Install Official Crafting Dead

Step 1

Installing a modpack using the Technic Launcher is easy. If you don't already have the launcher downloaded, visit our download page to get the latest version.

Step 2

Type in the modpack name (Official Crafting Dead) or paste the following url into the search box.

Step 3

Finally, click Install at the bottom right of the launcher after you select Official Crafting Dead from the list on the left. The launcher will handle everything else!

Official Crafting Dead Version Origins 1.3.5_3

created by f3rullo14 on Minecraft 1.6.4

Changelogs

Version Origins 1.3.5_3

Posted

Updated URI's

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Version Origins 1.3.5_2

Posted

Fixed Downloads

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Version Origins 1.3.5

Posted

Fixes included in Updates Tab

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Version Origins 1.3.4 RP

Posted

Repack of Origins 1.3.4

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Version Origins 1.3.4

Posted

Updated Server List, Changed some designs.

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Version Origins Repack 2

Posted

Fixed, Downloads.

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Version Origins Repack

Posted

Fixed Web Server

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Version Origins 1.3.3 B3

Posted

DownloadFix

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Version Origins 1.3.3 B2

Posted

Fixed JSON issues.

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Version Origins 1.3.3

Posted

- Removed unused code
- Fixed network crash
- Fixed cape rendering
- Take into account the hide cape setting
- Added crafting recipe for arrows and bolts
- Removed explosive, fire and poisonous arrows
from loot
- Added season system
- Added snow effect
- Updated packet system

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Version Origins 1.3.2B2

Posted

Fixed lots of issues.

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Version Origins 1.3.2

Posted

- Factions is now working along with the cloud!

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Version Origins 1.3.0 B2

Posted

Patched bugs & performance boost!

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Version Origins 1.3.0 B1

Posted

Complete Factions Rewrite & Bug Fixes.

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Version Origins 1.2.8 B4

Posted

Fixed Loot Spawning!

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Version Origins 1.2.8 B2

Posted

- Fixed Bullet particles not showing on other worlds
- Fixed Armor Penetration being applied after cancellation of damage event
- Fixed flashbang flash time being overridden by other flashbangs
- Fixed flashbang Tick while in GUI
- Several changes to head entity
- Fixed headshot particle not showing on NPC's
- Fixed entities being rendered on unrendered chunks
- Added buttons to the server selector for different regions
- Fixed CD inventory shortcut not working in creative mode.
- Improved smoke grenade radius & timer
- Fixed random crashes & rendering issues.
- Fixed Gun Ticker System (Async)
- Changed Minigun RPM to 40/sec
- Fixed gun attachment duplication after death
- Fixed some item duplications caused by opening inventories while dead
- Changed armor penetration on headshots
- Fixed armor penetration ignoring absorption hearts
- Fixed hologram nametags not showing up when nametags are hidden
- Fixed EntityGroundItem Duplication Glitch
- Cleaned Grenades code
- Fixed multi-stacked grenades being fully consumed.
- Improved server performance
- Refactored lootspawners tick code without changing speed of respawning.
- Removed ViewBobbing while aiming
- Optimized Skin System
- Removed Minecraft classes that are not patched.

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Version Origins 1.2.5C2

Posted

Factions code reversal

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Version Origins 1.2.5C1

Posted

Revert

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Version Origins 1.2.7B1

Posted

Fixed rendering issues on server

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Version Origins 1.2.7

Posted

Fixed faction crash
Fixed main menu background sizing
Fixed settings JSON corruption
A LOT of optimization and cleaning up

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Version Origins 1.2.5B12

Posted

Fixed NPC issue

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Version Origins 1.2.5B10

Posted

- Added in vault system
- Added in bounty system
- Added in new rspawn system
- Added in interactable NPC's
- Added new spawn
- Added CD installer for MC client


Fixes;

- Fixed Capes not working
- Fixed render issues with some blocks & items
- Fixed performance bug on network.
- Fixed issues with premium subscription
- Fixed some crashing bugs with chat, menu's & factions.

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Version Origins 1.2.5B9

Posted

Test

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Version Origins 1.2.5B8

Posted

Fixed

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Version Origins 1.2.5B7

Posted

Fixed Json

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Version Origins 1.2.5B6

Posted

Fixed - Barrier blocks don't show up as [X] In creative
Fixed - Creative menu opens survival menu
Fixed - Issue with throwing nades, C4 and other explosives
Fixed - Waterbottle Texture
Fixed - While the blood splatters are on screen, scopes go black
Fixed - The barriers produce shadows making where they are placed very evident and ugly
Added - Capes

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Version Origins 1.2.5B5

Posted

Fixed domain issue

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Version Origins 1.2.5B4

Posted

Fixed Download Coruption

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Version Origins 1.2.5

Posted

- Added aftermath menu back
- Added whole new Factions menu
- Added new CD team menu
- Added single servers list
- Added barrier block
- Added CD settings button on escape menu
- Added Antibiotics to loot spawns
- Added Winter Army helmet to loot spawns
- Added Bowie knife to loot spawns
- Added Broad sword to loot spawns
- Added a /drink command
- Server mini map & larger map
- Code optimisation

Fixes:

