The Pixelmon Mod updated to version 6.0.0
Pixelmon 6
- Updated to Minecraft 1.12.2
Additions:
- Added 192 Pokémon:
Cherubi, Cherrim, Ambipom, Buneary, Lopunny, Glameow, Purugly, Stunky, Stunktank, Spiritomb, Gible, Gabite, Garchomp, Hippopotas, Hippowdon, Lickilicky, Tangrowth, Rotom, Dialga, Palkia, Giratina, Cresselia, Phione, Manaphy, Darkrai, Shaymin, Arceus, Victini, Patrat, Watchog, Lillipup, Herdier, Stoutland, Purrloin, Liepard, Pansake, Simisage, Pansear, Simisear, Panpour, Simipour, Munna, Musharna, Pidove, Tranquill, Unfezant, Blitzle, Zebstrika, Woobat, Swoobat, Drilbur, Excadrill, Audino, Timburr, Gurdurr, Conkeldurr, Tympole, Palpitoad, Seismitoad, Throh, Sawk, Petilil, Lilligant, Basculin, Darumaka, Darmanitan, Maractus, Scraggy, Scrafty, Yamask, Cofagrigus, Trubbish, Garbodor, Mincinno, Cincinno, Gothita, Gothorita, Gothitelle, Ducklett, Swanna, Vanillite, Vanillish, Vanilluxe, Deerling, Sawsbuck, Karrablast, Escavalier, Foongus, Amoonguss, Frillish, Jellicent, Alomomola, Ferroseed, Ferrothorn, Tynamo, Eelektrik, Eelektross, Elgyem, Beheeyem, Axew, Fraxure, Haxorus, Cubchoo, Beartic, Shelmet, Accelgor, Stunfisk, Mienfoo, Mienshao, Druddigon, Vullaby, Mandibuzz, Heatmor, Durant, Deino, Zweilous, Hydreigon, Cobalion, Terrakion, Virizion, Tornadus, Thundurus, Reshiram, Zekrom, Landorus, Kyurem, Keldeo, Meloetta, Genesect, Bunnelby, Diggersby, Fletchling, Fletchinder, Talonflame, Scatterbug, Spewpa, Vivillon, Litleo, Pyroar, Flabébé, Floette, Florges, Skiddo, Gogoat, Pancham, Pangoro, Furfrou, Espurr, Meowstic, Honedge, Doublade, Aegislash, Spritzee, Aromatisse, Swirlix, Slurpuff, Inkay, Malamar, Binacle, Barbaracle, Skrelp, Dragalge, Clauncher, Cawitzer, Heloptile, Heliolisk, Tyrunt, Tyrantrum, Amaura, Aurorus, Sylveon, Hawlucha, Dedenne, Carbink, Goomy, Sliggoo, Goodra, Klefki, Phantump, Trevenant, Pumpkaboo, Gourgeist, Bergmite, Avalugg, Noibat, Noivern, Xerneas, Yveltal, Zygarde, Diancie, Hoopa, Volcanion.
- Added Megas: Absol, Aerodactyl, Altaria, Beedrill, Gallade, Garchomp, Gardevoir, Gengar, Glalie, Mawile, Medicham, Metagross, Pidgeot, Pinsir, Slowbro, Tyranitar.
- Added items: Adamant, Lustrous, Griseus Orbs. Burn Drive, Chill Drive, Douse Drive, Shock Drive, Gracidea, Prison Bottle, all the remaining creation plates (which is all except the Pixie Plate).
- Added moves: Judgment, Techno Blast, Secret Sword (effect), Relic Song (effect).
- Added the rest of the Flower Gift ability's functionality.
- Added Gracidea flower (Flower Forest biome, you're welcome).
- Added Fossils: Sail, Jaw.
- Added new Apricorn tree models
- Added an entirely new spawning system (BETA! Use '/spawning beta async' to test out, config option to set)
- Added Forfeit clause.
- Added Tier JSONs.
- Added GUI support for Tiers.
- Added command: /tiershow.
- Added deep storage system to safely store Pokémon that are in player data but not in-game yet.
