Changelogs
Version 13.7.0
Posted
Massive modpack update which adds the following mods (and also removes the hit effects because they were loud):
• Feature Recycler (should make dimension loading cause less lag and crashes, this will be important as you'll see if you keep reading 😂)
• Modern Industrialization and Modern Dynamics (fluid pipes, item pipes, generators, etc, it's a tech mod)
• Hephaestus, Hephaestus Expansion, and Hephaestus Plus (a Fabric port of Tinkerer's construct, complete with smelters, molds, and Better Combat compat)
• Affinity (a magic content mod which is reminiscent of nature's aura)
• Malum (a magic content mod with a book like the thaumonomicon, focused on "dark thaumcraft" elements like warp and sanity)
• Mine Cells (massive content mod which adds dimensions, dungeons, and gear)
• Paradise Lost (blue aether)
Version 13.6.1
Posted
Removed Yes Steve Models mod since once they are enabled they cannot be disabled (also conflicts with Better Combat)
Discuss this update (0)Version 13.6.0
Posted
A big massive update which added a lot of mods and fixed a handful of bugs
Discuss this update (0)Version 13.5.1
Posted
Added an Origin pack and fixed some base datapack Origins
Discuss this update (0)Version 13.4.2
Posted
Removed Afterdark to fix a crash with burning grass and disabled freezing in the Frostful config
Discuss this update (0)Version 13.3.0
Posted
Even more stuff! Big list posted in the Traveler's Atlas channel
Discuss this update (0)Version 13.1.0
Posted
Added some mods that were forgotten in Fabric conversion
Discuss this update (0)Version 12.2.7
Posted
Fixed tooltips for the third time (it's really fixed now I promise)
Discuss this update (0)Version 12.2.3
Posted
Removed Shield Expansion in the hopes of fixing the tooltip bug
Discuss this update (0)Version 12.2.0
Posted
Added mods:
Traveler's Titles
Botany Pots
Epic Knights
Knaves Needs
Epic Samurai
Lightman's Currency
Tome of Blood
Divine Weaponry
Atlantis
The Undergarden
Version 12.1.1
Posted
Fixed some configuration files causing resource packs not to load
Discuss this update (0)Version 11.0.6
Posted
Fixed an issue with modpack crashing after pressing "M"
Discuss this update (0)Version 11.0
Posted
New pack! This version is running a modpack built for 1.16.5
Discuss this update (0)Version 10.10
Posted
Added mods:
Industrial Foregoing
Embers Rekindled
Scaffolding Power
More Discs
Advanced Netherite
Merge Enchants
Toggle Enchants
Version 10.9.2
Posted
Added back Neko's Enchanted Books
Removed Vivecraft
Crash should be fixed now
Version 10.9
Posted
Added mods:
Extra Enchantments
Ender Chests
Ender Tanks
Showcase Item
Neko's Enchanted Books
Underwater Enchanting
Infernal Mobs
Farsighted Mobs
Mutant Monsters
Snuffles
What Are You Voting For
Mob Compack
Version 10.8
Posted
Added mods:
Vampirism (Core, Integrations, NeedUmbrellas)
Werewolves
MoreBows
Knaves' Needs
Iron Jetpacks
Trash Cans
Create Jetpack
Version 10.7.1
Posted
Added AppleSkin, removed Compact EXP, hopefully fixed issues rendering Create chunks
Discuss this update (0)Version 10.7
Posted
New mods:
Corail's Tombstones (replacing Corpse)
Mekanism Generators
Mekanism Additions
Create Compact EXP
Artifacts
Shield Overhaul
Ars Instrumentum
Enchanting Infuser
Tinker's Smithing
Recast
Version 10.6.1
Posted
Removed Mahou Tsukai due to crashes involving itempickup
Discuss this update (0)Version 10.6
Posted
Added:
Refined Storage
Extreme Reactors
Ender IO
Extra Storage
Integrated Dynamics, Tunnels, Terminals, & Crafting
Requestify
AE2 Things
Alchemistry
Nature's Aura
Gateways to Eternity
Ars Elemental
Starbuncle Mania
Version 10.5.2
Posted
Fixed crash with Starlight and Flywheels due to lighting engine
Discuss this update (0)Version 10.4.1
Posted
Fixed Flywheel settings causing Create to be invisible
Discuss this update (0)Version 10.3
Posted
Added new mods and completed preparations for server hosting
Discuss this update (0)Version 10.2
Posted
Temporaily removed Origins while I work on custom species
Discuss this update (0)Version 10.1.2
Posted
Changed upload and version so it properly loads 1.20.1
Discuss this update (0)Version 9.14.3
Posted
Remove time out mod because apparently it doesn't work
Discuss this update (0)Version 9.11
Posted
• Fairies no longer have lowered health in colder biomes.