- Fixed gun not dropping when closing CD attachment menu
- Fixed Tomato soup not being under the consumable tab
- Tazer Fire rate

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Version Origins 1.2.4-b7

Posted

Fixed Skin issues

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Version Origins 1.2.4-b5

Posted

CD 1.2.4 u1 Changelog
- Edited Information for Base Hammer (More Clearer)

- Fixed 1.6.4 Skins Bug
- Fixed Light Map Texture Flashing when Aiming Down Sight
- Fixed Missing Texture/Model Files
- Fixed Machete Spelling Mistake
- Fixed Multicolour Flashing
- Fixed Gun Going Invisible when Firing

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Version Origins 1.2.4-b4

Posted

Fixed File Location

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Version Origins 1.2.4-b3

Posted

Fixed download

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Version Origins 1.2.4-b2

Posted

Fixed loading bug

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Version Origins 1.2.4-b1

Posted

- Added Sponsored Server List
- Added Configurable Trading
- Added Black Ballistic Helmet
- Added Green Ballistic Helmet
- Added Diamond Paint {M107, M4, AS50, DMR}
- Added Inferno Paint {M4, Deagle}
- Added Scorched Paint {M4, Deagle, AWP, DMR}
- Added Muzzle Flashes to all firearms
- Added New Reload Animations to all weapons
- Added EOTech Sight Attachment
- Added Base Building Hammer (Removes Base Parts)

- Edited Main Menu GUI to be more friendly
- Edited Trader GUI
- Edited Official Staff List
- Edited Increased Deagle Clip to 13 Rounds
- Fixed Flamethrower Firing During Sprinting
- Fixed Traders

Discuss this update (2)

Version Origins 1.2.2-b4

Posted

- Edited UI
- Fixed Server List

Discuss this update (17)

Version Origins 1.2.2-b3

Posted

- Edited Resourcepack Loading

- Fixed Rendering Issues
- Fixed Material Collecting Bugs

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Version Origins 1.2.2-b2

Posted

- Fixed Client Crashing on startup
- Fixed MP server list not scroling

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Version Origins 1.2.2-b1

Posted

- Added Compass Texture
- Added Leave Confirmation Prompt for Factions
- Added NEW MP5 Model
- Added Cure AK47 Sounds
- Added Base Toggle for Servers
- Added New Model for MP5

- Removed Wall Banging for Sand Barriers and Bags

- Edited MK48 MOD 0 Fire Sound (Boosted)
- Edited Base Place Restirction Radius Between Other Blocks (14-35)
- Edited Trader GUI

- Fixed bloody rags not being cleanable
- Fixed Multiplayer Typo on Server Menu
- Fixed Certain Faction Stats not being updated
- Fixed Server Console being Spammed with Faction Tags
- Fixed MK48 Hand and Running Renders
- Fixed Custom CD Block Render Distance
- Fixed Players Breaking Wood and Stone
- Fixed Loss of Item Durability When Hitting Faction Member
- Fixed Trader Duplication Bug on Server Start
- Fixed Disband being stated instead of Leave
- Fixed Duplication Glitch
- Fixed Grenades Glitching Through Doors
- Fixed Backend Faction Bugs
- Fixed Trader GUI Scroll Bar

- Cleaned up Code Backend

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Version Origins 1.2.0-b2

Posted

- Fixed Singleplayer Crashing
- Fixed Crashing on a server near players
- Fixed /rspawn issues (network)

Discuss this update (1)

Version Origins 1.2.0-b1

Posted

- Added MK48 MOD 1
- Added MK48 Box Magazine
- Added Rangefinders
- Added Realism Texturepack
- Added Factions (Basic, more features to come)
- Friendly Fire Disabled
- Nametags of members are visible
- Added New Main Menu Design
- Added Wall Banging / Block Penetration

- Edited MPT55 Stats
- Edited M4 and AK stats slightly
- Edited Block Bound / Collision Boxes
- Edited MPT55 Sound Levels
- Edited MPT55 Model Texture
- Edited MPT55 Ammo Texture
- Edited Slash Screen
- Edited Staff Cape List
- Edited CD Team Roster

- Fixed Single Player World Crashes
- Fixed Tomato Soup Can Opening
- Fixed Grenade Killing in Safezones
- Fixed Gas Mask protection from gas
- Fixed Forge being removed in base break
- Fixed Players breaking other bases
- Fixed Lemon Fizz Animations
- Fixed Dead Bull Empty Can Return
- Fixed Ammo Duplication Glitch
- Fixed Multi Color Paint Rendering Affecting Backpack Bug

- Removed Friends System
- Removed Profiles System
- Removed Clutter Code
- Removed Clutter Cloud Handling (Slimmed down and improved cloud connections)

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Version Origins 1.1.6-b1

Posted

Authors: iLewyyy, Destrotroop, JakeyTheDev

- Added Trading NPC's (/cdtrader)
- Added Antibiotics
- Added Scrap Metal (Used in Trading)
- Added Road Barrier
- Added Setting to Disable Karma Skins
- Added Tomato Soup
- Added Lemon Fizz Can
- Added Empty Shelf
- Added Lootable Shelf
- Added Navy DDPAT Clothing
- Added Contractor Clothing
- Added Gas Grenade
- Added Ammo Type System
- Added Ammunition Forge
- Added Ammunition Forge Base Blueprint
- Added MPT-55 Gun
- Added MPT-55 Ammunition
- Added Incendiary Chemical Blend
- Added MAC-10 Extended Magazine (45 rounds)
- Added New Reloading Animations
- Added Vector 'Slaugher' paint

