Mythos Convergence updated to version 1.9.3
Ok, last time I didn’t write the changelog because there was quite a lot, let’s try to fix that here.
Overall performance has improved by about 40%. The handling of ticks, environment, network, entities, and spawn has been meticulously corrected (also on the server side);
Many animations added!;
New structures;
HUD fixed;
Compass added;
New biomes;
Sounds and various effects improved;
First attempt at improving the loading screens and the menu (I’ll have a lot of fun once everything is more stable);
Physics removed;
Various commands preset to avoid malfunctions;
It’s quite different from the usual changelog, I’ll allow myself that :D
Overall performance has improved by about 40%. The handling of ticks, environment, network, entities, and spawn has been meticulously corrected (also on the server side);
Many animations added!;
New structures;
HUD fixed;
Compass added;
New biomes;
Sounds and various effects improved;
First attempt at improving the loading screens and the menu (I’ll have a lot of fun once everything is more stable);
Physics removed;
Various commands preset to avoid malfunctions;
It’s quite different from the usual changelog, I’ll allow myself that :D
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