Install Æstheticraft

Step 1

Installing a modpack using the Technic Launcher is easy. If you don't already have the launcher downloaded, visit our download page to get the latest version.

Step 2

Type in the modpack name (Æstheticraft) or paste the following url into the search box.

Step 3

Finally, click Install at the bottom right of the launcher after you select Æstheticraft from the list on the left. The launcher will handle everything else!

Æstheticraft Version 2.5.1

created by Tundra2 on Minecraft 1.19.2

Changelogs

Version 2.5.1

Posted

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Version 2.5

Posted

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Version 2.4.1

Posted

hotfix 2.4.1

-removed pienapple delight
-added map atlas

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Version 2.4

Posted

The Progression update part 2!
(the git gud update)

-added clay and netherite veins to the overworld
-added Iron's Spellbooks
(removed ars noveau as replacement)
-added cloak and dagger
(x1.5 distracted modifier, x1.8 unaware modifier)
-added food effects,
(foods grants effects to assist in combat for early game)
-added Restricted portals
(view restricted portals advancements tab in game for details)
-removed mods; champions, chimes, ars novaeu, epic knights armor.
-added Blue Skies
(mobs and bosses in this dimension are given a x6 health/damage multiplier, drop rarity has been set to epic | mythic. (in a later update; durability, damage, and armor will be buffed to better suit the high level of the dimension))
- Given pillager mobs a health buff
- Given the wither a 2x health/damage buff

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Version 2.3.1

Posted

(generation and structure tweaks)
*added structure mods and teaks to existing structures
-valhelsia structures
-integrated dungeons and structures
- added 'sparse structures reforged'
{structure spacing x 0.7, structure separation x 0.5. These values are subject to change}
- when dungeons arise will no longer spawn mid-air structures

(general fixes and optimization update)
*added controller support
*removed the following mods deemed to be; redundant, balance issues, bloat, incompatible, or updated versions
-endless biomes
-undead expansion
-subterrestrial
-warden and sculk
-create: steam and rails
-immersive armors
-callable horses
-appletreesrev
-enlightened end
-incendium
-rubidium
-dungeon crawl
-nullscape

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Version 2.3

Posted

Automation and generation update!
*added biomes o' plenty (configured to avoid having duplicate biomes/wood types
*updated create to version 0.5.1b (with create additions; Create stuff and things, Create the factory must grow, Create stuff and things, Create slice and dice, Create enchantment industry

-next update may potentially include fixes for structures spawning inside of each other, but I am tired and want to get out some other features and updates first

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Version 2.2.3

Posted

updated patch for further compatibility for serene seasons
*immersive engineering
*ars nouvaeu
*cultural delights
-removed alchocraft

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Version 2.2.2

Posted

Farming Update Part 2!
-added serene seasons compatiblity for the following mods:
*supplementaries
*enchanted
*cultural delight
*pineapple delight
*fruitful fun (replacing "fruitstack")
*delightful
*neapolitan
-removed following incompatible mods;
*fruitstack
*italian delight

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Version 2.2.1

Posted

*fixed blacklist not working
-I may not be able to add compatibility for serene seasons just yet, as the process is much more complicated then i expected, so may be delayed to a later update.

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Version 2.2

Posted

Farming Update Part 1
*added animal butchery for more quality cuts of meat
*added 'overweight' block variants to certain crops
*added additional fruit trees
*created food blacklist to incentivize players to cook for additional health
-part 2 of this update will feature serene seasons compatibility for additional crops added by unsupported mods.

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Version 2.1

Posted

Progression update!
-buffed ender dragon to 900 health, 3 x damage
-locked twilight forest access behind defeating the dragon
-buffed all twilight forest bosses to +1000 health, 4 x damage
-added progressive dimensional multipliers for scaling dimensional difficulty
-changed rarity types of the twilight forest to accurately represent its difficulty

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Version 2.0.2

Posted

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Version 2.0.1

Posted

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Version 2.0

Posted

Version 2.0!

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Version 1.10.3

Posted

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Version 1.10.2

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Version 1.10.1

Posted

*small update, added essential for easier multiplayer

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Version 1.10

Posted

*due to a rendering issue, this update was built on from a previous update (v1.7)

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Version 1.9

Posted

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Version 1.8.1

Posted

*removed redundant mods
*removed bloat mods
*fixed runewood tree spawnrate bug... again

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Version 1.8

Posted

*Added abnormals mods as replacements for byg
*added immersive engineering

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Version 1.7.1

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Version 1.7

Posted

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Version 1.6

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Version 1.5.2

Posted

*fixed an issue where runewood trees would generate at an excessive rate

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Version 1.5.1

Posted

*edited spawner difficulty
*added 'Rotten Mobs'

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Version 1.5

Posted

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Version 1.4

Posted

cosmetic enhancements

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Version 1.3.2

Posted

*changed spawner behavior to discourage armor farms

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Version 1.3.1

Posted

*added - Harder spawners

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Version 1.3

Posted

minor balance update

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Version 1.2

Posted

Quality of Life update

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Version 1.1

Posted

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Version 1.0

Posted

1

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Latest Update

Æstheticraft was updated to version 2.5.1