- Edited Supply Drop Model
- Edited all Pistol Stats
- Edited Various SMG Stats
- Edited FNFAL Stats
- Edited Smoke Grenade Effects
- Edited Flash Grenade Effect Time (Increased)
- Edited Medpacks Not Fixing Broken Legs
- Edited CD Staff Team List

- Fixed Supply Drops
- Fixed Packet Registry of FlameThrower
- Fixed Duplication Glitch
- Fixed Paint Preview Creative Bug

- Removed Inspect Animation for now.
- Removed Bollard Block and Model

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Version Origins 1.1.4-b2

Posted

Authors: F3RULLO14, iLewyyy

- Fix Attempted for Internal Server Error
- Fixed Item Loading Issues

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Version Origins 1.1.4-b1

Posted

Authors: F3RULLO14, iLewyyy, Destrotroop, JakeyTheDev

- Added FiveSeven
- Added FiveSeven Sounds
- Added Team Board
- Added Rotten Human Steak
- Added Trash Block
- Added Alternate Friends GUI Button
- Added AK47
- Added Vending Machine
- Added Looting for Vending Machines
- Added Cloud Connection Requirement for non-official servers to reduce hackers.
- Added Bullet Collision/Gun Checks

- Edited Multiplayer Menu
- Edited the Grenade Damage
- Edited Security Veriables

- Fixed Gun Duplication
- Fixed Rapid Fire Exploit when switching weapons

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Version Origins 1.1.2-b2

Posted

- Fixed Issue with some clients crashing VIA cape renderings

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Version Origins 1.1.2-b1

Posted

- Added Capes (Special Personal Only)
- Added Modpack Icons/Title to the Window of the Client
- Added Extra Security Checks

- Edited Existing Security Checks
- Edited/Tweaked values around the mod for optimization

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Version Origins 1.1.0-b1

Posted

Update Authors: F3RULLO14, iLewyyy, Cide, Destro

- Added Snowblocks to Accepted building areas for bases.
- Added G36C Rifle.
- Added Command for admins to find player bases.
- Added Scuba Clothing.
- Added Scuba Mask.
- Added Underwater Breathing for scuba diving.
- Added speed underwater for scuba diving.
- Added OneinThree chance of getting poisioned when eating bad food.
- Added Faster water decrease when wearing bigger clothing / more clothing.
- Added the ability to bandage other players.
- Added AWP Suppressor.
- Added DMR Suppressor.
- Added RGB Paints find random coloured paints.
- Added Barbed Wire Blueprints to be placed anywhere.
- Added Cola Pop
- Added Sprite
- Added Iron Brew
- Added Fury Paint for MiniGun
- Added Taser
- Added Taser Cartridge
- Added Taser Effects. (One in 5 Chance of person shot loosing their weapon in hand)
- Added Bandaging with Bloody Rags, there is a risk of RBI Infection with it..
- Added 3 Types of Concrete Barriers
- Added Traffic Pole Block
- Added Traffic Cone
- Added Bollard
- Added Stop Sign
- Added Item Rendering on Screen when using certain hats such as Scuba Masks or NVG's.
- Added HK417 Rifle
- Added Decorative Block Creative Tab

- Edited ACR Gun Texture
- Edited Water Bottle Texture

- Fixed Block Break Particles on Custom Blocks
- Fixed Rotten Food effects.
- Fixed Renaming Backpacks and Vests which removed the meta from the container.
- Edited all gun stats.

- Removed Ghost Zombie

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Version Origins 1.0.9-b1

Posted

- Added Winter Clothing
- Added Ski Clothing
- Added Ski Mask
- Added Beanie
- Added Trapper Hat
- Added Ushanka Hat
- Added Radar Cap
- Added Ice Pick

- Edited Base Building Radius (7 Block Radius)

- Fixed Base Building Removal Radius

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Version Origins 1.0.8-b2

Posted

- Fixed Anti-Cheat server verification
(Caused lag with more than 20+ players on)

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Version Origins 1.0.8-b1

Posted

- Added Anonymous Mask
- Added President Clothing
- Added Blue, Orange, Yellow, Purple, Green, White Dusk Clothing
- Added Broken Bottle (Melee Weapon)
- Added Multi-Tool (Weapon and can opener)
- Added Discord Button to Server List

- Edited Blueprint Material Costs (Increased)
- Edited ACR Spawn Rates and Server Side Spawning
- Edited Can Opener code efficiency
- Edited Security System

- Fixed Base Doors being destroyed
- Fixed Base Door Opening Bugs

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Version Origins 1.0.7-b2

Posted

- Fixed ACR Bugs

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Version Origins 1.0.7

Posted

- Edited Karma Values (Adjusted Above)
- Edited Door/Chest Access for OPs
- Edited Anti-Cheat (Minor Tweaks)
- Tweaking Base Building (Looking into better solutions to de-clutter areas)