- Added command: /deepstorage to view stored Pokémon, or collect any that have been added.
- Added number of Mew clones to Pokémon Editor.
- Added world migration from 5.1.2 -> 6.0.0.
- Added item remapping from fake Pixelmon mods -> 6.0.0.
- Replaced some GUI button selections with drop-down menus which look way, way better.
Fixes:
- Removed Mr.M.
- Fixed catching Pokémon being super hard! Turns out it was an actual bug, not just superstition.
- Fixed Castform and Deoxys not defaulting to their normal forms.
- Fixed Baton Pass in AI.
- Fixed Transform causing HP to display incorrectly on the client side.
- Fixed HP animations for lower level Pokémon not being nearly smooth enough for me.
- Fixed battle state corruption when a player crashes and rejoins.
- Fixed Multiscale affecting Endeavor.
- Fixed Sticky Web failing when targeting a fainted Pokémon.
- Fixed incorrect Abomasnow stats.
- Fixed Regenerator not updating HP client side, nor animating it.
- Fixed multi-hit moves hitting too many times.
- Fixed experience displaying incorrectly after an event has modified it.
- Fixed Power-Up Punch not making contact.
- Fixed Dark Void being 100% accurate.
- Fixed a crash caused by out-of-sync Berry Tree tiles.
- Fixed a crash caused by out-of-sync Apricorn Tree tiles which is definitely a separate bug deserving a separate line in the changelog.
- Corrupted Apricorn Trees will be automatically purged and the entire fiasco logged. You're welcome!
- Fixed Heat Crash and Heavy Slam dealing no damage when target weighs under 33kg.
- Fixed /endbattle causing NPC trainers to give out multiple sets of rewards.
- Fixed selected Pokémon changing immediately before battle.
- Fixed battle clauses not being imported correctly.
- Fixed Dig external move breaking blocks they probably shouldn't break.
- Fixed Pixelmon painting bounding box.
- Fixed trading machine client crash when player display names are hacked into having $ symbols. Why though.
- Fixed some of the weirder biomes not getting any spawns.
Changes:
- Safari Balls get a bonus to catchrate if you are in a savanna
- Aggressive Pokémon and trainers will leave you alone if you're in creative mode.
- Boss Pokémon now have maximum IVs and EVs.
- Removed Technic blocker since that never really stopped anybody.
- Removed the OST because we respect the composer's wishes.
- Don't silence errors relating to base stats loading as they're pretty important errors.
Performance:
- Updated to 1.12.2 which made things faster. Stop laughing, it's true.
- Greatly reduced RAM consumption by replacing model cache with model holder.
- Slightly improved overall performance by removing several hundred unnecessary classes.
- Reduced the despawn radius to 60 blocks and made Pokémon despawn more harshly.
- Replaced Apricorn tree models (2.5x boost to FPS while facing a hundred Apricorn trees)
API/Back-end (For sidemodders):
- Removed PixelmonApi (The class file, I mean).
- Added a large and versatile spawning API.
- Added PixelmonCommand to API.
- Added Dialogue with choices API.
- Fixed PokemonSpec#apply(...) not updating the model. Bet you didn't even notice.
- Rewrote evolutions to make them far more flexible and far easier to modify externally.
- Rewrote most of the texture handling code.
- Fixed Pixelmon.'devEnviroment' being spelled wrong! How embarrassing.
- Added copy function to PokemonSpec to escape object reference.
- Made the Pixelmon config's back-end suck a lot less.
- Moved all the Pokémon models into a separate subfolder under models. Sorry about your resource packs.
- Added HeldItemChangedEvent.
- Added SetBattleAIEvent to make it easy to customise specific opponents' battle AI.
- Added BaseStatsLoadEvent to modify base stats as they are cached.
- Added LevelUpMovesEvent to tamper with level up move-sets as they are checked.
- Added BattleEndEvent which is guaranteed to fire for all battle ending.
- Marked PlayerBattleEndedEvent and PlayerBattleEndedAbnormalEvent as deprecated. Use BattleEndEvent.
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