Install Tekxit 4 (Official)

Step 1

Installing a modpack using the Technic Launcher is easy. If you don't already have the launcher downloaded, visit our download page to get the latest version.

Step 2

Type in the modpack name (Tekxit 4 (Official)) or paste the following url into the search box.

Step 3

Finally, click Install at the bottom right of the launcher after you select Tekxit 4 (Official) from the list on the left. The launcher will handle everything else!

Tekxit 4 (Official) Version 8.8.0

created by Slayer5934 on Minecraft 1.19.2

Tekxit 4 (Official) updated to version 0.40.0

[0.40.0 - Update update fix fix fix, is this a Beta now, probably?? Eventually I'll get to doing things I *WANT* to do for the modpack. :P.]
Added CustomPortalAPI alternate jar to fix ParadiseLost portals.
Added MobsOnRails again because it has been fixed.
Configured BetterCombat to not swing through grass for hoes and shovels.
Configured eula.txt, by starting the server you agree to the eula anyways right?
Configured Naturalist to get rid of mobs that Wildlife already adds, also lowered firefly spawn weight (500 is a lot) to 50.
Configured Wildlife mob cap to half, should fix crazy mob spawning a bit, though it may be Naturalist too.
Confiugured server.properties with Tekxit 4 description and enabled command blocks for New In Town to work.
Removed BlockSwap until needed, it's config was taking around 100-130MB for block states.
Removed HeadInTheClouds until mod author backports fix for ponder crash.
Updated AlessandrvsEnchantments to 1.5.1, fixes some crashes.
Updated BetterF3 to 4.0.1.
Updated CarryOn to 2.1.1.22, fixes a memory leak.
Updated CloudBoots to 3.0, adds cloud boot tiers, neat.
Updated Collective to 7.7.
Updated CraftTweaker to 10.1.51.
Updated DeeperDarker to 1.2.3, fixes portal spawning.
Updated DismountEntity to 3.1.
Updated EMI to 1.0.24, fixes some deserialization issues, probably not related to server joining issue.
Updated EpicKnights to 8.10, fixes some bugs and balances a few weapons.
Updated FabricatedExchange addon to 0.5.3alpha, new experimental EMC logic for balance.
Updated FabricLanguageKotlin to 1.10.14.
Updated FollowersTeleportToo to 2.3.
Updated Fusion to 1.1.0c, fixes some crashes, improves mod compatibility, and improves connected texture performance.
Updated KelpFertilizer to 3.1.
Updated KubeJS to 1902.6.2-build42.
Updated MakeUpUltraFast to 8.9b, adds some configuration options and small improvements to lighting and DOF.
Updated MCPitanLib to 1.8.3, from what I can tell this may fix compatibility with some mods that change the UI.
Updated MoogsVoyagerStructures to 4.1.1, fixes some structure spawning, reduces overall spawn rate.
Updated Moonlight to 2.3.5, fixes map stuff and vertex builder, whatever that means, I have no idea :C.
Updated Naturalist to 4.0.3, fixes a bunch of animal behavior and reduces file size.
Updated NetherPortalSpread to 7.6.
Updated NotEnoughAnimations to 1.6.4, fixes some animations and improves mod compatibility.
Updated PaladinsFurnitureMod to 1.2.0, massively optimizes performance and loading times, adds new objects, improves shader and mod compatibility, fixes bugs and crashes. Nice!
Updated PathUnderFenceGates to 1.4.1, allows path under lanterns now.
Updated Pehkui to 3.7.11, fixes scaling issues, a crash, and compatibility with other mods.
Updated PhilipsRuins to 8.0, adds some new structures.
Updated Rechiseled to 1.1.5b.
Updated Spectrum to 1.7.0, too many changes to describe. https://modrinth.com/mod/spectrum/changelog
Updated Terrestria to 5.0.12, improves mod compatibility.
Updated VillagerNames to 7.0, improves mod compatibility, fixes some bugs, internal improvements for performance and logic.
Updated VoiceChat to 2.4.28.
Updated YungsAPI to 3.2.1.
Updated YungsBetterMineshafts to 3.2.1, spawns surface entrances now.
Slayer5934 posted a changelog update for Tekxit 4 (Official) 9 months ago

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Latest Update

Tekxit 4 (Official) was updated to version 8.8.0