Galaxy Odyssey was updated to version 1.20.5.2 4 years ago
Galaxy Odyssey was updated to version 1.20.3.25 4 years ago
Galaxy Odyssey was updated to version 1.20.02.25 4 years ago
Just updated ChocoCraft Plus to v4.2.5 because I overlooked something in the spawning code.
I won't push another pack update so soon, so if you updated recently, you might want to re-download the pack and grab the new version of CCP from it.
ChocoCraft Plus contained some buggy and non-optimized spawning code that was causing TPS troubles for some users, and hopefully that's fixed now.
Galaxy Odyssey was updated to version 1.20.1.23 4 years ago
Galaxy Odyssey was updated to version 1.20.01.15 4 years ago
I'm confident there is a bug in Not Enough Cats where feral ocelots aren't despawning properly. I'll be working to update this mod and will push a pack update afterwards.
It appears that the mods-carryover folder is not being installed with the pack update, probably because it's empty. Don't worry: you can create it yourself. It should be on the top folder level with the other folders like mods, config, etc.
Galaxy Odyssey was updated to version 1.2020.01.07 4 years ago
We have discovered that MoCreatures mobs are invisible for some reason. We are working to fix this issue. MoC might be removed next modpack update if we can't figure it out.
In the next update, I'm going to add a new folder called "mods-carryover" where you can put OptiFine. Then, after every pack update, you can run the included _RUNME_AFTER_PACK_UPDATE.bat file to copy the contents of that folder to the mods folder.
Remember that GO is pretty intense: make sure you dedicate at least 5GB of RAM (preferably more if you have it; you might have to change to 64 bit Java). Optifine helps. But you have to re-download it after every pack update.
Galaxy Odyssey was updated to version 1.2020.01.01 4 years ago