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This modpack no longer works and I don't know why.
Maybe, if possible see if there is an updated version of the Voltz Engine as currently none of the resources it provides can be used in recipes.
I would love to see this pack remade on 1.20.0 or later.
The modpack is bugging out like crazy I can't go through doors or break blocks could you please look into this?
Every time I start a map it just loads up and then goes to a black screen. Is there a fix for this?
After testing it out a bit: don't do Dragon Mount Mod--makes the load time go up 3x. Electroblob's Wizardry can be added in nicely, though
Loving the changes. My daughters want to thank you for adding in Morph.
If you ever want someone to help maintain this, let me know. I've made a few modpacks in the past.
For bugs, the official server is showing a 1.12 version (pack is 1.7.10) on it that doesn't work with the unmodified modpack download and I'm not sure entirely what needs to be changed to fix that.
Lastly, I have two mods to suggest be added: Modular Powersuits and Dragon Mount Mod.
Love what you've done with this. This is exactly the kind of modpack I've been searching for.
Few comments about some config changes you might want to make for stability. An ExtraPlanet's dimension interferes with the Thaumcraft Eldritch dimension, so line 232 in ExtraPlanets.cfg I changed it from -42 to -82 to avoid the conflict.
Another thing I added that helps with some gameplay elements is adding some chisel-specific blocks to IC2 replicator. It's in IC2.ini starting on line 126, and I added the following lines:
minecraft:clay = 50
minecraft:clay_ball = 10
chisel:andesite = 30
chisel:granite = 30
chisel:limestone = 30
chisel:marble = 30
chisel:diorite = 30
This makes those blocks as expensive to replicate as cooked stone, which seemed reasonable to me, and I added clay because other than the sludge boiler I don't know of a good way to get that in bulk in survival.
Two changes I made that are personal preference is tearing out MinecraftExpanded 'cause I just didn't like being attacked all the time, and adding in the resource crops from Agricraft (agricraft/Configuration.cfg:17 and 29 set to true, plus I re-enabled weeds)
Again, great modpack, thank you for keeping up with this!
Thanks for the hints! i just changed the config files and updated the pack. Sorry for being gone so long you got credit in the update changelog