Install Kenijey's Modpack

Step 1

Installing a modpack using the Technic Launcher is easy. If you don't already have the launcher downloaded, visit our download page to get the latest version.

Step 2

Type in the modpack name (Kenijey's Modpack) or paste the following url into the search box.

Step 3

Finally, click Install at the bottom right of the launcher after you select Kenijey's Modpack from the list on the left. The launcher will handle everything else!

Kenijey's Modpack Version 1.15

created by kenijey on Minecraft 1.12.2

Changelogs

Version 1.15

Posted

-Mod updates
-Tweaks

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Version 1.14.5

Posted

-Registered modded water biomes into the finite water control system (better water rivers, lakes, etc). It means a better game environment, a bug fix
-Balanced banshees again
-Mod updates
-Minor performance & stability improvements

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Version 1.14.4

Posted

-Minor performance improvements & cleanup
-Default key for tombstone

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Version 1.14.3

Posted

-Balanced mineshafts(were spawning a bit many)
-Removed the cursor mod(crashes so often)
-Fewer time rifts and dimensional doors(were spawning a bit many)
-Fewer artifact drops(were dropping a bit many)
-Added even more thirst-filling foods and buff broccoli
-Weather foliage tweaks...will try to fix the foliage and inside cloud bugs...
-Updated VillageNames

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Version 1.14.2

Posted

-Fixed invisible grass bug
-Online mode set to false by default
-Starting month is set to October from November

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Version 1.14.1

Posted

-Fixed liquids animation bug
-Minor performance improvements(hopefully)
-Some food thirst tweaks
-Fewer TC islands
-Updated 4 mods
-Removed 1 mod

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Version 1.14

Posted

-Added more thirst filling foods & tweaks
-Disabled entrail mob
-Set default server view max distance to 10
-Removed a redundant mod (IVToolkit)
-Updated many mods
-Forge tweaks
-Disabled Weather snowfall (hopefully fix flying snow layers)
-Misc Weather tweaks(?) experimental
-Added 2 mods back(loliASM, mixinbooter)

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Version 1.13.4

Posted

-The game will always start at November
-Fixed the fog bug
-Xaeromap tweaks
-Removed 2 mods

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Version 1.13.3

Posted

Toroquest(1 of 2 old mods back)

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Version 1.13.2

Posted

-Graphics tweaks
-Hunger & thirst tweaks
-Food tweaks
-Garden tweaks
-Fixed fog bug
-Removed a mod
-2 old mods back
-1 old biome is back

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Version 1.13.1

Posted

-Removed a mod
-Removed the shaders...modpack not compatible with it enough to play it

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Version 1.13

Posted

-Removed a mod
-Finally added shaders pack
-Optimizations with shaders and the modpack

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Version 1.12.3

Posted

Removed 2 mods
Rebalanced ore generation
Replaced a mod with its stable release
Rebalanced weather
Minor tweaks

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Version 1.12.2

Posted

Removed a new added mod
Balanced the new upgraded mod "weather"

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Version 1.12.1

Posted

Updated mods
Upgraded a mod
Realistic optimisations
Updated server ip
Removed old unused configs
1 new mod for extra optimisation

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Version 1.12

Posted

World generation changed. Game stabilized. Gameplay index changed. Survival experience improved. Have fun!

-Updated mods
-Added/removed/replaced/upgraded mods
-Mod config tweaks
-Minecraft config tweaks
-Fixed some bugs

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Version 1.11

Posted

Mod update
Implemented 32x and 3d textures and models to almost everything!

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Version 1.10.2

Posted

-Fixed the initial armor warms the player too much
-Fixed FPS shatter bug with galaxy on sky + auroras (was unplayable sometimes)
-General tweaks/improvements

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Version 1.10.1

Posted

Configured the minimap just like in the old days
Tried to remove non-dynamic trees
Minor tweaks

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Version 1.10

Posted

-Minor and major general tweaks
-Mod updates
-3 new mods

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Version 1.9.8

Posted

Bug fixes & stability improvements with some tweaks.

-Removed runData file (not used & redundant)
-Removed MixinBootstrap (no need anymore)
-Ore generation tweaks
-OptiFine tweaks (for stability)
-Removed LoliASM(cencoredasm)
-Fixed version info

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Version 1.9.7

Posted

did my best...for the last time before i go away..
..i never played this modpack, but dealing with it was so beauty.. it is so inspiring and atmospheric, so it deserves things. thanks a lot who feels the same with me.. see you

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Version 1.9.6

Posted

-Many mod updates
-Minor tweaks/improvements

It's an early stage, could be counted as beta

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Version 1.9.4

Posted

-Balanced sirens
-Buff sheep armor warming
-Mod updates
-Removed Deadly Monsters

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Version 1.9.3

Posted

In this version, the bugs in the previous version have been fixed.