• Penguins no longer burn in the Nether. In addition, they no longer gain Slowness in warmer biomes, but they do still gain Weakness. This trait cannot be negated with Fire Protection.
• Added the following mods: Angel-Ring, XPStorage, XPStorageTrinkets, Artifacts, Doodads, Capes, BetterMountHUD, WaveyCapes, Do-A-Barrel-Roll.
• The entire client will no longer close when you receive a crash, instead, you'll be booted back to the Title Screen.
• New dimension: Paradise Lost. Welcome to the Aether, gamers.
• Ender Dragon Eggs now respawn when the Ender Dragon is defeated after the first time.
• Removed the recipes and banned the following items: Ring of Sunshine, Gobber2 Dragon Flight Set.
Version 9.10.2
Posted
Fixed an error between ItemBlacklist and Stonecutting Tables
Discuss this update (0)Version 9.10.1
Posted
Made some fixes to the MusicTriggers mod, maybe music will be fixed?
Discuss this update (0)Version 9.10
Posted
• Added Kibe, a mod which adds numerous items (including color-code ender chests, ender tanks, experience tanks, elevators, slime slings, slime boots, etc.)
• Added Wizards, Runes, Spell Engine, and Spell Power, mods which add an in-depth magic system into Minecraft.
• Added Icarus, a mod which adds wings that grant creative flight into Minecraft.
Version 9.9
Posted
• Item banned the following rings from Gobber2: Ring of Farming, Ring of Repair, Ring of Luck, Ring of Mining.
• Disabled the recipe crafting of the above items.
• Added WorldEdit.
• Fixed the formatting of the Mithra and Demon Origins.
Version 9.8
Posted
• Added Powah, BetterF3, DarkPaitnings, Plushie, DynamicLights, Blur, Crawl, TinySkeletons, CreaturesFromTheSnow, GoFish, FallingLeaves, TakesAPillage, AEAdditions, AxolotlItemFix, StrawGolem, PresenceFootsteps
• Replaced JEI with REI to hopefully fix some recipe issues
Version 9.7
Posted
• New Origins: Atlantean, Automaton, Brownie, Candling, Demon, Dryad, Gnome, Mithra, Packrat, Penguin, Seraph
• New Mods: Croptopia-Chocolaterie, Emotecraft, MapFrontiers, MythicMetals-Decorations, VoidZ
• We now have emotes on the server. Be afraid.
Version 9.6
Posted
• Fixed Phantoms suffocating in blocks when they attempt to phase through.
• Removed Spirits and its various expansions due to a game-breaking crash involving JEI.
• Made performance improvements to the modpack for smoother booting.
• Fixing InventoryProfilesNext not being loaded properly.
• Added some performance enhancements to spawners so that they don't take up valuable server resources.
• Made some changes to attributes for armor and mobs so that they now render correctly.
• Changed some text for the various improvements made in a previous update for Origins so that they are more grammatically correct and aesthetic (such as capitalization fixes).
• Added Soul Shards Despawn.
Version 9.5
Posted
A bunch of server fixes including a game breaking End fix
Discuss this update (0)Version 9.4
Posted
Added:
• AdvancementPlaques
• BetterTridents
• ChatPatches
• ChunksFadeIn
• Companion
• CosmeticArmor
• Croptopia
• Debugify
• Droplight
• EnchantingInfuser
• Goodall
• Gravestones
• Handcrafted
• InventoryProfilesNext
• IronChests
• ItemBorders
• JourneyMap
• JourneyMapIntegrations
• JustEnoughProfessions
• Labels
• ModelFix
• ModernDynamics
• ModernIndustrialization
• NumeralPing
• PickUpNotifier
• Right-Click-Harvest
• Show-Me-Your-Skin
• ShowMeWhatYouGot
• TwilightForest
• VoidTotem
• XPObelisk
• XPObeliskAdditions
• You've-Goat-To-Be-Kidding-Me
• MoreCosmetics
Version 9.3
Posted
• Arachnae and Banshee are disabled (could not be fixed).
• New loading screen and main menu screen.
