Changelogs
Version 4.0
Posted
New minecraft client for our modpack. For any problems send feedback in discuss section!
Discuss this update (0)Version 3.2
Posted
- Added optifine and some other mods
-Updated game engine mods
- For any question/help or bugfix leave PM
- Have fun! by:Nikolay_17
Version 3.1
Posted
- Balanced FPS (FIX 60)
-Updated game engine mods
- For any question/help or bugfix leave PM
- Nikolay_17
-Have fun!
Version 3.0
Posted
- Added new mods (NuclearCraft, ExtremeReactors)
- For any question/help or bugfix leave PM
- Nikolay_17
-Have fun!
Version 2.0
Posted
-Big update version of 2.0
-Fixed mffs crafting recipe, now you can craft projector modules.
other fixes&updates.
Enjoy gg.
Version 1.5
Posted
Added Energy Converters mod. Now you can use RF/EU
The mod currently supports
Redstone Flux (RF)
IC2 EU (Lv, Mv, Hv, Ev, Iv)
Tesla
Forge Energy (FE)
Special support for TechReborn (1.10.2 only, not needed in 1.11.2 since TR improved its FE support)
Buildcraft (MJ)
The conversion rate is currently 1 Eu : 4 RF : 4 Tesla.
You probably know the feeling when you start your base, completly decked out in RF based machines like sag mills or arc furnaces... and then you need that one industrial craft machine to craft your jetpack. This mod helps you generate the needed energy by converting from one energy type (i.e. Redstone Flux) to another (IndustrialCrafts EU). You can even convert from EU to EU... if you want to do that for some reason...
Energy Converters provide you 3 different Block Types: Energy Consumers, Energy Producers and the Energy Bridge.
The Energy Consumer will consume energy from an energy source and store it inside an adjacent Energy Bridge. An Energy Producer will convert that energy to another type - just connect a cable or any machine to the producer and you are good to go.