Changelogs
Version 1.16
Posted
1.16 is my mona lisa. By weeding out backend mods and other conflicting packs, we achieved the same mods you love, with a 40% lighter payload on launch.
This will help utilize RAM, both during launch and playthrough.
Version 1.15
Posted
Versions 1.12-1.14 failed to launch. Version 1.15 is stable, but due to be replaced soon. In these past versions, backend mods have been removed to increase compatibility with lowered ram usage. Removed unneeded mods conflicting with other mods. Misc bug fixes and tweaks.
Discuss this update (0)Version 1.11
Posted
Fixed invisible creatures, and other launch bugs. Version 1.11 is seemingly stable as of now. Please report any bugs to the discussion thread.
Discuss this update (0)Version 1.10
Posted
Added MoCreatures & Streams mod. Notice: There is currently a bug in which Mocreatures spawn, but are invisable. This should be updated and fixed in 1.11 (Coming real soon)
Discuss this update (0)Version 1.08
Posted
Skipped update versions 1.05-1.07. While they were uploaded, none were stable. I'm happy to say, version 1.08 is seemingly stable at this time.
Errors and bugs are still to be expected, as this is an early version. Please send any bugs or errors directly to the discussion page. Thanks!
Version 1.03
Posted
Fixed "File not found" error. Fixed other Misc bug fixes. Updating all files internally to 1.03 for easier updating and bug tracking.
Discuss this update (0)Version 1.02
Posted
Added needed jar files to allow mods to speak to each other. Provides no new functionality other than allowing the modpack to launch.
Bugs still to be expected.
Version 1.01
Posted
Modpack updated. Bugs expected. Next update will provided many fixes.
Discuss this update (0)Version 1.0
Posted
Pack release! Temporary website information provided for initial testing and approval. Compilation of mods completed. Bug testing currently underway.
Discuss this update (0)