-Removed 2 new mods (no need, don't work and buggy as hell)
-Made some optimizations on performance
-Fixed forgotten Osmium Ore from Mekanism be generated in the form of vanilla type

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Version 1.9.2

Posted

-Bunch of mod updates
-Redone configs related
-Replaced some mods, some new mods(Deadly Monsters is back)
-Minor tweaks

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Version 1.9.1

Posted

-Updated mods (crash fixes)
-Nerf some powerful skeletons
-Set starting season to late autumn
-3 new mods: Some initial items

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Version 1.9

Posted

-Lots of mod updates
-Updated Forge to 2860
-Configurations & optimizations & improvements & adjustments
-5 new mods

Did my best to make it as stable as before. It's even more fun! Enjoy!

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Version 1.8.16

Posted

Lots of mod updates and configurations that provide stability and bug fixes with minor new things and minor tweaks. %1 chance of enchanted grave key is back

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Version 1.8.15.1

Posted

-Mod updates
-Tweaks and rebalances on specific spooky mobs
-Lowered the brightness level once again

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Version 1.8.15

Posted

-Mod updates
-Removed a mod
-Disabled enchanted key given on death

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Version 1.8.14.1

Posted

-Updated 2 mods

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Version 1.8.14

Posted

-Updated the hearthstone recipe
-Rebalanced furnace & campfire (heat generate)
-Rebalanced smeltery ore ratio(1.5 to 1.88)
-Lowered the grave dust drop
-Tried to fix always enchanted grave key
-Disabled Render Regions to fix some things
-Updated mods
-1 new mod
-Rebalanced ores
-Some other tweaks & adjustments

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Version 1.8.13

Posted

Updates that contain good patches

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Version 1.8.12

Posted

-Updated mods
-Crash fixes
-Stability improvements
-Gameplay tweaks/improvements

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Version 1.8.11

Posted

-Rebalanced Campfire (heats up better)
-Better glowstone paste recipe
-Forge version included in the development-notes file
-Updated mods
-Disabled online mode by default due to traffic overload issues for a 1.12 modpack server
-1 new old mod from Hexxit: Dimensional Gates

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Version 1.8.10

Posted

-Mod updates
-Minor tweaks & improvements
-2 new performance mods

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Version 1.8.9

Posted

-Updated many mods
-Minor tweaks
-3 new mods
-Finally fixed the inventory loss on death (happens rarely)

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Version 1.8.8

Posted

-Disabled internal shaders
-Replaced Worley's Caves with Cave Generator mod
-Updated Xaero's Map
-Decreased the spawn amount of Charm crates underground

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Version 1.8.7

Posted

-Fixed the bucket crash once again and finally (%100 works now)
-Ability to repair the wool armor set in crafting (w/ wool & string)
-Disabled ominous woods biome cus of the fog bug related
-Minor misc tweaks

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Version 1.8.6

Posted

-Updated mods, containing crash fixes (especially bucket crash)
-2 new mods
-New recipes
-Configurations

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Version 1.8.5

Posted

-Added Chisel mod!
-Removed Enhanced Armaments
-Finally fixed warming armors are not working
-Optimizations & tweaks & improvements

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Version 1.8.4

Posted

-Cherry Bomb fruit now restores thirst
-Renamed Torch, Stone Torch, Tiny Torch and Glowstone Torch to be compatible and adjusted by each other
-Disabled troll spawning cus they freeze
-Lit Torch and Tiny Torch now heat up the area
-Updated some of the mods
-Removed all shaderpacks for now
-Added a new mod to customize the recipes
-My custom recipes are back!
-Enabled Tiny Coal
-Disabled harshen jei feature, no need for it for now
-Finally decreased the spawn rate of villages and other nice tweaks for them
-Tweaked meteors max height distance to spawn
-Removed 2 old mods
-OF chunk updates:3

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Version 1.8.3

Posted

-Leaves are passable now
-Added Entity Culling back
-Fixed lava bucket crash (Updated PrettyBeaches)
-Updated Xaeros
-Downdated JEI to latest stable version
-Tweak dragons max travel distance

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Version 1.8.2

Posted

Removed an unstable mod

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Version 1.8.1.1

Posted

-Nerfed orcs and bandits and they spawn less
-Increased max player limit in local world
-Updated a mod (tombstone)