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Version Origins 1.0.6

Posted

- Added Button to Toggle Blood Splatter

- Fixed Data transferring between Server->Client
- Fixed Data transferring between Server->Cloud (Karma, Player Kills, Zombie Kills)
- Fixed Minor GUI Errors/Tweaks

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Version Origins 1.0.5-b2

Posted

- Fixed GUI Bugs
- Fixed Hotbar Bugs while Cafting

- Removed Hotbar Keys while Crafting in CDO Inventory

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Version Origins 1.0.5

Posted

- Fixed Session Checking (Reverted)

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Version Origins 1.0.3

Posted

- Edited Session Handling/Checking

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Version Origins 1.0.2

Posted

- Added Toggle for Blood Splatter
- Added Server/Client cloud data requests (Keeps everyone's data up to date)
- Added New Session Checking Algorithm (More efficient)
- Added Blue Nametags to people on your friends list

- Edited Zombies (Small Nurfs, - ~2 damage, - ~5% speed)
- Edited Zombie Spawn Rates (Runners rarier, ghosts rarier)
- Edited Nametags to be seen from any distance if the user is on your friends list
- Edited Community Button (Added My profile)
- Edited Server Ping (Improved Algorithm)

- Fixed Chicken/Animal Zombies
- Fixed Player Stats not Showing up
- Fixed Total Player Stats not going to the cloud
- Fixed Double Items spawning in loot piles

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Version Origins 1.0.0

Posted

- Added DMR
- Added MP5K
- Added P250
- Added Desert Eagle
- Added Magnum
- Added Gun Animations (Inspecting)
- Added Gun Hand Rendering
- Added Gun Sprinting Mechanics
- Added Gun Movement Penalties
- Added Clone Trooper Clothing / Mask
- Added Cookie Monster Clothing / Mask
- Added Mr. Pool Clothing / Mask
- Added Ninja Clothing / Mask
- Added Army Medic Clothing
- Added Singleplayer Structures (6 Added)
- Added Player Karma Levels (Bandit I-IV, Hero I-IV) (Cloud Based, can take to any server)
- Added Player Karma Rendering Features (Skins and Hovering Text)
- Added Fast Zombie (Increased Speed, Increased Damage, Decreased Health)
- Added Weak Zombie (Decreased Speed, Decreased Damage, Decreased Health, Spawns in Hoards)
- Added Tank Zombie (Decreased Speed, Increased Damage, Increased Health)
- Added Ghost (Very Rare)
- Added Player Blood Effects with Low Health
- Added GUI Friend Menu
- Added Cloud Interfaces (Client/Servers/Bukkit Plugins)
- Added Cloud Connections and Data Transferring
- Added Specific Creative Tabs
- Added GUI Player Information (Main Menu)
- Added Zombie Textures
- Added Item Anti-Duplication Checks

- Edited Player HUD (Re-designed)
- Edited Sandbag Textures
- Edited Concrete Textures
- Edited Base Building Block Registering (Destroy Doors, etc)
- Edited GUI Main Menu
- Edited GUI Backgrounds
- Edited GUI Effects, Buttons and Handling
- Edited Days Alive (Actually works now)
- Edited Security System to be Cloud Based
- Edited Security (Improved to Counter Craft's Standards)
- Edited Loot Rendering (By Default, it will render like 'CDC')
- Edited Server Handling and Management (Cleaned code up, working on a public list)

- Fixed Item Duplication

- Removed Clans (Re-working to implement a new base system)

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Version Aftermath 1.4.7b

Posted

- Fixed AWP Texture Glitch
- Fixed Space Suit Texture Glitch
- Fixed Base Doors Opening Client Side

Discuss this update (1)

Version Aftermath 1.4.7

Posted

- Removed 'Multi-Part' Clothing System
- Added 'Packaged' Clothing System

- Added Concrete Base Parts
- Added Mossberg Shotgun
- Added Slug Rounds
- Added Wire Cutters
- Added Flame-thrower Model
- Added Crossbow
- Added Crossbow Bolt
- Added AWP Dragon Paint
- Added Ammo Bag (9 Slot)
- Added Juggernaut Helmet
- Added SAS Clothing
- Added Pilot Clothing

- Edited Juggernaut Slowness
- Edited AWP Fire Rate

- Fixed Base Break Glitch
- Fixed AWP Magazine Render
- Fixed Supply Drop Despawning When Chunk Is Not Active
- Fixed Op's Bypassing Base

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Version Aftermath 1.4.6

Posted

- Fixed Server GUI Bug

Discuss this update (1)

Version Aftermath 1.4.5

Posted

- Added AWP
- Added AWP Ammo
- Added Ammo Vest (Ammo in this is used by guns)

- Edited Gun Reloading Animation (Slowed down)

- Fixed Base Destruction Bugs
- Fixed Base Placement Bugs
- Fixed Server GUI and Minecraft swapped

- Removed Gamemode Requirement to Access bases as OP
- Removed Client-Side Player limit to join Servers

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Version Aftermath 1.4.4

Posted

Added custom mod session checks.
Added Juggernaut Slowness.
Added Supply Drop Radios.

