Install Noeyedeer Pack Cryptid Edition

Step 1

Installing a modpack using the Technic Launcher is easy. If you don't already have the launcher downloaded, visit our download page to get the latest version.

Step 2

Type in the modpack name (Noeyedeer Pack Cryptid Edition) or paste the following url into the search box.

Step 3

Finally, click Install at the bottom right of the launcher after you select Noeyedeer Pack Cryptid Edition from the list on the left. The launcher will handle everything else!

Noeyedeer Pack Cryptid Edition Version 1.3

created by btooshy on Minecraft 1.12.2

SUMMARY

This is a tech focused modpack with lots of bug/vanilla fixes and additions to never make you bored. something I've wanted to do and finally decided to make it!!

The name came from me not ever thinking what it was going to be called, and my friend and I just made a joke that we had no idea what to call it hence "Noeyedeer" pretty stupid I know. It isn't based around any one mod there is definitely a wide selection of them but the HBM Nuclear tech mod has to be my favourite and one of the core reasons I started the pack. And from there it was just a picking game of what other mods to accompany it and configurating them to the packs liking adding things that were needed.

In the end this is probably a very unique modpack not that I can say others aren't I've had to put in some elbow grease and I would say I'm happy with how it came out, thank you for reading hope you enjoy!!

FEATURES

Here are some of the main mods contained in this pack, they change the game significantly so this is a little heads up!

Main Features of the mods:

Two core tech mods to explore and expand from making ender teleporters to fatman nukes with nuclear generators what's next? We honestly don't know All New Mobs, Hostile & friendly, from SRParasites, Mowziesmobs and betteranimals+ Sound Engine Overhaul For Immersive Experience A skill tree that Can Be Unlocked With XP also locking items and actions for progression A custom difficulty system to make the game harder and also progress with you Randomly Generated Factories, Satellites, Dungeons and Bunkers in YOUR world Fly to space, or the moon or new extra planets with hard endgame bosses and a oxygen system Lots of New Enchantments a ton of descriptions and some potions Buttloads of new weapons like guns or launchers, maybe swords or drills and new tools! Did I mention new armour/powersuits/cybernetic enhancements to become a ROBOT?!? MAN

STARTING OUT & TIPS

The difficulty system has been made to where it should never feel too unfair. if you’re dying a lot the difficulty will go down so don't worry about it getting harder if you have a rough start.

Infernal and Blight mobs are the rainbow and purple on fire ones that spawn with more HP more DMG and can have special abilities they yield good items and massive XP but it is wise to stay away from them when starting. Spelunking is a great strategy for this modpack getting your head down in those mines will always boost your start lucky there is a dimension just for that sort of thing taps nose It is much better to spend your early levels on the skill tree rather than saving for a level 30 enchant as the skills and requirements will help with not dying and losing all the levels instead. A house away from a city is most wise these cities are very cool but spawn more mobs at night and the buildings wouldn't exactly be deemed “safe” from that The first thing you would want to make in this mod pack is an uncrafting table always useful and a stirling generator maybe into a combustion generator accompanied by a press machine. These will help you get into the tech to better equip yourself and progress.

REPORTS OF BUGS / CURRENT BUGS

This pack is still a WIP and is always updating.

If there is any game-breaking bugs please let us know in the comments of this page.

This modpack is in alpha state and is prone to crash and be unstable.

Again this modpack is in alpha, and as such there are a few bugs right now:

Some items cannot be uncrafted with the uncrafting table as it can crash and break the game (items like enchanted books) The corpse mod can sometimes glitch out and your body won't spawn this is just because the fix was released in a later version of minecraft for the mod, just hope the death history menu works and you can go creative and get all your items back Recurrent Complex, Future MC causing extreme lag due to generating a massive structure in the ocean, like temples only happens in coral biomes which drops hundreds of coral plant items.

FUTURE CHANGES/ IDEAS

I still want to add to this modpack in giving it more mods and making it more diverse.

It would be really great to be able to get more of the unique mobs to spawn, something I'm not super up to snuff in config files to do right now.

Hopefully update with more server support in the future and also make the tech mods synergise more with their electricity systems.

The comments are always open for feedback and suggestions but this is still only something we do for fun.

-thanks for understanding!

Latest Update

Noeyedeer Pack Cryptid Edition was updated to version 1.3