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Version 1.8.1

Posted

-Disabled TechReborn's rubber tree farm in villages. Uncompatible with the world generation, by respect to Dynamic Trees
-Removed Lycanite's Mobs
-Removed Entity Culling
-server.properties online mode is true by default now
-Updated mods
-Added new dependent mods
-Added Backpacks back
-Added performance improving mods
-Minor tweaks

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Version 1.8

Posted

-Lots of updates.
-Removed RBP
-Refreshed all configs by deleting them
-Updated Forge to 2855
-Updated shader pack and removed the others
-Removed Backpacks
-2 new mods

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Version 1.7.6

Posted

-Mod updates
-Actually Additions whitelist for its worldgen
-Added 1 mod

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Version 1.7.5

Posted

-Mod updates
-Tweaks
-Adjustments
-Removed some mods
-Added some mods

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Version 1.7.3

Posted

-Mod updates
-Mod additions&removals
-Improvements
-Fixes
-Optimizations
-Tweaks

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Version 1.7

Posted

-Bunch of mod updates
-Tweaks & improvements
-Mod additions and deletions

This is a bit beta state version. Optimizations will be done in future. Also another big update will arrive too, hopefully. But it's playable and fun! Good fun!

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Version 1.6.10

Posted

-Mod updates
-Shaderpack update
-Some other things

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Version 1.6.9

Posted

-Disabled Zoocraft seeds
-Disabled render regions option
-Disabled item frame rotation on unshifted right click (passthrough signs)
-Constructors Armory tweaks
-Updates
-Added nuke recipe
-Disabled Jurassicraft ores

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Version 1.6.8

Posted

-Nerf ooze lakes
-Removed 1 mod
-Less infernal mobs
-Replaced vanilla stone variants with UBC ones
-Ore tweaks (they rarer)
-1 new mod
-Added our online server ip
-Less lycanite mobs

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Version 1.6.7

Posted

-Balanced dragons
-Added plum to juicy foods list
-Updates
-Tweak infernal mobs
-Added missing ore info into txt file
-Tweak lycanites
-1 new mod

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Version 1.6.6

Posted

-Hopefully less meteors
-Tweak default map zoom level
-Removed 3 mods
-Players will no longer spawn with a Forestry book
-Removed fossil ores
-Updates
-Health & hunger tweaks
-The tomb key will no longer be enchanted. It's chance is now %1
-1 new mod

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Version 1.6.5

Posted

Updates
1 new mod

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Version 1.6.4

Posted

-Waystone tweaks
-Ore tweaks
-Cave tweaks
-2 new mods

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Version 1.6.3.1

Posted

Updates that contain crash hotfixes and reduction of file size about 10 MB~

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Version 1.6.3

Posted

-Updates
-Removed 3 mods
-2 new mods

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Version 1.6.2

Posted

More ore tweaks
Fixed mithril ore name once again
Balanced button recipes for custom cobblestones
Removed Roguelike Dungeons
Updates
3 types of ice blocks are actually has the cooling property now

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Version 1.6.1

Posted

Updates
Tweaks
Stabilization tweaks(performance)
Removed the new mod added(tested enough)

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Version 1.6

Posted

-Updates
-3 new mods(small ones)
-Better water splash sound

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Version 1.5.10

Posted

-Updates
-3 new mods(1 actually)
-New click sound effect(made by me)
-Better GUI button textures

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Version 1.5.9

Posted

-Some sound tweaks
-Updates
-Minor fixes
-Removed some minor unneeded things
-Replaced 1 soundtrack
-1 new mod: Realistic Torches
-Made adjustments and configurations related with the new mod

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Version 1.5.8

Posted

New ingame and menu musics
New GUI textures(by me)

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Version 1.5.7.2

Posted

Some lightning and shaders tweaks as optimization and stability, and a bit more fps

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Version 1.5.7.1

Posted

Some mod updates
This is the most stable version so far.

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Version 1.5.7

Posted

-Removed a mod that i added in soon past
-Tweaked tumble weeds(bit less)
-Optimized shaders once again and tweaked
-Fixed waypoint adding button not working
-Minor dragon spawn tweaks
-Updated my mod

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Version 1.5.6

Posted

Updates
1 new mod to get rid of ghost blocks

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Version 1.5.5

Posted

-Updates
-Default shader configs for ray traced shaderpack(not selected by default)
-Default shaderpack tweaks for more fps
-Some minor Optifine tweaks

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Version 1.5.4

Posted

-Fixed Mithril Ore lang
-Nerfed chupacabras and grues
-Better caves bigness
-Less diamonds & emeralds from tumbleweeds
-Updates
-Changed the shaderpack that's more compatible with the modpack

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Version 1.5.3

Posted

Removed a mod
Shader optimizations
Better modded cloud sky coverage

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Version 1.5.2

Posted

-New dungeon mob
-A new modpack feature, automatically adjust RAM amount and search for Java 8

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Version 1.5.1

Posted

-Shaders adjustments
-Disabled a small volcanic structure that cause forests to burn generally
-Enabled terrain animation back
-Added a ray tracing shaderpack, but not selected by default

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Version 1.5

Posted

World generation changed, you need to create new world.