Fixed Duplication Glitch.
Fixed Base Door Glitch.
Fixed Modpack Ban.
Fixed Combat Log Mechanics.
Fixed Session Spoofing

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Version Aftermath 1.4.2

Posted

- Added Radios to call in Supply Drops

- Fixed Server/Client Checks

Discuss this update (1)

Version Aftermath 1.4.1

Posted

- Disabled a few Client->Server Checks
(Fixing then releasing again)

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Version Aftermath 1.4.0

Posted

- Fixed Rendering Bugs (Minigun, Player Clothing)
- Fixed Offline Mode Checks (Needed to be tweaked, never really broken)

(Gun Racks still NOT done, need to fix collision boxes)

Discuss this update (2)

Version Aftermath 1.3.8

Posted

- Added Gun Rack (Currently Disabled and needs work)

- Edited Clothing Armor Values (Buffed)
- Edited Minigun Sounds (More Client Side now)
- Edited Gun Bag (Doesnt Carry Miniguns)

- Fixed Minigun Barrel Spinning Bug (Rendering)
- Fixed Backpack Slot Error
- Fixed Suppressors not spawning in loot
- Fixed Multiple Texture Bugs (Clothing)
- Fixed Guns firing on closing a GUI

Discuss this update (1)

Version Aftermath 1.3.6

Posted

- Added Mini-gun (Supply drops only)
- Added Mini-gun Ammo
- Added New Clothing System
- Added New Armor Values for Clothing
- Added New Player Clothing GUI
- Added Water Pump Block (Refills canteens and other drinkables)
- Added Anti-Cheat 'Fly' Toggle (Server Side)
- Added Anti-Cheat Checks for CDA Core

- Edited All Clothing to new System
- Edited Original Armor System
- Edited Bullet Spray System
- Edited Supply Drop Loot (New Clothing and Mini-gun Spawnrate)
- Edited Snipers Crosshairs (While hip firing, no crosshairs)

- Fixed Base Life Time resetting (Essentially stopped bases from auto-destruction)

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Version Aftermath 1.3.4

Posted

- Fixed Ant-Fly Cheat banning for ladder and other uses

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Version Aftermath 1.3.2

Posted

- Added Base Inactivity Auto-Destruction (10 Days)
- Added Winter Army Clothing
- Added RPK
- Added RPK Ammos
- Added Messages for Base Access
- Added Anti-Cheat for fly.
- Added Settings for loot appearance
- Added Server Setting for Modpack Checks

- Edited Armor Values (Lowered Protection)
- Edited FDS Transfers (Clans/Cloud)

- Fixed Base center not registering specific doors or chests
- Fixed Null exceptions when a base doesn't have members or an owner
- Fixed ID miss matching

- Removed API (Inefficient)

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Version Aftermath 1.3.0

Posted

- Edited Obfuscated File Names
- Edited Internal Errors

Discuss this update (3)

Version Aftermath 1.2.8

Posted

Version 1.2.8
- Added Base Members
- Added Locked doors and chests
- Added Vector
- Added Vector Clip
- Added Black Glasses
- Added M240B Suppressor
- Added Backpack sounds
- Added Popcorn
- Added Red Bandana
- Added Camo Bandana
- Added Navy Bandana
- Added Nutty O's Cereal
- Added Emerald Bytes Cereal
- Added F3RULLO Flakes
- Added a chalk 'easteregg' for certain names. (have fun finding them ;)

- Edited store button
- Edited notifcation timer
- Edited Armor Values (Decreased)
- Edited Bullet Penetration Values (Increased)

- Fixed Backpack and Tactical Vest holding unnecessary items
- Fixed Screwdriver returning can opener on craft
- Fixed Base Breaking for certain blocks
- Fixed infinite ammo bug with Infected Bullets
- Fixed typos

Discuss this update (1)

Version Aftermath 1.2.6

Posted

Version 1.2.6
- Added Sand Barrier Blueprint
- Added Barbed Wire Blueprint
- Added Reinforced Barbed Wire Blueprint
- Added Chalk (Rename Guns, Backpacks, Melee Weapons)
- Added Medical Supply Drop
- Added Swiss Army Knife
- Added Screw Driver (Acts as can opener)
- Added Army Winter Clothing
- Added BDU Clothing
- Added BDU Helmet
- Added Potato Chip Bags (3-4 types)
- Added Loot Crates (Alpha, Bravo, Charlie) (Zombie Drop these)
- Added Riot Vest
- Edited Cloud Connections
- Edited Clan creation, removal and editing (Cloud side)

Discuss this update (9)

Version Aftermath 1.2.4

Posted

Version 1.2.4
- Added M240B
- Added M240B Ammo (150)
- Added M1-Garand
- Added M1-Garand Ammo
- Added Trench Gun
- Added Trench Gun Ammo
- Added M9
- Added M9 Ammo
- Added AS50
- Added AS50 Ammo
- Added AS50 AP Ammo
- Added FNFAL
- Added FNFAL Ammo
- Added Builders Clothing
- Added Checkered Clothing
- Added Spetsnaz Clothing
- Added Casual Clothing
- Added Dark Camo Clothing
- Added Bullet Collision Hit box Setting
- Added Multiplayer GUI options
- Added Main Menu Online Count from Cloud

