Changelogs
Version v2.25ra
Posted
Just a simple IP Update for ApertureGaming and added an additional ip from Apocalyptic Gaming.
Discuss this update (0)Version 2.25r
Posted
IP Change to the Official Aperture Tekxit-2 Server.
v2.25r (R Stands For Rawr Update)
There will be another update later. This is just for the sake of updating the IP.
Version 2.24
Posted
General updates and 2.22/2.23 internal redo.
Added:
- Added BetterLoadingScreen. (mods > BetterLoadingScreen-1.3.10.jar) (config > BetterLoadingScreen) (Client only)
^ Excluded ResourceLoader and integrated Tekxit logo into BetterLoadingScreen itself.
^ Introduced source logo for higher quality and correct proportions.
- Added It's The Little Things. (mods > itlt-1.7.10-0.0.8.jar) (config > itlt.cfg) (Client only)
- Added BarrierBlock. (mods > BarrierBlock-1.7.10-0.3.jar)
Updated:
- Armourers Workshop (0.48.2 > 0.48.3)
- Better Storage (0.13.1.127 > 0.13.1.128)
Configured:
- Server list changed / updated. (servers.dat)
Deleted:
- Nothing
Version 2.23
Posted
- Added BarrierBlock mod. (This is a mod to help us a lot on the server like for example to prevent players in specific areas etc)
NOTE: Official server is releasing very soon and we are planning to update all the mods that need to be updated. Thanks!
Version 2.22
Posted
- Added something to replace the "Minecraft 1.7.10" title and the icon with the packs name and own icon.
- Added a sweet new loading screen to the pack.
Note: These additions are for client side users which means you don't need to update anything on the servers side.
Version 2.21
Posted
Mod and QoL updates.
-Added RawrMaoster server to list.
-Merged vecmath methods into ProjectE.
-Disabled Endercore fireworks.
-Disabled TreeCapitator for trees with more than 120 logs.
-Updated AE2.
-Updated Armourers Workshop.
-Updated MineTweaker 3.
-Updated Natura.
Server Owners Update Instructions:
[
Remove old Appliedenergistics2 jar
Remove old Armours Workshop jar
Remove old MineTweaker 3 jar
Remove old Natura jar
Remove old ProjectE jar
Remove VecMathInjection jar
] [
Add updated Appliedenergistics2 jar
Add updated Armours Workshop jar
Add updated MineTweaker 3 jar
Add updated Natura jar
Add updated ProjectE jar
] [
Edit Treecapitator.cfg > I:maxNumberOfBlocksInTree=120
Edit Endercore > endercore.cfg > B:betterAchievements=false
]
Version 2.20
Posted
Bug fixes, and maybe more bugs added? Who knows.
-Added MineTweaker 3.
-Fixed Shadows / Black spots visible lighting bug. (Solved by removing gilded games remnants.)
-Fixed crafting of MT core.
-Updated Armourers Workshop.
-Updated Galacticraft
Version 2.19
Posted
As requested.
-Removed Aether II due to stability issues and bloat.
-Removed Railcraft due to ??? request I guess.
-Added EnderIO.
-Added Armourers Workshop. (Cosmetic mod.)
-Fixed trees chopping down too fast with Treecapitator, bug was caused by Aether II.
Version 2.18
Posted
Community update official polish. (Built from 1.16 fresh files to 2.17 to ensure stability, expect another version within the month if anything goes wrong)
-Removed MyTown2 due to SQL file creation causing crashes on the majority of PCs. :[
-Removed FastCraft due to occasional crashes relating to it.
-Added DefaultKeys mod, your keybinds will no longer get reset every update. (hopefully =D)
-Added Waila to identify where a block/entity comes from mod wise. (Please notify of any crashes pointing to this.)
-Added all mods from community update 2.17 excluding Mekanism.
-Updated BuildCraft.
-Fixed bubbles covering food bar. Disabled suffocation ability.
-Modified config for Galacticraft to disable spammy update check errors.
-Modified config for Draconic Evolution to disable version check due to it being incorrect.
-Modified config for Damage Indicator to disable version check due to it always saying unable to check for updates.
-Modified config for iguanaTinkerTweaks config to allow stone to mine iron ect ect.
