Changelogs
Version PublicBeta23b
Posted
Fixes Trapdoor Bug, Added Items, Added new Tooltips
Discuss this update (0)Version PublicBeta18c
Posted
Fixes to frozen animated textures
Fixes to missing textured skins
Fixes to minor render bugs
Version PublicBeta4
Posted
➤ Modpack Update
= Mod Update
- Added Kenkanku, Frozen Zombies, Hell Hounds, Dragur, Gympies, Wraiths and Roaches (MOBS)
- Updated Textures from the pack (Shards, Some flowers are now higher quality or now 3d.)
- Updated Elemental Gems (Now runes)
- Updated Sky Fortress Armour
- Increased Durability of Fake Pats Armour
- Fixed Stacking of Repair Kits
- Added new blocks (Carved Soulsand & Adobe)
- Added new decoration blocks (Ice Clusters, Gemmed Clusters, Tables, Sacks, Gates etc)
- Added new foods (Human Flesh, Cooked Human Flesh)
- New Armour (Sanguine)
- New system for making armours durable (Durable Variants)
- Updated crafting recipes
- New Tools (Elementium)
- And more
= Added Compatible Shaders to the pack automatically (not enabled but stored)
= Minor FPS improvements on certain machines. (Tested on AMD Ryzen 7 3700X 8-Core Processor)
= Fixed Recipes for Bloodmagic and a couple of other mods
= and more
Version PB Hotfix2
Posted
- Fixed Ice and Air Magic Progression
- Slightly increased damage out-put of the highest level spells [Plan to increase damage output of **all** spells]
- Fixed Scorch Commands.
- Fixed Entity Spawn Rate (Broadly increase, Altered Bloodmoon for less entities.)
- Copper conversion added, (Metallurgy and Cinder)
- Patched CT Error on join.
- Blackapples now have 25% chance of debuffing player rather then buffing.
- Added Tags to nearly all race specific items listing which race they belong to.