Changelogs
Version 44
Posted
Updated values for earnable creative items and updated recipe for tome of knowledge (requires more diverse mod items).
Discuss this update (0)Version 42
Posted
Mobs, Automation, and More. I keep adding stuff. Somebody stop me. The fall of the empire is coming...
Discuss this update (0)Version 39
Posted
Added more zombies and some spooky stuff (alongside draconic evolution and da grue)
Discuss this update (0)Version 32
Posted
Turned transmutation and condenser usage into more end-game. It now is required to have explored end cities extensively to obtain crafting runes.
Discuss this update (0)Version 30
Posted
Added a chisel and bits addon, which allows custom armor and more precise bit manipulation.
Also, retweaked recipes to avoid over-usage.
Version 28
Posted
Deleted morph (then readded, but it's on thin ice with lag issues)
Added gravitymod (then removed due to instability)
potent add epic knights (did not add due to "uncomplete" flag)
maybe add bountifulbaubles and artifacts (added)
Version 27
Posted
The "make you angry because there are too many updates" update
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