-Modified config for Thaumcraft to disable taint spread.
~Community update inclusions.~
-Added Enderstorage
-Added Draconic Evolution
-Added iguanaTinkerTweaks (Tinkers Leveling)
-Added Witchery
-Added Botania
-Added Thaumcraft
-Added Pam's HarvestCraft
Version 2.17a
Posted
Hotfix
-Fixed issue with modpack not extracting properly.
Version 2.17
Posted
The Magical Update ooOoooO
-Added Enderstorage
-Added Draconic Evolution
-Added iguanaTinkerTweaks (Tinkers Leveling
-Added Witchery
-Added Botania
-Added Thaumcraft
For Server Owners
-Transfer the TinkersTweaks Config from the Client Files to the Server (This is needed in order to use normal tools)
-For Draconic Evolution Reset the End/Regenerate the End Island
-Install ClearLagg (Reason Some Thaumcraft items dont Despawn Due to a Glitch)
Version 2.16
Posted
Balancing update and new additions!
-Nerfed Katar aura to 5.
-Added Hardcore Ender Expansion.
-Added Advanced Solar Panels.
-Added Aether 2.
It is recommended server admins remove the projecte mod for balance.
Version 2.15
Posted
A semi-important update update.
-Updated Bibliocraft.
-Updated Buildcraft.
-Updated Galacticraft.
-Updated IC2.
-Updated MyTown2.
-Updated server ip.
-Unlocked quantum gear.
-Added -server argument in server bat.
-Looked at Ender IO for a few seconds.
Version 2.14
Posted
and another bug fix update.
-Fixed a dupe glitch.
-Fixed bibliocraft sign protections.
-Fixed last millinium and deep dark (probably other bugs too.)
-Updated buildcraft.
-Updated server ip.
Version 2.13
Posted
Small bugfix update.
-ReAdded title screen logo and splashes. (will remove if requested by Mojang)
-Fixed MyTown2 and Carpenters compat.
-Nerfed Katar damage from 1000 (what..) to 25 for pressing c.
-Disabled most battletower gen in twilight forest.
-Updated ip for Tekxit 2 server.
Version 2.12
Posted
Crash hotfix.
-Added java library to fix crashes with objects like Archangels Smite.
Version 2.11
Posted
Configuration hotfix.
-Matched client and server configs.
Version 2.1
Posted
Yet another rebuild from ground up to make sure all mods are updated.
-Updated every single mod one by one.
-Updated forge to 1558 for client and server.
-Added MyTown2 which replaces factions/towny/ect to server files, type /town to use. :)
-Replaced ReiMinimap with JourneyMap
Version 2.0
Posted
Another rebuild update with nether ores added and bug fixes.
-Redownloaded all mods for newest versions.
-Added nether ores.
-Attempted fix for some tinkers construct item crashes.
-Attempted fix for chocolateQuest EntityHumanPigZombie crash.
Let me know if the fixes worked.
Version 1.9
Posted
Another bugfix update the last one for a while.
-Added OpenBlocks.
-Added loose optifine config for when people install optifine.
-Updated Railcraft.
-Updated Bibliocraft.
-Updated CodeChickenCore.
-Updated ExtraTiC.
-Updated NEI.
-Fixed crash when entering the end.
-Fixed a duplication bug.
-Fixed a bug which prevent skins from sometimes not loading.
-Disabled main menu entity rendering for compatibility and crash prevention.
Version 1.8
Posted
The AE2 and bugfix update.
-Added Applied Energistics 2 (ore only spawns in new chunks at layers 17-69, sorry!)
-Added BetterFps
-Disabled Sacred rubber sapplings in loot chests.
-Disabled overworld normal cloud generation. (It was blocking meteors, seriously?)
-Disabled overworld dark cloud generation. (It was shocking people to death, no seriously.)
-Removed optifine which is not allowed in modpacks. (Whoops! o.o)
-Created a table of contents for the help section on Tekxit 2 page.
Version 1.7
Posted
The equivalent exchange. Ha, get it?
-Swapped EquivalentExchangeReborn with ProjectE
-Updated ChocolateQuest to fix some bugs and crashes
Version 1.6
Posted
Another rebuild update, to make sure all mods are updated.
