Changelogs
Version 1.0.7
Posted
1.0.7 Changelog
Mods
- Updated 10 mods
- Added Mantle
- Added TConstruct
General
- Improved performance and stability over 1.0.6
- Fixed 2 default key conflicts
- Fixed erroring entity crash (Server files)
- Menu music lowered in volume
Version 1.0.6
Posted
1.0.6 Changelog
Mods
- Added Shatter mod
- Updated 8 mods
General
- Items are now automatically picked up
Version 1.0.5
Posted
1.0.5 Changelog
IMPORTANT
- World files from version 1.0.4 are not compatible with 1.0.5 please backup first
Main
- The Modpack has been completely re-built
Credits to these Mods
- https://www.curseforge.com/minecraft/mc-mods/inventory-tweaks
- https://www.curseforge.com/minecraft/mc-mods/aquaculture/files/2659258
-https://www.curseforge.com/minecraft/mc-mods/project-vibrant-journeys
Version 1.0.4
Posted
1.0.4 Changelog
Mods
- Added CookingForBlockheads
- Added prehistoricnaturefossils
- Removed desiredservers
- Updated 8 mods
General
- Pack stability has increased
Version 1.0.3
Posted
1.0.3 Changelog
Mods
- Added desiredservers
- Updated 3 mods
General
- Textures now have there animations rather than being static
- Community Server is has now released
- Removed depreciated configs
Version 1.0.2
Posted
1.0.2 Changelog
Mods
- Updated 17 mods
- Added Aquaculture
- Added Pam's+HarvestCraft
- Added DynamicLights
- Added !Red-Core
- Added Alfheim
- Added Backups
- Removed simplezoom
- Removed Morph
- Removed RideOn
- Removed phosphor
General
- Fixed issue with Vanilla doors rendering with no texture
- Automated backups will occur every 30 minutes while playing
Version 1.0.1
Posted
1.0.1 Changelog
Mods
- Added RoughlyEnoughIDs
- Added AdditionalEnchantedMiner
- Added simplezoom
- Added Born+In+A+Barn
- Removed TickDynamic
- Removed FastFurnace
- Removed JustEnoughIDs
- Removed CustomNPCs
- Updated 6 mods
General
- Fixed issue with Doors, Gates & Fences rendering as invisible
- Altered spawn weights for F&A spawns
- Our Modpack Server is now avaliable on BisectHosting