• New lore tips.
• New Origins: Kyuuketsuki, Oni, Yosei, Kappa, Satori, Crow Tengu, Wolf Tengu, Ghost, Celestial, Jiang Shi, Yuki-Onna, Haniwa, Moon Rabbit, Earth Rabbit, Hell Raven, Amanojaku, Kurayami, Tsukumogami, Undead, Witherborn
• Origin Classes Added! Archer, Beastmaster, Blacksmith, Cleric, Cook, Explorer, Farmer, Lumberjack, Merchant, Miner, Nitwit, Rancher, Rogue, Warrior, Guard, Engineer, Collector, Tanner, Scholar, Angler, Paladin, Apothecary, Druid, Herald, Archivist, Cutpurse
• Phantoms can now see other phased-out Phantoms.
• Avians now have a double jump and are slightly faster.
• Arachnids now have the same breaking speed while climbing as when on the ground.
• Arachnids craft cobwebs 1:1.
• Shulks now have slightly faster mining speed.
• Felines can now break natural stone blocks with 2 or more adjacent blocks, but at 98% mining speed reduction (as opposed to not al all).
• Felines can now toggle their night vision.
• Enderians now have a 5 second window after throwing a pearl where they are immune to souffocation damage.
• Merlings can now gain air from water cauldrons.
• All Hydrophobic traits now include water cauldrons.
• You no longer respawn with the Biomes book.
• Server Voice Chat is now operational.
• There are now extra keybinds for Origins.
Version 9.0.1
Posted
Removed some mods to make pack more stable, as well as introduced minor fixes for existing mods and changed up configs
Discuss this update (0)Version 8.4
Posted
• Changed waystone EXP (half cost, minimum is now 0 levels).
• Cold Brew Coffee for Bloodborne now drops from all mobs.
• Fixed Pixon spawn rates.
Version 8.2
Posted
• You can now pass the night on the server if at least 50% of the population is sleeping.
• Villages are no long auto-aggro on sight.
• You can now /sethome & /home. Cooldown is instant.
• Made it so that you can harm tamed wolves (so that you can continue Mahou Tsukai).
• Added the Lancer mod (which adds Rhongomyniad).
• Added the Iron Chests mod (more storage).
Version 7.7.2
Posted
Fixed recipe (again) ha ha ha ha ha HA HA HA HA HA HA HA HA HA HA HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAAAAAAAA
Discuss this update (0)Version 7.7.1
Posted
Added a new recipe for "Magic Yarn" since the old one is not working.
Discuss this update (0)Version 7.7
Posted
Added:
• Added an optional dependency for several mods, Mystical Mechanics, back in (v0.18).
• Added Malisis Doors & Malsis Core (v7.3.0 & v6.5.1).
• Added Slashblade, Thaumic Katana, & Tinker's Slashblade (vr33, v1.0.8, & v1.5.0).
Updates:
• Updated Tech Reborn from v2.27.0.1072 to v2.27.3.1084.
• Updated Reborn Core from v3.19.0.516 to v3.19.4.529.
• Updated Cyberware from v0.2.11.26 to v0.2.11.27.
Fixes:
• Added Alchemical Brass to the Ore Dictionary entry "ore:nuggetBrass".
• Added a restriction for picking up Industrial Upgrade machines to the CarryOn config.
• Fixed options being reset on modpack update.
Other Changes:
• Removed resource pack from the modpack to save space.
Version 7.6
Posted
Removed:
• Removed Lost Magic.
• Removed Enchant Control.
Addons:
• Added Industrial Upgrade v1.4.0.2 (IC2 Addon).
• Added QMD v0.13.4 (Nuclear Craft Addon).
• Added Tinker's Reforged v1.5.4 (TiC Addon).
• Added Mekanism Tools v9.8.3.389 (Mekanism Addon).
• Added Packaged Auto v1.0.5.17 (AE2 Addon).
• Added Packed Ex Crafting v1.0.2.3 (Extended Crafting Addon).
• Added Botania Tweaks v1.9.1 (Botania Addon).
Updates:
• Updated Nuclear Craft: Overhauled from v2o.1.0 to v2o.5.3.
• Updated Tinker's Construct from v2.13.0.171 to v2.13.0.183.
• Updated Industrial Craft 2 from v2.8.188 to v2.8.221.
Fixes:
• Added a recipe for the Lightning Craft guidebook.
• Added Advance Machines Patch v1.0 (to fix fatal error with IC2).