-Rebuilt modpack from ground up. (Other than the configs.)
-Upgraded optifine version to D4. (Better compatibility with latest forge.)
-Fixed a bug where doing /help would crash the game. (HelpFixer added.)
-Fixed "Galacticraft update failed!" for server.
-Performance improvements
Version 1.5
Posted
This update updates forge and 15 mods and stuff.
-Removed the spooky purple intro screen. -_-
-Updated forge.
-Updated Better Storage.
-Updated Bibliocraft.
-Updated Buildcraft.
-Updated Buildcraft compat.
-Updated Chisel.
-Updated Code Chicken Core.
-Updated Cofh
-Updated Forge Multipart.
-Updated Immibis Core.
-Updated Industrial Craft 2.
-Updated Minefactory Reloaded
-Updated NEI addons.
-Updated NEI.
-Updated Thermal Expansion
-Updated Thermal Foundation
Version 1.4
Posted
Bug fixes
-Increased IC2 EU generation from all machines 2 times. (Ex: 1EU to 2EU)
-Fixed TE ore gen, literally 1 character off.
-Server config fixes
Version 1.3
Posted
Bug fixes update
-Edit cofh to spawn all vanilla ores at all heights.
-Readded Treecapitator, 7zip left it out last update WHOOPS!
Version 1.2
Posted
The rebuild update, to make sure all mods are updated.
-Rebuilt modpack from ground up. (Other than the configs.)
-Added a few addons for BC and NEI
-Downgraded optifine version to standard.
-Adjusted optifine settings.
Version 1.1
Posted
The new mods and configurations update. :P
-Added ArmorStatusHUD
-Added StatusEffectHUD
-Added Back Tools
-Added Wild Caves 3
-Added Equivalent Exchange Reborn
-Edited NEI config to show tooltips.
-Edited configs to change how ore spawns. (Eliminates duplicate ores.)
Version 1.0
Posted
The customization and configuration update.
-Edited 5 configs to make only one of each type of ore to spawn, which means no more duplicate ore spawns. (If you get redundant ore from Basalt, Limestone, or Marble use the Unifier machine.)
-Added custom splashes.txt
-Added custom Mojang logo because I love Mojang.
-Added custom main menu logo
-Added custom main menu panorama
Version 0.91
Posted
This update updates 11 mods, removes 3, and edits a config.
-Removed iChun Util
-Removed Cosmetic armor
-Removed Minetweaker 3
-Edited railcraft config and changed residual.heat=true to false, this was causing major issues with fire and other mods.
-Updated Artifice
-Updated Bibliocraft
-Updated Buildcraft
-Updated Galacticraft core
-Updated Galacticraft planets
-Updated Industrialcraft
-Updated Infernal mobs
-Updated Micdoodle core
-Updated NEI
-Updated Railcraft
-Updated Ruins spawner
Version 0.81
Posted
Because bloat mods for modpack admin use only and config edits to help performance.
-Removed Mod Update Checker
-Removed Java 7 Checker
-Removed unused mapwriter file.. Why was it still there?
-Edited Minimap config in favor of performance.
-Edited Optifine config in favor of performance near trees.
Version 0.7
Posted
Because more weapons and the start of balancing.
-Added Balkon's Weapon Mod
-Disabled Quantum armor for balance.
Version 0.5
Posted
This is a re-upload of 0.4, because Technic had a heart attack trying to process a new download link.
Discuss this update (0)Version 0.4
Posted
Server created, because why not.
-Removed AnimationAPI, because theres no use of having it.
-Disabled FastRender, because it causes visual artifacts with some mobs and blocks.
-Disabled animated splash screen, because it causes horrible freezes and that sucks.
Version 0.3
Posted
Tekkit portion finished. (May add more mods later on.)
-Added mods for Tekkit
-Added fastcraft
-Removed useless mods
Version 0.2b
Posted
Hexxit portion finished.
-Fixed some performance issues
-Added items to battletowers and betterdungeons
-Updated many mods
-Fixed some bugs
Version 0.1b
Posted
Hexxit portion.
-Fixed enchantment ID conflict
-Fixed key shortcuts
-Adjusted optifine settings