Install Patriam: Campaigns

Step 1

Installing a modpack using the Technic Launcher is easy. If you don't already have the launcher downloaded, visit our download page to get the latest version.

Step 2

Type in the modpack name (Patriam: Campaigns) or paste the following url into the search box.

Step 3

Finally, click Install at the bottom right of the launcher after you select Patriam: Campaigns from the list on the left. The launcher will handle everything else!

Patriam: Campaigns Version 11.2.1

created by OfficialPatriamStudios on Minecraft 1.16.5

Changelogs

Version 11.2.1

Posted

Update FancyMenu, Voice chat, SuperMartijinCorelib

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Version 11.2.0

Posted

Update the modpack to the Campaigns modlist (Removed about 8 mods, half of them being creature mods)

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Version 11.1.01

Posted

Reupload

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Version 11.1.0

Posted

Updated various mods, see Gitlab for more details.

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Version 11.0.90

Posted

Change ver

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Version 9.0

Posted

Updated technic modpack to be in-line with MultiMC pack.

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Version 8.2

Posted

Fixed SWEM installation

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Version 8.1

Posted

Removed Flash's NPCs, added SWEM

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Version 8.0

Posted

Removed Tinkers. Added Areas, Mowzie's Mobs, Shoulder Surfing, Controlling, Collective, and Dawn of Time.

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Version 7.1

Posted

Removed First Aid. Removed Chisel. Removed Chisel and Bits.

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Version 7.0

Posted

Added shader support, fixed shader instability, added new libraries in preparation for SWEM full release in late September. Added CustomNPCs for further testing as an alternative to Flash's NPCs.

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Version 6.2

Posted

Removed backtools

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Version 6.0

Posted

Removed placeable items and serene seasons mods. Updated Minecolonies and structurize. Updated forge to the latest 1.16.5 version. Fixed major minecolonies bug. Various other fixes.

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Version 5.1

Posted

Removed Hwyla and Forge Endertech. Added Plasmo Voice Chat and Jade

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Version 5.0

Posted

Removed Tetra and Readded Tinkers Construct, Removed Ambience Mod in an attempt to fix Epic Fight Mod Bug, Removed Replay Mod, Removed Worldedit, Removed Unearthed as it continues to not work on the server unfortunately. Opened server to public beta-beta testing.

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Version 4.2.1

Posted

Added worldedit temporarily for gathering schematics in singleplayer

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Version 4.2

Posted

Various fixes

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Version 4.1

Posted

Removed BetterAnimalsPlus, removed Oculus, removed Distant Horizons. Fixed two performance issues. Added two new client-side mods. Removed old configs.

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Version 4.0

Posted

Added a wide variety of new mods, removed unearthed (temporarily) due to issues with the mod not starting on the server, improved performance while on multiplayer. FINALLY got indev server up for staff team to begin working on.

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Version 3.0

Posted

Major updates and additions. Major performance boosts. Removal of Oculus mod following reported issues. Various other minor bugfixes and changes.

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Version 2.0

Posted

Added Shader Compatbility. Added Dynamic Trees+Addons. Added Siege Weapons. Added new NPC mod. Updated Epic Fight Mod config. Fixed previous config issues. Updated and added various other mods.

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Version 1.2

Posted

Removed Tinkers Construct in favour of Tetra.
Added bugfixes for a variety of different mods.
Added a bunch of new mods for natural resources.
Removed all pollution mods.
Various other changes and bugfixes.

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Version 1.1.1

Posted

Fixed forge.

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Version 1.1

Posted

Fixed forge installation and updated minecolonies.

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Latest Update

Patriam: Campaigns was updated to version 11.2.1