Version 7.5
Posted
Removed:
• Removed Random PSIdeas.
Addons:
• Added the following addons for Electroblob's Wizardry: Ancient Spellcraft v1.1.13, Extra Spells v1.2.0, Zettai Magic v1.4.2.
• Added Forbidden Arcanus.
• Added Lost Magic.
• Added Enchanting With Thaumcraft.
• Added Crimson Warfare.
• Added Crimson Revelations.
Updates:
• Updated Thaumic Additions to v12.6.7 (was v22r).
• Updated Thaumic Augmention to v2.0.13 (was v1.1.13).
• Updated Lightning Craft to v2.9.7_1 (was v2.9.6).
• Updated Thaumic Gadgets to v0.1.6 (was v0.1.5.1).
• Updated Thaumic Bases to v3.3.5 (was v3.3.35).
Config Changes:
• Disabled turrets dropping mob loot in Open Modular Turrets.
• You fool, you've underestimated my true power. (Added a mod which increases the inherent size of enchantments as registered in an enchantment table and anvil, allowing for anvils to apply enchantments above their maximum limit.)
Other changes...
• Updated some library files.
• Fixed an issue with ICBM where missiles would stop in midair and appeared to lag in place.
Version 7.4.2
Posted
Whoops, I didn't call import at the top of the script. This should fix that.
Discuss this update (0)Version 7.4.1
Posted
Nerfed those wild rats and put them back in their place.
Discuss this update (0)Version 7.4
Posted
Goodbye Abyssal Craft *viking salute*
Also added Food Tweaker and fixed some anvil bugs
Version 7.3
Posted
• Added Mystical Agriculture & Mystical Agradditions (v 1.7.5 & 1.3.2). Both mods have been configured to be less effective early game and require more investment (no seed duplication chance, also removed the gear module and the ultimate furnace).
• Added Rats (v 3.2.14) (and furthermore Ratlantis).
• Added Cooking For Blockheads (v 6.5.0).
• Added Champions (v 1.0.11.10).
• Removed Infernal Mobs (Champions is better).
• Updated Immersive Technology from v 1.3.10 to 1.8.94.
• Added Spiders 2.0 (v 1.0.3).
• Added Rough Mobs Revamped. Several tweaks have been made to be less annoying for players (no invisible creepers, fuck that).
• Removed Item Physics (the mod that caused items to be dropped as a 3D sprite and required them to be picked up) due to various mod conflicts with Lightning Craft & Embers.
Version 7.2
Posted
• Added Industrial Foregoing (v 237).
• Added Crossroads (v 1.12.2).
• Added Essentials (v 1.2.1).
• Added Aetherium Ashen Armor (v 1.2.1).
• Updated Soot from v 1.6 to v 1.10.
• Updated Embers Rekindled from v 1.13 to v 1.18.
• Updated Unidict from v 2.5.8 to v 3.0.8.
• Added Embers Construct (v 1.3.2).
• Downgraded Psi from v 1.78.2 to 1.64 in order to fix desync issues with Spongeforge.
• Created a script which should fix compatibility issues between Ember versions higher than 1.5 and Aetherworks by patching fluid acceptance.
• Created a script which allows for plates in Embers to be recognized by Unidict, and also patched Astral Sorcery's grindstone conflict with mod integration.
Version 7.1.2
Posted
Changed miscellaneous things for modpack compatibility.
Discuss this update (0)Version 7.1.1
Posted
Reverted Bewitchment back to older version due to Spongeforge conflicts.
Discuss this update (0)Version 6.1
Posted
Updated notifications and added the server IP to the main menu.
Discuss this update (0)Version 6.0
Posted
New modpack, new version! Here are the list of mods in this revamped 1.16.5 version (previously called Traveler's Atlas)!
https://pastebin.com/YsEddfQ2
Version 4.19
Posted
• Removed the following mods: Mowzie's Mobs, Twilight Forest.
Discuss this update (0)Version 4.18
Posted
• Added the following mods:
Avaritia: Holy fuck wait what are you talking about send us back please.
Avaritia's Complement: Some changes to Avaritia and new items.
Refined Avaritia: Compatibility mod with Refined Storage.
Extended Crafting: Adds a lot of new crafting automations and multi-block structures.
Avaritia IO: Compatibility mod for Ender IO.
Soot: Addon for Embers.
BetterFPS: See title.
Vanilla Fix: Same as above.
