Changelogs
Version 4.0.18
Posted
Removed corpse
added Gravestone
removed mine colonies
added FTB chunks
Version 4.0.13
Posted
* Made shaders be off by default cause of some visual glitch bullshit
Discuss this update (0)Version 4.0.5
Posted
- Removed AI+
- Removed BetterAnimals+
(Both for possible lag reasons.)
Version 4.0
Posted
* Updated whole pack to 1.15.2
* Changed ALOT if not ALL of the mods.
Version 3.3
Posted
-Removed PSI
+ Added some small things
*Changed some recipes
Version 2.0.1
Posted
-Removed Random Enchants cause its really fucking stupid and dumb and I hate it
Discuss this update (0)Version 2.0
Posted
-------------------------------------
+ = Added
* = Changed/Updated
- = Removed
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Eco-Bello: Season 2
v2.0
*Updated every original mod that had an update.
- Seasons
- Security Craft
- Backpacks (keep reading...)
- Living Enchantments
- Tinkers
- Construct Armory
- one of the 3 fucking enchantment mods that i have for some reason
- Quests
- Cathedral
- Disenchanter
- Enderpay
- Venders
- Player Revive
- Spartan Weaponry
- Shoulder Surfing
- Tech Ores
+ AOA Info
+ Caverns
+ Bewitchment for the 1 person that actually uses it but its small enough of a mod that it doesn't really matter.
+ Ice & Fire
+ Seeds For Wizardry
+ Ambient Sounds
+ Traveler's Backpack
+ OTG (Biome Bundle [w/ BiomesOP])
+ Tetra (tinkers replacement...kinda. Tinkers wasnt and this isnt the main means of weaponry/armor.)
+ PSI