Jaden's Scary Funhouse updated to version Beta 2.1.6
- Death penalties reduced:
> Durability loss on death is now only 5%, rather than previous 10%.
> There is a 1% chance to keep any item on death. Kept items will not lose durability.
> Chance for items to be destroyed on death reduced to 1% from previous 2%.
- Changes to Orcs and Goblins:
> Goblin movement speed reduced by 8% to 107%.
> Orc movement speed reduced by 5% to 105%.
- Nether changes:
> All mob spawns reduced by 40%.
> Halved chances for tower and potion traps to spawn.
- Changes to Lycanites Mobs:
> Removed three mobs that did not have correct models.
> All creatures attack speeds and effects rebalanced to prevent overwhelming difficulty.
- Changes to Durability:
> Fixed.
> All weapons, tools and armour now have doubled durability.
- Misc:
> Mutant creatures spawn rates reduced.
> Heart containers now only require 3 XP levels to use.
> ScalingHealth difficulty added per player reduced.
> Durability loss on death is now only 5%, rather than previous 10%.
> There is a 1% chance to keep any item on death. Kept items will not lose durability.
> Chance for items to be destroyed on death reduced to 1% from previous 2%.
- Changes to Orcs and Goblins:
> Goblin movement speed reduced by 8% to 107%.
> Orc movement speed reduced by 5% to 105%.
- Nether changes:
> All mob spawns reduced by 40%.
> Halved chances for tower and potion traps to spawn.
- Changes to Lycanites Mobs:
> Removed three mobs that did not have correct models.
> All creatures attack speeds and effects rebalanced to prevent overwhelming difficulty.
- Changes to Durability:
> Fixed.
> All weapons, tools and armour now have doubled durability.
- Misc:
> Mutant creatures spawn rates reduced.
> Heart containers now only require 3 XP levels to use.
> ScalingHealth difficulty added per player reduced.
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