Spice of Life: Since infinite food generators are becoming easier to make, I decided we should spice things up.
Bewitchment: Spiritual successor to Witchery.
Twilight Forest: Oh fuck you're serious aren't you.
Lightning Craft: Harvest LF with the power of electricity!
More Avaritia: Adds more Avaritia.
NotEnoughIDs: Extends ID range.
• Removed the following mods: Mystical Wildlife.
Version 4.16
Posted
• Removed Emoticons.
• Removed Overloaded Armor Bar.
• Removed Instant Unify.
Version 4.15
Posted
• Added the following mods:
Better Records: Allows you to play your own custom music in a new block.
Extreme Reactors: 1.12 port of the 1.7 Big Reactors mod!
ReWIRED: Addon for Cyberware.
More Plates: Adds plates, gears, etc for several mods.
Overloaded Armor Bar: Showcases armor above the max (20) just like Tinkers does with health.
Audio Death: Plays a sound you may recognize when you die.
Additional Resources: API file for me to add resources into the game.
Emoticons: Dance and dab on your friends and enemies.
Corail's Tombstones: Watch this video (it's honestly faster).
MrCrayFish's Guns: Since we're removing Item Physics, we can finally add this!
Attribute Fix: Fixes some mods having cap mob health and damage on tools. This fixes a lot of mods, such as Tinker's weapons not doing the damage they list on their descriptions.
Login Shield: While you're "Logging in...", you can't take damage.
Unloader: Unloads inactive dimensions from memory to save RAM.
Bountiful: Adds bounty boards to villages with requests.
Instant Unify: Unifies ores of the same name.
Gotta Go Fast: Removes "Moved too fast" errors from rubberbanding you backwards, say, when you're using a jetpack.
• Removed Item Physics to fix Mo Creatures taming mechanics.
• Fixed issue with dragon eggs not hatching.
Version 4.14
Posted
• Fixed a dumb issue with Mo Creatures which was for some reason preventing it from working properly.
• Added the following mods:
Security Craft: Adds retina scanners, unbreakable doors, vaults, etc.
Secret Rooms: Adds secret blocks you can use to disguise your base.
Version 4.13
Posted
• Added the following mods:
NoMoreRecipeConflict: Swap between several recipes if two items have the same crafting!
ProgressiveBosses: Bosses get harder as you kill them. Do note though, this only affects the player fighting them. New players will not be hindered.
RoughMobs2: Made the game a little harder...eksde.
MoCreatures: Lots more animals!
Mystical Wildlife: Lots more fantasy animals!
FriendlyFire: Tamed mobs won't be damaged by you unless you shift hit them.
Cyberware: Cyborgs? You bet. Ascend past the human physiological limit!
Totem Expansion: Expands upon the base Minecraft totem (Totem of Undying) and adds new Totems!
Thaumic Additions: More magic! Lots more magic, actually. A lot.
• Removed Chicken Chunks. Hopefully you all switched to new chunk loaders like I told you!
• Added a global death counter.
Version 4.12
Posted
• Added the following mods:
NuclearCraft Overhauled: Adds nuclear reactors to Minecraft. Accidentally removed this one somehow!
Bonsai Trees: Make small table-sized trees for use in decoration.
Botanic Bonsai: Addon for Bonsai Trees; adds special Botany bonsais that give special effects and generate mana!
Yoyos: Adds a new weapon type, the Yoyo. Can be used in Tinkers.
OCXNetDriver: Addon which adds compatability for OpenComputers and XNet in the form of drivers.
MoarTinkers: Adds a whole lot of cross-mod compatibility and new ores to Tinkers.
IndustrialWires: Addon for IC2 and Immersive Engineering which adds wires.
Tinker IO: Addon for TInkers involving the smeltry.
CompatDrawers: Addon for Storage Drawers which adds cross-mod compatibility.
RebornStorage: Addon for Refined Storage which adds a multiblock storage structure!
YNot: Addon for XNet which adds a whole lot of cross-mod compatibility.
• Removed Trumpet Skeletons since it was causing items to be deleted. Sorry y'all!
Version 4.10
Posted
Fixed config issues not allowing players to join server.
Discuss this update (0)Version 4.8
Posted
• New large mods added: EnderIO, Genetics Reborn
• New addon mods added: Unlimited Chisel Works, Botaunomy, Extra Botany, Immersive Cables, Modular Powersuits
• New small mods added: Storage Drawers, Factions
Version 4.7
Posted
• Added the following mods: Lost Souls (Lost Cities Addon).
