Pentagram updated to version beta 6
UPDATE LOG BETA 6
We're nearing the finished product bois, big update tonight.
~ QUIVERS ~
- Quivers are now a more balanced size
- Quiver hud is now just below the seasons of the world, was originally overlapping. Unfortunately, the quiver mod has a really messy configuration for it's hud, so this was the best compromise, anywhere else just doesn't work how I want it to
~ ARCHER CLASS ~
- Slightly nerfed ranger and archer armor defense stat, reason for this was because it was an insanely cheap diamond armor alternative. Archer set is now the middle ground of leather/chainmail armor, ranger set is now slightly better than an iron set, instead of equivalent to Diamond. Sorry tank archers. :(
~ MOD CHANGES ~
- Armor set bonuses removed, forgot to remove this in a past update
- Potentially fixed the "staying in game too long" memory leak by enabling a fix in ModernFix
- Enabled "Dynamic Resources" in ModernFix. If this causes problems it will be disabled in the next update.
- Removed "Curse of Corrosion"
- Removed Infinity Caves as it wasn't compatiable with the current generation set up, plus it created unwanted effects and items, such as the infamous poison "glitch" (which wasn't a glitch, just a dumb feature) since the first release of this modpack. Thank god that's gone.
~ QOL ~
- Added Drip Sounds
- Added CTOV compatabilities
- Added new mob particles
- Added Chat heads
- Added Cave dust
- Added Boat Item View
- Added Make Bubbles Pop
- Added Villages and Pillages
- Added Friends & Foes compatiabilities
- Added Merchant Markers
- Added Seamless Loading Screen
- Readded Crying Obsidian portals (they work this time lol)
- Added EMI compatiabilities
~ SKILL TREE ~
- Fixed icons
- Fixed +5 Healing Power not being able to be chosen as a first talent
- Fixed +2 Jump advanced stat looking like +1 Jump
- Made it 4x harder to level up (to compensate for the max level being 15)
~ SIMPLY SWORDS ~
- Buffed Molten Edge damage
~ MINECRAFT CHANGES ~
- Base game enchantments tweaked
~ COMMANDS ~
- Hopefully fixed pufferfish skill reset command
~ VOIDZ ~
- Boss respawns every hour
~ PARTIES ~
- You can no longer claim land
~ RESOURCE PACK ~
Updated Resource pack! Thanks to my buddy Kor0_ for making it for us. Love u bro.
link: https://drive.google.com/file/d/1xZa8XK9TfXYD8sNm5S6-ScqXk_47p2cd/view?usp=sharing
We're nearing the finished product bois, big update tonight.
~ QUIVERS ~
- Quivers are now a more balanced size
- Quiver hud is now just below the seasons of the world, was originally overlapping. Unfortunately, the quiver mod has a really messy configuration for it's hud, so this was the best compromise, anywhere else just doesn't work how I want it to
~ ARCHER CLASS ~
- Slightly nerfed ranger and archer armor defense stat, reason for this was because it was an insanely cheap diamond armor alternative. Archer set is now the middle ground of leather/chainmail armor, ranger set is now slightly better than an iron set, instead of equivalent to Diamond. Sorry tank archers. :(
~ MOD CHANGES ~
- Armor set bonuses removed, forgot to remove this in a past update
- Potentially fixed the "staying in game too long" memory leak by enabling a fix in ModernFix
- Enabled "Dynamic Resources" in ModernFix. If this causes problems it will be disabled in the next update.
- Removed "Curse of Corrosion"
- Removed Infinity Caves as it wasn't compatiable with the current generation set up, plus it created unwanted effects and items, such as the infamous poison "glitch" (which wasn't a glitch, just a dumb feature) since the first release of this modpack. Thank god that's gone.
~ QOL ~
- Added Drip Sounds
- Added CTOV compatabilities
- Added new mob particles
- Added Chat heads
- Added Cave dust
- Added Boat Item View
- Added Make Bubbles Pop
- Added Villages and Pillages
- Added Friends & Foes compatiabilities
- Added Merchant Markers
- Added Seamless Loading Screen
- Readded Crying Obsidian portals (they work this time lol)
- Added EMI compatiabilities
~ SKILL TREE ~
- Fixed icons
- Fixed +5 Healing Power not being able to be chosen as a first talent
- Fixed +2 Jump advanced stat looking like +1 Jump
- Made it 4x harder to level up (to compensate for the max level being 15)
~ SIMPLY SWORDS ~
- Buffed Molten Edge damage
~ MINECRAFT CHANGES ~
- Base game enchantments tweaked
~ COMMANDS ~
- Hopefully fixed pufferfish skill reset command
~ VOIDZ ~
- Boss respawns every hour
~ PARTIES ~
- You can no longer claim land
~ RESOURCE PACK ~
Updated Resource pack! Thanks to my buddy Kor0_ for making it for us. Love u bro.
link: https://drive.google.com/file/d/1xZa8XK9TfXYD8sNm5S6-ScqXk_47p2cd/view?usp=sharing
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