to use /checkspawns to check what spawns in their current area.
- Complete overhaul of pokemon spawns
- Spawn biomes have been updated to increase spawn variety
- Spawn biomes and spawn conditions have been updated for legendaries to increase diversity and rarity of some legendaries.
- items held by wild pokemon have been implemented
- widened the level range at which most pokemon can spawn
- megas now spawn in the same biomes as their normal counterparts
- removed notifications for wormhole spawns
Server Updates:
- Added buildings to spawn area
- Battle Tower
- EV Training Facility
- XP Training Facility
- Mall
You can find info on these facilities in the server google doc.
Version 1.21
Posted
- Added Spongeforge, Pixelmon Broadcasts and LuckPerms mods
- There are now more server notifications for legendaries, bosses, shinies and some other misc stuff.
- All users now have access to /ivs, /evs, and /hiddenpower commands
- All users are now able to use /home, /spawn and /back teleport commands on a 60 second cooldown.
- Added custom shopkeeper NPCs for use in the mall/battle tower (WiP)
Version 1.2
Posted
- Added mods: PixelmonBroadcasts and Spongeforge
- Lowered spawn rate of rayquaza
- changed Kyurem to spawn on land instead of underground
- Added first version of battle tower
- changed boss spawn rates
Version 1.11
Posted
Fixed Alolan and Galarian forms to properly spawn
Increased spawn rate of abra in "The End"
Version 1.1
Posted
Added pokemon and legendary spawns to "The End"
Fixed legendaries to spawn at proper levels
A starter is no longer given when first joining the server.
Added "options.txt" to the modpack to fix hotkey conflicts.