Changelogs
Version 2.1_Hotfix
Posted
Removed some additions until further testing can be conducted
Discuss this update (0)Version 2.0
Posted
Update 2.0
System Side-
StackFlow Registries optimized for performance on both heavy & LITE Versions of the Modpack.
Tick Priorities Registered for certain features to minimize lag
Certain items have been blacklisted from being used, however can be crafted for progression reasons.
Gameplay-
Throw Items Key changed to 'T', 'Enter' is now used for chatting (As chatting should be always)
'Q' now brings up a menu to navigate around different features of the modpack
You are able to now marry other players and have children
You are able to now marry NPC Villagers
Procreated Children do chores/fight enemies
Villagers Models changed to Player-type models
VIllagers now offer more of an RPG experience
New Quest NPCs added for question experience
EMC Values altered to decrease exploits
PMMO Values changed to now offer "GunSlinger" as a class to spec in.
Combat experience now increases overall damage
World Generation Quality has increased (More beautiful Scenary)
Harder dungeons created/added for the more challenging-type playstyle
More Phobia-type entities/enemies added for difficulty purposes
More Items now have a Stat value that communicated with Character Stats
Added Rarity Beams
Added more emojis
Added more ProjectE Progression
Added Quests
Added SleepingBags
Added cave exploration structures
Added Ancient City Structures
Added more Bosses
Death now has consequences
Issues:
Certain items may cause crashes when thrown on the ground, Notify Me when it occurs so I can make a hotfix if able
Currently known Items to crash game: Apotheosis Rarity Materials.
You can only get the rarity materials by salvaging apotheosis gear. Do NOT throw them on the ground.
Currently unknown whether Nether/End/Aether/Twilight Forest has any issues, Notify me with crash report if you crash in these dimensions
Coming Soon:
Skill tree that talks to Character stats so customized classes can be created.
Refined Tick processes
Custom Models for certain aspects (Being vague on purpose)
Version 1.9.1_Hotfix
Posted
Attempting to fix a tick issue caused by an Enchantment Mod
Discuss this update (0)Version 1.9_Feature
Posted
Added more Background music
Fixed an issue causing some enemies to not render
Version 1.8_Patch
Posted
Fixed a Crash Exception that caused you to crash from an unknown Rendering bug
Discuss this update (0)Version 1.4_Patch
Posted
Fixed a game Breaking Crash
Removed a Mod until is updated to current Rates
Version 1.0_Release
Posted
Full Release
Added Background Music
Removed Outdated Features
Implemented Newer Features
Coming Soon- Lite Version
Version 1.0_Early_Beta
Posted
Base Version for the Modpack
More changes coming soon as there are bugs needing hammering.