-Updates
-5 new mods, but don't worry they aren't heavy
-Rebalanced ore generation
-Added shaders back, and optimized. Disable it before launching the game if you have a bad gpu.
-Streams support for shaders (or actually the inverse)
-Tweaks&minor improvements

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Version 1.4.11

Posted

Some updates
2 new small mods

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Version 1.4.10

Posted

-Disabled tremors cus they don't listen what configs say
-Gekens now give more exp
-Updated DungeonMobs
-Tweaks & improvements, also to fix the world leak bug

Play in fullscreen!

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Version 1.4.9

Posted

This version contains fixes and improvements
-Tweaked hunger
-Disabled 1 of 2 straw recipies to make it easier to craft flour
-Tweak Tech Reborn default energy to RF
-Ore generation tweaks
-Made tremors to don't explode, they already spawn where explosion happens
-Updated Ice and Fire
-Much better solar panel recipies for Tech Reborn
-Tweak Galaxy Space hybrid panel
-Weather options fixes & tried to reduce storms&rain(too much)

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Version 1.4.8.1

Posted

Added a mod by me that adds some recipies into Actually Additions (as addon)

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Version 1.4.8

Posted

Minor tweaks
Updated Ice and Fire
TumbleWeed mod is back

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Version 1.4.7

Posted

Temperature tweaks to balance it better
Buffed campfire
Better pack icon for special resource pack
Tweak caves(bit bigger)
Balanced ores
Added a one more dungeon mod

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Version 1.4.6

Posted

Fixed a rendering bug
Dragons in overworld are better, stable
Fixed silicon ore from Galacticraft
Ore veins tweaks
Hopefully fixed the temperature bug

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Version 1.4.5.1

Posted

Disabled Aegis because it is invisible for some reason i don't know or understand. So till it fixed...
And the last hope didn't work forCGNat issue, removed the last mod i added.

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Version 1.4.5

Posted

Finally fixed world leaking bug, it's caused by my CGNAT Internet's security filter. It won't happen to who doesn't have a problem like this. But for now for me to fix it, added a mod (OfflineSkins) and changed the default online mode to false. So it will help a lot.

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Version 1.4.4.4

Posted

New mod didn't help the world lake problem. Removed it
Tweaks to try to fix the death bug
Updates

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Version 1.4.4.3

Posted

Tried to fix the world leak problem
Better particles and a bit more storms for weather

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Version 1.4.4.2

Posted

Updates
Improvements&tweaks
Fixed infernal mobs dealing too much damage (a bit)

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Version 1.4.4.1

Posted

Tweaks & improvements
Focused on making it harder to obtain things and reach the endgame. Because it was a bit easy. And it still needs to be harder.

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Version 1.4.4

Posted

BETA!
Small tweaks
3 mods are back (IronChest, InvTweaks, PassthroughSigns) as in beta period so need to test if they crash the pack again.

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Version 1.4.3.1

Posted

Hopefully fixed Chance Cubes crash (it's back)

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Version 1.4.3

Posted

Sorry for the massive latency, but it worth it xD

Fixed memory leak/freeze problem
I think dying bug is fixed too
Removed chance cubes temporarily till its fixed (crashes on MP(LAN))
Other improvements&new things

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Version 1.4.2.1

Posted

-Spawning of some mobs fixed
-Graphical tweaks
-Rare mobs are now truly rare

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Version 1.4.2

Posted

Bunch of improvements, and fixes.

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Version 1.4.1

Posted

-Updates
-Optimizations, adjustments
-Bug fixes

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Version 1.4

Posted

New world generation
Updates&optimizations

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Version 1.3

Posted

World generation changed
Performance improvements
More sensible things

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Version 1.2.1

Posted

Updated things
Optimized shaders
Fixed bugs

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Version 1.2

Posted

New world generation
Other improvements and updates

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Version 1.1.1

Posted

-Fixed tickless damage by tile entities bug that causes you die instantly
-Updated a few mods
-Adjusted shaders so it's not so much dark now

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Version 1.1

Posted

Much better and newer.

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Latest Update

Kenijey's Modpack was updated to version 1.15