Changelogs
Version 1.7
Posted
- Updated Optifine to H8 (now with shader support)
- Updated some mods to addess a crashing issue
Version 1.6
Posted
- Removed physics/Enviromine (too annoying yet huge strain on servers)
- Removed butterflies (too many entities causes issues)
- Removed custom spawner (messed up with mods)
- Added NaturalAbsorption (converts armor into extra hp, balances armor, makes combat more interesting)
- A few bug-fix updates
Version 1.5
Posted
- Updated several mods
- Now uses Antique Atlas instead of Mapwriter
- Added Mo Creatures
Version 1.4
Posted
- Slightly increased lighting at night
- Added SpecialAI mod. Warning: this massively increases difficulty when fighting mobs!