SFT Pixelmon updated to version 3.4.0a
New stuff with Version 3.4.0:
Abilities
* Added Overcoat
* Added Magic Guard
* Added Wonder Skin
* Added Trace
* Added Super Luck
* Added Steadfast
* Added Weak Armour
* Added Water Veil
* Added Iron Fist
* Added Reckless
* Added Rock Head
* Added Competitive
* Added Defiant
* Added Contrary
* Added Simple
* Added Unaware
* Added Forewarn
* Added Frisk
Moves:
* Added Chip Away
* Added Psyshock
* Added Psystrike
* Added Frost Breath
* Added Fury Cutter
* Added Storm Throw
* Added Taunt
* Added Present
* Added Wring Out
Miscellaneous:
* Added real time capability for servers (single player works too), extends day cycle to 24 hours - * Affects spawns (change in the Pixelmon config)
* Added Shiny Shuckle's texture
* Added Status Markers
Tweaks:
* Held item is consumed upon evolution
* Check added for the correct time of day to evolve
* Fixed increased critical ratios
* Removed duplicate variables in AttackModifierBase, already inherited from EffectBase
* Critical hits now ignore positive defence boosts and negative attack modifier
* Allowed EV berries to raise happiness when EV is 0.
* Intimidate now uses allowsStatChange
* Clear Smog now does damage
* Haze now affects everyone in double battles.
* Clear Smog only affects the target.
* Corrected the number of obtainable gems in the config
* Missing doesn't trigger contact abilities
* Temple blocks now connect to glass panes
* Make mod stairs connect to glass (roof layouts etc)
* Make ItemBlock trigger protection events (Worldguard compatability)
Big thanks to the Pixelmon devs for their hard work!
Abilities
* Added Overcoat
* Added Magic Guard
* Added Wonder Skin
* Added Trace
* Added Super Luck
* Added Steadfast
* Added Weak Armour
* Added Water Veil
* Added Iron Fist
* Added Reckless
* Added Rock Head
* Added Competitive
* Added Defiant
* Added Contrary
* Added Simple
* Added Unaware
* Added Forewarn
* Added Frisk
Moves:
* Added Chip Away
* Added Psyshock
* Added Psystrike
* Added Frost Breath
* Added Fury Cutter
* Added Storm Throw
* Added Taunt
* Added Present
* Added Wring Out
Miscellaneous:
* Added real time capability for servers (single player works too), extends day cycle to 24 hours - * Affects spawns (change in the Pixelmon config)
* Added Shiny Shuckle's texture
* Added Status Markers
Tweaks:
* Held item is consumed upon evolution
* Check added for the correct time of day to evolve
* Fixed increased critical ratios
* Removed duplicate variables in AttackModifierBase, already inherited from EffectBase
* Critical hits now ignore positive defence boosts and negative attack modifier
* Allowed EV berries to raise happiness when EV is 0.
* Intimidate now uses allowsStatChange
* Clear Smog now does damage
* Haze now affects everyone in double battles.
* Clear Smog only affects the target.
* Corrected the number of obtainable gems in the config
* Missing doesn't trigger contact abilities
* Temple blocks now connect to glass panes
* Make mod stairs connect to glass (roof layouts etc)
* Make ItemBlock trigger protection events (Worldguard compatability)
Big thanks to the Pixelmon devs for their hard work!
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