Jaden's Scrungle Dungeon updated to version 1.06beta
+ Fixed the textures of most mobs related to "illagers".
+ Added mod TrashSlot
+ Added mod ConfigurableKeepInventory
> By default, the player now loses all inventory slots EXCEPT the hotbar, chestplate, and offhand, to prevent suicidally rushing in to situations.
+ Added mod HeyBerryShutUp -- prevents damage from berry bushes.
+ Added mod Ironchests
+ Fixed swallowing sounds being very loud for all players.
+ Fixed wandering trader sounds being very loud for all players.
~ Increased the damage multiplier of iron golems to 0.66 (from 0.45).
~ Minor balance changes of weapons. Zweihanders are slightly faster (to make up for the incredibly few amount of times you can swing them in one combo). Other slight numerical changes.
~ Increased chance for a certain song to play while underground from 1% to 3%.
~ Replaced several songs in the generic songlist that were causing confusion.
~ Adjusted the fade in/out timings of several music triggers, especially battle music triggers.
- Removed Savage and Ravage: it made raids much too chaotic and difficult.
- Disabled spawning of Twittollagers, Igniters, Viler Witches, and Tank Illagers.
- Reduced the spawnrate of floams/foamcasters and other very common daytime mobs.
- Completely removed slimes and squigs as they were just an annoyance rather than an interesting or threatening enemy.
- Reduced the frequency of floating temple structures spawning.
- Removed the target indicator.
+ Added mod TrashSlot
+ Added mod ConfigurableKeepInventory
> By default, the player now loses all inventory slots EXCEPT the hotbar, chestplate, and offhand, to prevent suicidally rushing in to situations.
+ Added mod HeyBerryShutUp -- prevents damage from berry bushes.
+ Added mod Ironchests
+ Fixed swallowing sounds being very loud for all players.
+ Fixed wandering trader sounds being very loud for all players.
~ Increased the damage multiplier of iron golems to 0.66 (from 0.45).
~ Minor balance changes of weapons. Zweihanders are slightly faster (to make up for the incredibly few amount of times you can swing them in one combo). Other slight numerical changes.
~ Increased chance for a certain song to play while underground from 1% to 3%.
~ Replaced several songs in the generic songlist that were causing confusion.
~ Adjusted the fade in/out timings of several music triggers, especially battle music triggers.
- Removed Savage and Ravage: it made raids much too chaotic and difficult.
- Disabled spawning of Twittollagers, Igniters, Viler Witches, and Tank Illagers.
- Reduced the spawnrate of floams/foamcasters and other very common daytime mobs.
- Completely removed slimes and squigs as they were just an annoyance rather than an interesting or threatening enemy.
- Reduced the frequency of floating temple structures spawning.
- Removed the target indicator.
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