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this modpack wont work for me either i try to go on and when i hit the play button it insta crashes plz help ;-;
Update java, add more ram.
noooooo it wont work when i try to update please fix because this is my favorite modpack :-:
Update java, add more ram.
the hud mod don't work right for me
update did not work for me it still does the exact same thing :[
Update java, add more ram.
The server still won't connect for me.
Try now.
if you remove ivtoolkit it works
if you remove ivtoolkit it works
Really? how did you find out?
Leolele99 do you think you can add this mod? http://spacechase0.com/mods/minecraft/survival-wings/ AND this is the spacecore you need to run it: http://spacechase0.com/mods/minecraft/spacecore/ ?????????
tryed it on and it work with the modpack
when i remove ivtoolkit forge mod loader request for it. when i do have it comes up with this in console [B#301] [20:57:27] [Client thread/ERROR]: ########## GL ERROR ##########
[B#301] [20:57:27] [Client thread/ERROR]: @ Post startup
[B#301] [20:57:27] [Client thread/ERROR]: 1281: Invalid value
[B#301] [20:57:27] [Client thread/ERROR] [LaunchWrapper]: Unable to launch
[B#301] java.lang.reflect.InvocationTargetException
[B#301] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_40]
[B#301] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_40]
[B#301] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_40]
[B#301] at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_40]
[B#301] at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.11.jar:?]
[B#301] at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.11.jar:?]
[B#301] Caused by: java.lang.NullPointerException
[B#301] at net.minecraft.crash.CrashReportCategory.func_85069_a(CrashReportCategory.java:145) ~[k.class:?]
[B#301] at net.minecraft.crash.CrashReport.func_85057_a(CrashReport.java:333) ~[b.class:?]
[B#301] at net.minecraft.crash.CrashReport.func_85058_a(CrashReport.java:303) ~[b.class:?]
[B#301] at net.minecraft.client.Minecraft.func_99999_d(Unknown Source) ~[bao.class:?]
[B#301] at net.minecraft.client.main.Main.main(SourceFile:148) ~[Main.class:?]
[B#301] ... 6 more
The Anvil Stopped spinning, and it dosent load can you please fix that.I have a Mac.And Every time I want to quit it it dosent .Please Fix Or Help
where does it stop loading
Same problem with me. It stops loading at 1/7, Loading - Constructing Mods. Also at 32/76 Construction - Forge Multipart
The anvil stopped spinning but still doesn't load.
Where does it stop?
i think you should take the mod [1.7.2] Sword Art Online HUD v1.3 out and try this one http://www.planetminecraft.com/mod/172-forge-sword-art-online-hud/ its the same but in 1.7.10
Its the same
when I try to play the screen loads up then disappears I'm on mac with latest version of java
also I only watched sao a few months ago but loved it even though it was short can't wait for this bug to be fixed
Last login: Sat May 9 20:52:33 on ttys000
Hein-de-Klerks-iMac:~ heindeklerk$ /System/Library/Frameworks/JavaVM.framework/Versions/A/Commands/java ; exit;
Usage: java [-options] class [args...]
(to execute a class)
or java [-options] -jar jarfile [args...]
(to execute a jar file)
where options include:
-d32 use a 32-bit data model if available
-d64 use a 64-bit data model if available (implies -server, only for x86_64)
-client to select the "client" VM
-server to select the "server" VM
-jvm is a synonym for the "client" VM [deprecated]
-hotspot is a synonym for the "client" VM [deprecated]
The default VM is client.
-cp
-classpath
A : separated list of directories, JAR archives,
and ZIP archives to search for class files.
-D=
set a system property
-verbose[:class|gc|jni]
enable verbose output
-version print product version and exit
-version:
require the specified version to run
-showversion print product version and continue
-jre-restrict-search | -jre-no-restrict-search
include/exclude user private JREs in the version search
-? -help print this help message
-X print help on non-standard options
-ea[:...|:]
-enableassertions[:...|:]
enable assertions
-da[:...|:]
-disableassertions[:...|:]
disable assertions
-esa | -enablesystemassertions
enable system assertions
-dsa | -disablesystemassertions
disable system assertions
-agentlib:[=]
load native agent library , e.g. -agentlib:hprof
see also, -agentlib:jdwp=help and -agentlib:hprof=help
-agentpath:[=]
load native agent library by full pathname
-javaagent:[=]
load Java programming language agent, see java.lang.instrument
-splash:
show splash screen with specified image
logout
[Process completed]
Im not really familiar with macs but actually It seems you minecraft starts properly but then decides to close itself
Is there any way I can fix it?
I have same problem
Had no problems with getting the new 1.6.0 update to load. Is it possible to get a new server download update to try the new mods on my local server?
Hey owner do you think latter on you can make the modpack both ALO and SAO sin there is already weapons from ALO in this modpack?
Yeah I thought about that
so what is the best way to set your settings and keys for this mod?
Whenever I try to play, the inventory turn on it self and it doesn't want to close, but when somehow i close it after few seconds it opens again. I tried reinstalling and instaling new version of java.
What kind of problems? Only those multipart problem freezes or more?
The only problem I have is getting into the modpack and I kept restarting it deleting it reinstalling it I don't know what else to do! I will tell you exactly where it freezes
Loading - Construction Mods 1/7
Construction - Minecraft Multipart Plugin 32/76 or 33/76
carshing
carshing
carshing
carshing
carshing
carshing
The multipart
There are lots of problems to the update 1.6.0 please fix this!.
The Modpack wont load It keeps freezing or something at Loading - Constructing Mods and Construction - Forge Multipart please fix this!
The modpack won't load
I am not sure but the block, just the block need to look a little more real