• Removed the following mods: Hardcore Darkness.
• Removed superfluous mods from the client side.
• Fixed a crash with Baubles.
• Adjusted balance.
• Removed Aspect JEI Addon. Hopefully this fixes JEI Crafting?
• Changed crafting recipe of "Empty Potion Ring".
Version 4.5
Posted
• Added the following tech mods: Refined Storage, Open Computers, RFTools Power, Flux Networks, Immersive Petroleum, Advanced Generators, Immersive Tech, Open Modular Turrets, Open Modular Passive Defense, Practical Logistics 2, Modular Forcefield System, Advanced Machines, Gravitation Suite, TATW
• Added the following magic mods: Thaumic Inventory Scanning, Thaumic Tinkerer, Thaumic Computers, Thaumic Dynamic Trees, Thaumic Bases, Engineered Golems, Thaumic Augmentation, Animus, Blood Tinkerer
• Added the following general mods: Tinker's Complement, Plus TiC, Construct's Armory, Hardcore Darkness, Technomancy
• Removed Flan's Modern Weaponry.
• Nerfed the crafting recipe for the death scroll.
• Updated Tinkers to latest version.
• Added some API and library files.
• Changed title theme.
Version 4.3
Posted
• Added the following mods: Embersified, Apotheosis, Extra Alchemy, Max Potion ID Extender, IE Cloche Compat, Agricraft, Ender Storage, Mystcraft, Lost Cities, HWYLA, Thaumic Wonders, Thaumic Gadgets.
• Added some library files.
• Fixed nicknames?
Version 4.2
Posted
• Added the following mods: Mekanism Generators, Chicken Chunks.
• Added following content packs for Flan's: Nerf Guns, Modern Warfare.
Version 4.1
Posted
• Added the following mods: MrCrayFish's Furniture Mod.
• Fixed the following content packs: Simple Parts, Mecha Parts, Titan Mecha Pack.
• Fixed glitch causing gravestones to spawn.
• Removed Factions due to compatibility issues.
• Fixed a few recipes.
Version 3.4
Posted
• Added the following mods: Iron Chest, Flan's Mod, Nuclear Craft.
• Added the following Flan Content Packs: Mech Parts, Titans.
• Removed some tedious API files.
• Removed spam filter in all chat channels.
• Fixed recipes? (Probably not...)
• Party plugin should be working now.
• Added following libraries: RedstoneFlux, CoFHCore, CylcopsCore, Common Capabilities.
• Fixed AE2 DIM registry to be an unused ID. AE2 Storage is now located under DIM 69 (giggity).
Version 3.3
Posted
• Added the following mods: Flan's Modern Warfare, Custom NPCs, Open Blocks, Chisel, Apple Skin, Blood Arsenal, Tinker's Construct, Tinker's Tool Leveling.
• Removed mod that was causing issues: MrCrayfish's Gun Mod.
• Added some libraries and removed some libraries.
• Made OOC chat global.
• Fixed recipes (again).
• Removed Towny, added Factions.
Version 3.2
Posted
• Added the following mods: McCrayfish's Gun Mod, Magnetic Craft, Immersive Engineering, Thaumic Energistics, Embers Rekindled, Thaumic Periphery.
• Fixed chat issues. Ranged chat is now working as intended.
• Disabled "/town spawn" command.
• Fixed broken recipes.
• Added miscellaneous API files.
Version 3.1
Posted
• Added the following mods: Applied Energistics 2, Botania, Mekanism, Blood Magic, Thaumcraft, Botanic Addons, Natural Pledge, Pam's Harvestcraft.
• Added some APIs to assist in mod development.
• Reworked chat system. OOC channel will now be global. Removed Amy Chat.
• Added Item Tagging. @ITEM or %item% will put your item in chat.
• Adding trading system. /trade to send a trade request.
• Added inventory restore system in case of BS.
• Started early implementation of patron system. Don't expect many updates on this for a while.
• Made default sound setting for Footsteps to be 30%.
Version 2.0
Posted
Complete modpack overhaul. New server and server host. No more TPS lag.
Discuss this update (0)Version 1.2
Posted
Quick refresh and bug-fixes. This is the second issue of 1.2, consider this the new starting point.
Discuss this update (0)Version 1.1
Posted
I deleted all the past versions, so this is now the starting point.
Discuss this update (0)