- Edited Main Menu GUI Color Scheme
- Edited Clan Tags (6 Characters Now)
- Edited Client Notification GUI

- Fixed Supply Drop Spam
- Fixed Campfire (removable)

Discuss this update (1)

Version Aftermath 1.2.2b

Posted

One last push! This update is to make sure everyone is on the same version with the proper downloaded files :)

Discuss this update (17)

Version Aftermath 1.2.2

Posted

- Fixed External Mod Security Checks

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Version Aftermath 1.2.1

Posted

- Fixed Server Crash Issues
- Fixed Client Rendering Crash Issues

Discuss this update (4)

Version Aftermath 1.2.0b

Posted

- Fixed Download Bug (Core Error)

Discuss this update (18)

Version Aftermath 1.2.0

Posted

- Added Meat Cleaver
- Added Steel Bat
- Added Combat Knife
- Added Bolt Cutters
- Added Supply Drop
- Added Supply Drop Commands
- Added Sheep Mask
- Added Rope (Used to craft other items)
- Added Canned Custard
- Added Canned Pickles
- Added Juggernaut Clothing
- Added Fire Resistance Clothing
- Added Handcuffs
- Added Handcuff Keys
- Added Flame-thrower
- Added Flame-thrower Fuel Tanks
- Added Flame-thrower Fuel Tank Backpack
- Added Flask (Empty, Water, Coffee, Tea)
- Added Bullet Impact Ratio (Armor AP extended basically)
- Added Extra Security Checks (Client Only)

- Edited M107 Damage (20-28)
- Edited Zombie Spawn Rate
- Edited Ambience Volume
- Edited C4 Recipe
- Edited Bullet Penetration Values (Small Increase All Ammos)
- Edited Armor Values (Small Decrease)
- Edited Raw Explosive Spawn Rate

- Fixed Zombie Hit Range
- Fixed Backpacks in Single-Player
- Fixed HUD Rendering constant refresh (Will help FPS)

Discuss this update (1)

Version Aftermath 1.1.9

Posted

- Added Ability to pick C4 up if you are the placer of it
- Edited Combat Logging Mechanics to check if you where in combat prior to logging out.
- Edited Combat Logging packet updating
- Edited Combat Logging wait to 5 seconds
- Fixed Ambience Sound Handler
- Fixed Potion ID Null exceptions
- Fixed Zombie Head Spinning

Discuss this update (9)

Version Aftermath 1.1.8

Posted

- Added Ability to Tear clothes into rags

- Edited Combat Logging System

- Fixed backpack error when opening
- Fixed ray-tracing errors when a bullet is fired
- Fixed null error when crafting gun paint

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Version Aftermath 1.1.7

Posted

- Fixed Combat logging out of sync timer (Server to Client)

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Version Aftermath 1.1.6

Posted

- Added Split Log
- Added C4
- Added C4 Detonator
- Added Raw Explosives
- Added Electronic Parts
- Added PVC Pipes
- Added Pipe Bomb
- Added Blueberries (Rotten too)
- Added Raspberries (Rotten too)
- Added Wrench (Melee Weapon)
- Added Frying Pan (Melee Weapon)
- Added Modpack Ban (UUID Based)
- Added Command /basefind (Returns the location of your base if you have one)
- Added Candy Apple Spray Paint (M107)
- Added Ambience Sounds
- Added Adrenaline Syringe (Increases player running speed)
- Added Setting Loot Display (Display Loot %s of each item)
- Added Setting Corpse Skins (Toggle Corpse Skins)
- Added Setting Ambience (Toggle)
- Added Setting Auto Performance (When selected, adjusts all MC and CD settings)
- Added Anti-Combat Logging System (Must wait 8s before leaving or be killed)
- Added Recipes to craft C4 and Pipe Bombs

- Edited Server GUI List (If a server is full, the client wont attempt to connect)
- Edited Gun Animations to make them Smoother
- Edited Clan Functions
- Edited Clan Cloud Functions
- Edited Clan Max length to 5
- Edited Clan Tag identification (Cloud Side)
- Edited Zombie Textures
- Edited Zombie Speed
- Edited Zombie Damage and Hit Range (Now 25 block detection)
- Edited Zombie Loot Drops (Added Bowie Knife)
- Edited Pickaxe and Axe functions

- Fixed Gun Animation Errors
- Fixed Typos

Patch Authors: Andrew, Jackson, Lewis

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Version Aftermath 1.1.5

Posted

- Added Friendly Fire off within clans
- Added Clan tags above player's head
- Added Commands ([/help, /poke] in the chat room)
- Added Setting to toggle notifications
- Added Clan Settings
- Added Articles for admins/owners to post
- Added Board Room
- Added Clan Chat
- Edited CDContainerList
- Edited CDContainerListSlots
- Fixed Minor Bugs

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Version Aftermath 1.1.4

Posted

- Fixed Armor Bug
- Fixed Zombie AI (Still looking into zombie hit range)

