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I've been having a lot of issues hosting a server for a few friends, at most there are 5 or 6 of us on at a time and the server is using 20gb of ram but the lag is still almost unplayable, is there any way I can fix this?
Please go to https://bit.ly/The-1-12-2-Pack-Issues for help!
Are there plans to update the morph mod into the 7.2.0 version that allows abilities?
It is included in the 1.2.0 update of the modpack :)
Why is the server so slow?
Whenever I chop down a tree using an axe, more commonly than not the items will drop and then almost immediately disappear/despawn.
hey is anyone having trouble opening the mudpack. Played it last night now i'm getting cannot open because of creative core, and ambient sounds failing.
And i already tried uninstalling.
Please go to https://bit.ly/The-1-12-2-Pack-Issues for help!
Does this mod not spawn villages? I traveled about 1200 meters in every direction and didn't encounter any, just abandoned structures and ruins.
there are villages yes (see this video to confirm : https://youtu.be/ieNXtZY-3Pg?t=1117 )
Im sure they are still in the game, im almost positive I came across one before. Make sure when creating the world that you go into the options and turn them on (: Hope this helps bud.
Is the better portals mod compatible with this pack?
I believe so. I use it with shaders which does'nt let me see through the portals but it seems to work fine with the nether atleast. I have yet to get a crash or the like since it only effects "portals" so im sure its fine with space travel. I do know it has native support for many dimension mods that use portals like the nether and the end.
Hi i try to open the modpack first time (i download from technic)and it crushed :(
Please go to https://bit.ly/The-1-12-2-Pack-Issues for help!
Hey guys! I have been playing the 1.7.10 pack for a while now and have just seen that this new modpack is out. I have been playing it and I have noticed that the ICBM Tier 3 missiles have been removed? Is there any way to get them back or have they been removed completely?
Kind regards,
Geek
They are unimplemented by the mod at the moment, hopefully they will be back soon :)
Crashing before loading into world and said the problem was Default World Generator, then second try "Unknown"... Get Link says failed too! Help :(
Please go to https://bit.ly/The-1-12-2-Pack-Issues for help!
Hi, can you add lycanites' mobs and infernal mobs to make the game more challenging? Secret Rooms and Aether would be nice as well.
You can always add mods to the modpack manually but make sure to keep back-ups of the mods you add due to updating the pack removes everything you added. I personally add ProjectE.
Right so a huge thing is missing from the pack. RFtools and it's related mods would allow for interdimensional transport of redstone signals rf power and much more. Although there are probably ways to achieve similar things already within the pack, this would make it possible to easily have interdimensional factories etc. Ender.io doesn't have the capability to transmit redstone signals across dimensions.
Or I I'm just being stupid and I need help lol
I think it would be cool if you added tektopia, I feel like it would make the pack feel more alive...
I relly like this modpack and i thing if you add Aether and Base Materials (Maybe Mo creatures) will be more complete
This is good, it's the first modpack I've played in-depth. I have to admit I installed flans mod along with it, nothing beats piloting a helicopter in the nether. I also switched voxel map out for journey map because I believe it has a better cave map system. But yeah I really enjoy this, my only grip is that it's pre-1.13 lol (not authors fault) I hate swimming in water now I feel so slow.
I'm so glad to hear you're enjoying it :)
Hello! I was wondering if you have considered adding the Wireless Crafting Terminal mod? It improves AE2 and the ME systems.
How about ice and fire? It adds new unique mobs and items and it’s one of my all time favorite mods. Having mystical creatures and tons of tamable mobs and even challenging boss battles!
Can you add physica nuclea physics and physica modular forcefields? They are fun mods that work well with mods like icbm and AE2
Both of them are only available for MC 1.7.10.
Hello everyone! my boys and I are having a blast with this pack. id like to say a very big thank you for putting it together.
I had one question/comment/concern/whatever. It feels like the mobs are not spawning in caves or dark areas. Is there anything affecting their spawns? I have already put the game difficulty on hard but it remains unchanged. Anything i can check out in regards to this? Maybe its just me...but i spent a long time in a dungeon but the only mobs i saw came out of mob spawners.
HI, I'm so glad you're enjoying them modpack! If you want to report an issue, please do it over https://bit.ly/The-1-12-2-Pack-Issues. Thank you!
Hello! In the 1.7.10 pack there was a "Clipboard" item introduced by Factorization, which allowed turning part of your inventory in a 3x3 grid. Has this been disabled or does the mod replacing Factorization not contain this item?
I can't find a similar crafting-related item in any of the other mods either.
Hi, unfortunately Factorization was never updated to 1.12.2. If you want a similar feature you could manually add the Charset Lib & Charset Crafting mods.
Thanks for the reply! On the topic, are you intending to include Charset Crafting or perhaps a mod which includes a similar utility into a future update to the modpack? Thanks in advance!
Not currently, but feel free to suggest new mods over https://bit.ly/The-1-12-2-Pack-Issues!
(Added Charset Crafting to the modpack)