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hey dude idk if im the only but this mod shutdown because morph mod i think u will need to delet in the new ubdate. BTW your modpack its awesome!
We've had only one report of Morph being problematic in our issue center.
Hey just letting you know that defensetech antimatter and redmatter bombs/missles/grenades won't actually explode. The sequence goes off as if it were to explode, just no generation of the explostion.
We've disabled these bombs.
My gamepack isnt working fine, it is like the sensivity is bad and always look at the sky.
You can tweak that in the settings.
For the last 3 days its been showing the server un available.
What server?
I had been wondering if there was a chance that you fellows would add minefantasy or minefantasy 2 to the pack. I really enjoyed the armor crafting and coloring in that mod and thought it would be cool to have here as well.
tried again last night and this morning. says "Java.net.ConnectException: Connection refused
Please go to the help section to get help.
When i try to join servers the game just closes.
Please go to the help section to get help.
i made a new issue
I couldn't connect to server. I installed the pack but when attempting to connect it says "Mod rejections". I checked the Modpack options and it's using 0.9.7 Version
If you're talking about the recommended server, it'll be updated to v0.9.7 in a couple of hours.
On the newest version (0.9.7) going to page 3 in creative crashes the game with the following crash report: https://pastebin.com/fvJ6TKYr
It's known that the creative tabs in 1.7.10 are a little problematic. Not much we can do about it, but why would you use them if you have NEI?
I have this problem too. It's consistant
Very nice modpack. My favorite ♥. But I have one question: Why do you not use additional pipes? The latest version works fine on my 100 Slot Server. https://github.com/tcooc/AdditionalPipesBC/releases
plz add pirates
servers?
See in the modpack's Discord server.
Is it possible to get Ars Magica 2 in this modpack? AM2 is pretty good for its spell creation flexibility so if you want to do anything with magic its possible...
I've problems with my nitrado server. It start with the version 0.9.6. isnt that too early?
or how to use the "server download"?
Will the modpack get rid of some useless mods in the future by request or by choice? Its so damn crowded and theyre not even used all that throughoutly. By the way I would really like gregtech, is there any possibility that it gets added to industrial craft as an expansion?
What mods are you suggesting to remove?
hi - this is an amazing pack - i've never enjoyed playing Minecraft so much!
a couple of things:
is there any way to play the creative background music in survival. i really like it and play mostly in survival.
also - i am using this pack with no other mods - every time i click on the writing desk the game crashes. i have books i was able to make previously - and can still travel to those dimensions - but i can no longer use the writing desk.
cheers.
Mystcraft unfortunately can be a little unstable. Hopefully the next update will help. About the music, look here: https://github.com/xJon/The-1.7.10-Pack/issues/180#issuecomment-73594802
I would recommend adding the guide api, so that mods like blood magic are more approachable.
Will look at it!
Whith witch mod you fell trees with one klick ?
veinminer
TreeCapitator :)
I think it'd be cool if this pack got Custom NPCs, Inventory Pets, and possibly Advents of Ascension. I've manually installed all three and it has been pretty sweet so far. Not entirely sure if Advents of Ascension fits well with it or not though. I feel like Advents of Ascension takes away from other mods. AoA immediately became the center of the modpack and most other mods seemed pointless. Like I said though I just started using it so maybe down the line it'll start to feel more balanced. I've used AoA before but with fewer mods and I can say that it is fantastic. It has a lot of content, and all the strong tools/ weapons take a while to get, so I guess it doesn't entirely make all mods obsolite. I'm sure most tools/weapons in this modpack will inevitably be surpassed by Tinker's Construct anyway so AoA would be a great addition because of the vast amount of content it would bring to the pack.
P.S.
I think that the server would be awesome with Advents of Ascension. The only annoying thing I've found with it is that the enemies will occasionally spawn in large groups and easily destroy you if you're not properly geared. Another mod I tried adding was Metallurgy. Metallurgy adds tons of new weapons and armors. It's pretty neat, but unfortunately, it doesn't seem to work with the pack. Oh, you should add damage indicators too! Not entirely sure if it's compatible, but I'll try to install it now. I think it does a much better job at showing enemy health bars(In my opinion, Waila isn't really the best for showing enemy health). I guess it gets the job done but damage indicators is superior.
Could this get Custom NPCs? I would LOVE to make an adventure map type thing with this mod pack! P.S. Me and my friends love this pack! we play almost every day together