Changelogs
Version 1.8
Posted
Heavy revisions have been made to further balance and refine the gaming experience. This modpack now fully supports team competition and pvp with base claiming and the like.
Discuss this update (0)Version 1.5
Posted
Many more hours have been spent in vigorous trial and error testing. Configs have been refined and mods selectively chosen to allow for the smoothest gameplay possible. The modpack and its respective server now run flawlessly smooth even with high-end shaders. Balancing and integration has been perfected and configs are now congruent with the overall gameplay objective. Players may now make teams, see each others distance in HUD, revive one another, use proxy chat, fight other teams, and innovate and develop tech in a balanced fashion. In other words, this pack is now stable and well-balanced.
Discuss this update (0)Version 1.4
Posted
A lot of careful work was done to the configs. Mods that conflicted or tanked performance were removed. Mo' bends, mob dismemberment, familiar fauna, and exotic birds were some of the mods that had to go. The result is the pack is far more stable and has less conflicts. Further refining and config updating is being administered as time permits.
Discuss this update (0)Version 1.3
Posted
Removed FTB quests due to poor visuals and glitchiness. Added FTQ quests and a few other mods to enhance core gameplay.
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