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Version Aftermath 1.1.3

Posted

- Added Bukkit API
- Added Custom Events bridged to Bukkit from Forge
- Added Armor Penetration Mechanics
- Added AP Magazines (M107)
- Added Campfire Block (Light source)
- Added Campfire Blueprint
- Added Infected Bullets
- Added RBI Syringe and Bottle
- Added Recipes for all Ammo Types
- Added Custom 'ItemCraftedEvent'
- Added New Textures for All clothings
- Added Helmet Bullet Headshot reductions
- Added Armor Infection/Bleeding reductions
- Removed Zombie Hearing AI (Being re-coded)
- Fixed PlayerData being sent to Clients
- Fixed Bullet Collision Events
- Fixed Paint Slot
- Fixed Infection Chances being doubled
- Fixed Items on the ground with tints
- Fixed Particle effects still rendering if player isnt infected/bleeding

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Version Aftermath 1.1.0a

Posted

- Error in downloading of the pack (Was still 1.0.9)

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Version Aftermath 1.1.0

Posted

Hot Fix!
- Fixed Dupe Glitch
- Fixed Inventory Bug

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Version Aftermath 1.0.9

Posted

- Added Checks for Vanilla Items
- Added Particle Settings
- Added Proper Particle Effects
- Added Headshot Hit Boxes
- Fixed Whitelisted Mods
- Fixed Bugs/Glitches

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Version Aftermath 1.0.8

Posted

- Fixed Server Pings
- Fixed Corpse Texture Error
- Added Gun fire delay when reloading
- Added Smoother server list scrolling
- Removed recipes for Block, building a part only requires sticks or pebbles now

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Version Aftermath 1.0.7

Posted

Overhaul Update
- New Gun Mechanics
- New Base Building
- New Loot
- MC Version 1.6.4

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Version 2.4.4

Posted

Version 2.4.4
- Added M107 (Most Powerful sniper now)
- Added M107 Clip
- Edited Zombie Infection, safe zones prevent infections
- Edited Chance to get infected (Lower chance of infection)
- Edited AS50 Fire delay
- Edited AS50 Damage (Decreased)
- Edited AWP Fire Delay
- Edited AWP Damage (Increased)
- Fixed Corn Can Opener
- Fixed Display Key for VESTs

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Version 2.4.2

Posted

Version 2.4.2:
- Added Canned Corn
- Added Open Canned Corn
- Added Watermelon
- Added Rotten Watermelon
- Added Milk Carton
- Added Milk Carton Rotten
- Added Empty Milk Carton
- Added Consumable Item info (Shows how much water/hunger restores)
- Edited Handcuff durability (120 -> 200)
- Edited Armor System to reduce lag
- Edited Zombies Drops (More loot with higher chance)
- Edited Client Libraries

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Version 2.4.0

Posted

Version 2.4.0
- Added Sporter 22
- Added Sporter 22 Magazine
- Added Ghillie Large Backpack
- Added Ghillie Tactical Vest
- Added Clothing Spaceman
- Added Clothing Fireman
- Added Clothing Assassin Robe (Red/Blue/Green/Purple/Yellow/Black)
- Added Hat 'Knight's Helmet' (Nord Helemt, idk why just got board)
- Added Server Setting for Texture Packs
- Edited P90 Iron Sights
- Edited Medpack Texture
- Edited Client Libraries
- Some Texture Assets provided by Minecraftersfun AKA DaAmazingGamingHD

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Version 2.3.4

Posted

- Edited Client Dependents URLs

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Version 2.3.2

Posted

Version 2.3.2
- Fixed First person Renderer Bug
- Fixed Miss-spelling of item names

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Version 2.3.1

Posted

Version 2.3.1
- Fixed Player-Renderer Error

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Version 2.3.0

Posted

Version 2.3.0
- Added Minecraft Player Skins (Back)
- Added G18
- Added G18 Magazine
- Added Rainbow Spray Paint (G18)
- Added Machete
- Added Broad Sword
- Added Weaponized Scythe
- Added Grim Reaper Scythe
- Added Handcuff Durability (Players can break themselves out)
- Fixed Capes not rendering with clothes on
- Fixed Corpse Random de-spawn
- Fixed Zombie Swimming in 1 block of water

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Version 2.2.7

Posted

- Added P90
- Added P90 Magazine
- Added Higher chance to find cure
- Added Corpse De-spawn rate if no items are found
- Reduced chance of getting infected
- Fixed Singe-player Gun Reloading
- Fixed Clan removing offline players
- Fixed Single-player Reload/Firing Bug

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Version 2.2.6

Posted

Version 2.2.6
- Fixed Corpse Inventory Bug
- Added New NPC system
- Fixed Bases Dropping Ladder
- Fixed Reloading Bug
- Fixed Armour Bug

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Version 2.2.4

Posted

Version 2.2.4
- Added Player Default skin editor
- Added New Main Menu Images
- Fixed Grenade Bug

