Currently working with a plugin developer to create something to block certain Bullseye arrows from being used. ETA on the plugin should be tomorrow if all goes smoothly.
As per community votes, we've added the following mods for this OpenBeta1.2 Update!: Everlasting Abilities - Cyclops Core, RFTools - McJtyLib, Bullseye
Eternal Dusk was updated to version OpenBeta1.2 3 years ago
A bunch of client side changes and hotfixes were done to better optimize the game! Particles now emit in lesser quantities in all cases, as well as graphical optimizations while not effecting the look of the game much at all!
Eternal Dusk was updated to version OpenBeta1.1 3 years ago
Open Beta is now LIVE! You and your friends can now play Eternal Dusk! Our Quest System is now able to occupy up to 5 users in a single group. The map itself can occupy up to 25 people at once. So don't be shy about taking up resources and quests.
PreOpenBeta1 has launched, we're now preparing to release to Open Beta. Updated: JJSkills
This is the preparation update for the big Open Beta release! We've adjusted some client side options, as well as making the server splash screen look pretty.
Updated to ClosedBeta3! I've added a new horror mod called "Spiders 2.0" Look for them on your ceilings! Removed a problematic mod as well, "Decocraft" Which was supposed to be removed before Closed Beta even released!
Just updated to ClosedBeta2! Full Changelog: Slight Namechange with game version.
Added: JJ Skills, Open Modular Turrets, Waystones, Backpacks, OMLib (Library Mod for Open Modular Turrets)
The server has now released to Closed Beta! We're still looking for more testers, so if you'd like to playtest with us, please contact me on Discord: "ItsAllOver"
Renaming future "Closed Beta #"s to "Dev Build #".
Closed Betas will open after Dev Builds are complete, we'll whitelist people who want to test the server. Next build: Dev Build 3. All previous builds will be taken as "Dev Builds" as well.
Just updated to Closed Beta 2