Tekxit 3 [Official] updated to version 0.5
0.5
QoL and usability update second test session.
-Added NoMoreRecipeConflict to solve all recipe conflicts, allows switching between recipes.
-Added Xaero's World Map, I shouldn't have to explain what this is :c but I did waste words typing this.. so idk..
-Disabled InfernalMobs AntiMobFarm feature, webber boost, and choke boost.
0.4
QoL and usability update.
-Removed ZAWA temporarily.
-Added FoamFix to reduce RAM usage.
-Added ToroHealth for damage indicators.
-Added Durability Show for armor status.
-Added RSWires for cool wirey stuffs like project red.
-Added Basic Nether Ores.
-Disabled ore clusters from DungeonTactics.
-Disabled CFM welcome message.
-Replaced spawncommands with QuickHomes.
-Changed max tick time to -1 to fix a crash with FoamFix.
-Changed COFH to allow vanilla ore spawn at all heights.
-Changed Galacticraft, Xaero's Minimap, Hwyla, and ToroHealth GUI settings to prevent overlap. (Durability will be hidden under oxygen indicator in space, this is intentional to avoid conflict with the chat GUI.)
0.3
Changes after short server testing sequences.
-Removed some missed client side mods. (CTM,DefaultOptions, Xaero's)
-Removed Treecapitator and replaced it with a better treecapitator port, which works on servers.
-Removed ArmorStatusHUD and StatusEffectHUD because of the above change.
0.2
Changes after initial worldgen testing.
-Readied Server Files, kinda.
-Rolled back ZAWA to earlier version for server compatibility.
-Rolled back Crayfish Furniture Mod to earlier version for server compatibility.
0.1
Initial build.
-Added mods and libraries.
-Added configs.
-Setup default keys and options.
-Fixed RecurrentComplex bug with custom trees not having leaves.
-Some other things I forgot to mark down but thats okay it works now, whatever it was.
QoL and usability update second test session.
-Added NoMoreRecipeConflict to solve all recipe conflicts, allows switching between recipes.
-Added Xaero's World Map, I shouldn't have to explain what this is :c but I did waste words typing this.. so idk..
-Disabled InfernalMobs AntiMobFarm feature, webber boost, and choke boost.
0.4
QoL and usability update.
-Removed ZAWA temporarily.
-Added FoamFix to reduce RAM usage.
-Added ToroHealth for damage indicators.
-Added Durability Show for armor status.
-Added RSWires for cool wirey stuffs like project red.
-Added Basic Nether Ores.
-Disabled ore clusters from DungeonTactics.
-Disabled CFM welcome message.
-Replaced spawncommands with QuickHomes.
-Changed max tick time to -1 to fix a crash with FoamFix.
-Changed COFH to allow vanilla ore spawn at all heights.
-Changed Galacticraft, Xaero's Minimap, Hwyla, and ToroHealth GUI settings to prevent overlap. (Durability will be hidden under oxygen indicator in space, this is intentional to avoid conflict with the chat GUI.)
0.3
Changes after short server testing sequences.
-Removed some missed client side mods. (CTM,DefaultOptions, Xaero's)
-Removed Treecapitator and replaced it with a better treecapitator port, which works on servers.
-Removed ArmorStatusHUD and StatusEffectHUD because of the above change.
0.2
Changes after initial worldgen testing.
-Readied Server Files, kinda.
-Rolled back ZAWA to earlier version for server compatibility.
-Rolled back Crayfish Furniture Mod to earlier version for server compatibility.
0.1
Initial build.
-Added mods and libraries.
-Added configs.
-Setup default keys and options.
-Fixed RecurrentComplex bug with custom trees not having leaves.
-Some other things I forgot to mark down but thats okay it works now, whatever it was.
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