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Version 2.2.0

Posted

Version 2.2.0
- Added AWP (NEW GUN)
- Added AWP Magazine
- Added Dragunov (NEW GUN)
- Added Dragunov Magazine
- Added NV Goggles
- Added RB Infection
- Added Empty Syringe
- Added Bottled Cure
- Added RBI Cure Syringe
- Added Player Effects when infected
- Added Clay Slabs
- Added Colour Correction to Clay Blocks
- Added Police Loot
- Added Police Clothing
- Added Sheriff Clothing
- Added Desert Army Clothing
- Added Blue Casual Clothing
- Added Doctor Mask
- Added Gem Spray Paint (AK47)
- Added Chroma Spray Paint (AWP)
- Added Dragon Spray Paint (AWP) (Only In Supply Drops)
- Added Lightning Spray Paint (AWP)
- Added Graffiti Spray Paint (AWP)
- Added NEW Clan GUI
- Added Clan Chat
- Added ARMOR: Wearing clothing gives you armor!
- Added ACOG sight rendering
- Added HOLO sight rendering
- Edited Doctor Clothing
- Edited 4X Scope Sight
- Removed Zombie Swimming AI
- Fixed Duping Glitch with Dead Bodies
- Fixed Grenades removing Item Frames
- Fixed Gun Reload Delay Bug

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Version 2.1.8

Posted

Version 2.1.8:
- Fixed Inventory Outofbounds Errors

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Version 2.1.7

Posted

Version 2.1.7:
- Added HD Textures for Gun Attachments
- Added HD Textures for Gun Ammo
- Fixed Inventory Errors
- Fixed Server Inventory Logging Overload
- Fixed Crafting Bugs

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Version 2.1.4

Posted

Version 2.1.4:
- Fixed Cape Bug

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Version 2.1.3

Posted

Version 2.1.3:
- Added Hazmat Clothing
- Added Hazmat Mask
- Added New Loot to Supply Drops
- Fixed Server Logging Errors

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Version 2.1.2

Posted

Version 2.1.2:
- Edited Inventory, back to 4 rows
- Fixed NPC inventory glitches
- Fixed Gun Paint Crafting
- Fixed Drinking Animation
- Fixed Eating Animation
- Fixed Inventory Shift clicking
- Fixed Item dropped on pick up bugs

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Version 2.1.1

Posted

Version 2.1.1:
- Added Ammo Counter
- Fixed White Backpack Name
- Fixed Loot spawning off to the side
- Fixed Texture Missing Bugs

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Version 2.1.0

Posted

Version 2.1.0:
- Added Tactical Helmets: Tan, Black, Green
- Added Merica Payday Mask
- Added Wolf Payday Mask
- Added Top Hat
- Added Bunny Ears
- Added Gas Mask
- Added Ghillie Hood
- Added Vulcan Spray paint: AK47 Only
- Added Tactical Beans
- Added Noodle Cup
- Added White Large Backpack
- Added Tactical Ghillie Clothing
- Added Ghillie Suit Clothing
- Added Red Dusk Clothing
- Added SWAT Clothing
- Added Military Clothing
- Added Business Suit
- Added Doctor Clothing
- Added Quick BACKPACK Access: Press B with a backpack on your back
- Added Clan Filters: Symbols
- Edited Inventory Layout:
^ Added Helmet/Mask/Hat Slot
^ Added Paint Can Slot for Guns: Easier to craft
^ Displays Player Data: Water, Blood, etc...
- Edited Black Clay: Made it darker
- Edited Loot Spawn rates: Should be a little easier to find gear.
- Removed Client Restrictions: You can add mods but cant play on official servers
- Removed Client Player Data HUD on the top right of the screen.
- Removed
- Removed Hero/Bandit/Ghillie ARMORs: Now skins
- Fixed Missing Time from discounting Message
- Fixed Guns not displaying on frames
- Fixed Random NPC Deaths

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Version 2.0.2

Posted

- Edit: Logger NPC changed to 30 seconds
- Fixed: Music bugs
- Fixed: Download links
- Fixed: Servers not showing up
- Removed: Texture Pack, looking into another one

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Version 2.0.0

Posted

- Added NPCs (Currently used just for the Anti-Combat Logging system)
- Added Anti-Combat Logging System
- Added prompt to leave servers
- Added Double Barrel Shotgun
- Added Shotgun Shells
- Added Custom Background Music - By MinecraftUniverse
- Added Texture-pack (Put together with other texture-packs)
- Added 3D Modelling for dropped guns
- Added Asmo Paint (M4A1, AS50, M1911, AK47)
- Added Diamond Paint (M4A1)
- Added Lava Paint (M4A1)
- Edit: New Model for M4A1 & Texturing
- Edit: 3D Rendering for items changed
- Edit: Lowered suppressor sounds
- Edit: Clan Members online show up green in box
- Fixed: Spell checked Suppressors
- Fixed: MAC issues with new OS! Libraries work now

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Version 1.9.93

Posted

- Added Melee Weapon Slot on your back
- Added Rendering for the melee weapon
- Added TEMP player gear on the main menu
- Added Holiday Present ;)
- Edited: Crossbow Bolts are pickup-able
- Edited: MOTD on the client to every GUI
- Edited: CD Inventory style
- Edited: Crossbow damage, now does 25 instead of 20
- Edited: AS50 damage, now does 35 instead of 30
- Edited: Tick rate checker updated (prevents speed hackers)
- Fixed: Zombie Head Texture Bug
- Fixed: Cape rendering glitch
- Removed Singleplayer Generating Roads, no work right :(
- Removed Data Counter
- Removed Pigs
- Removed Campfire (Did nothing anyway)

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Latest Update

Official Crafting Dead was updated to version Origins 1.3.5_3