Tekxit 3.14 Pi (Official) updated to version 0.6.0
Closed Beta changelog, I will only list things I find to be worthy.
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Mod Additions:
- Too Many Efficiency Losses for control over ExtraUtils2. (Thanks to Nereidalbel for finding this!)
Mod Removals:
-
Mod Updates:
-
Additional Changes:
- Created server files and a new, more detailed readme.
- Added default keys and options, more effort than 3LE; Note that a lot of keys are cleared, because some things for example dark steel armor take too many (10) keys by itself.
- Increased Natura redwood tree spawn rarity.
- Decreased max height for AE2 meteors to fix ugly and wonky meteor spawns.
- Doubled AE2 meteor spawn distance to decrease meteor spam slightly; This setting does not work the way it should!
- Changed singleLootPoolPerLootTable from true to false to make CQR loot table chances more predictable.
- Added loot tables for ChocolateQuestRepoured, also some chances for angel rings here.
- Added the 6 angel rings to BattleTowers loot tables at 1% chance each; Note that BattleTowers rolls twice for some reason, so it's more around 2% chance for each ring.
- Disabled angel ring crafting recipe.
- Disabled efficiency loss for EU2.
- Added loot tables for BattleTowers.
- Increased Item Generations per Floor for BattleTowers to fix loot gen.
- Preparation for setting up DefaultOptions.
- Added icon and window title.
- Disabled TeslaCore gears due to conflicts.
- Disabled Phosphor patreon notification at start for cleaner chat, will probably donate in return.
- Enabled CoFH replacement of standard minecraft ore generation.
]
[
Mod Additions:
- Too Many Efficiency Losses for control over ExtraUtils2. (Thanks to Nereidalbel for finding this!)
Mod Removals:
-
Mod Updates:
-
Additional Changes:
- Created server files and a new, more detailed readme.
- Added default keys and options, more effort than 3LE; Note that a lot of keys are cleared, because some things for example dark steel armor take too many (10) keys by itself.
- Increased Natura redwood tree spawn rarity.
- Decreased max height for AE2 meteors to fix ugly and wonky meteor spawns.
- Doubled AE2 meteor spawn distance to decrease meteor spam slightly; This setting does not work the way it should!
- Changed singleLootPoolPerLootTable from true to false to make CQR loot table chances more predictable.
- Added loot tables for ChocolateQuestRepoured, also some chances for angel rings here.
- Added the 6 angel rings to BattleTowers loot tables at 1% chance each; Note that BattleTowers rolls twice for some reason, so it's more around 2% chance for each ring.
- Disabled angel ring crafting recipe.
- Disabled efficiency loss for EU2.
- Added loot tables for BattleTowers.
- Increased Item Generations per Floor for BattleTowers to fix loot gen.
- Preparation for setting up DefaultOptions.
- Added icon and window title.
- Disabled TeslaCore gears due to conflicts.
- Disabled Phosphor patreon notification at start for cleaner chat, will probably donate in return.
- Enabled CoFH replacement of standard minecraft ore generation.
]
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