The Origins Of Dreams updated to version 5.0.1
In 5.0.1:
+ Added the Edit Mob Drops mod
+ Added the Soul Shards Respawn mod
+ Added the Extra Alchemy mod
+ Added the Minerva Library mod
+ Added the NoMoreGlowingPots mod
+ Added the Unique Enchantments mod
+ Added the Unique Enchantments - Utils mod
+ Added the Wards mod
+ Added the Fancy Lamps mod
+ Added the Floocraft mod
+ Added the King Mammoth - Ambience Patch mod
+ Added custom music
+ Added the NOEL mod
+ Updated the FoamFix mod
+ Updated the ForgeEndertech mod
+ Updated the McHorse's McLib mod
+ Updated the Metamorph mod
* Increased the spawn rate of Electroblob's Wizardry structures
* Increased the regeneration interval of blocks to 10 seconds
* Decreased Mystical World trees spawn chance
* Now the trash slot in the inventory will instantly delete items
* Changed the Ward Damage Multiplier to 200%
* Increased the XP amount from harvest to 5XP
* Now evil wizards will have a chance of 7% to drop Tomes of Arcana (Apprentice)
* Now evil wizards will have a chance of 5% to drop Tomes of Arcana (Advanced)
* Now evil wizards will have a chance of 2% to drop Tomes of Arcana (Master)
* Evil Wizards will now have a chance of 10% to drop the Scroll of Identification (form 1 to 5 scrolls maximum)
* Evil Wizards can drop mana flask when killed (25% chance for the small; 10% for the medium and 5 for the large one)
* Evil Wizards will have a chance of 2% to drop any non-common wands
* Evil Wizards will now drop The Tome Of Diligent (2% chance)
* Evil Wizards will now drop the Arcane Seal Of Protection upgrade (2% chance)
* Evil Wizards can now drop upgrades for your wands (2% chance)
* Increased the Evil Wizards spawn rate
* Zombies will have a chance of 2% to drop 1 standard golden apple and 1 standard trowable weakness potion (it's Christmas, so be nice to the ones who needs help!)
* Silverfish now have a chance of 5% to drop from 1 to 5 emeralds
* Slimes now have a chance of 15% to drop from 1 to 5 emeralds
* Zombie Villagers will now have a chance of 5% to drop from 1 to 5 emeralds
* Witches now have a chance of 10% to drop from 1 to 5 emeralds
* Creepers now have a chance of 20% to drop from 1 to 5 blocks of dirt and sand
* Now, when cutting down a tree, the axes will be damaged only by 2 points
* Vanilla saplings are now replaced with Dynamic Trees ones when planted (they are still available for crafting)
+ Added the Edit Mob Drops mod
+ Added the Soul Shards Respawn mod
+ Added the Extra Alchemy mod
+ Added the Minerva Library mod
+ Added the NoMoreGlowingPots mod
+ Added the Unique Enchantments mod
+ Added the Unique Enchantments - Utils mod
+ Added the Wards mod
+ Added the Fancy Lamps mod
+ Added the Floocraft mod
+ Added the King Mammoth - Ambience Patch mod
+ Added custom music
+ Added the NOEL mod
+ Updated the FoamFix mod
+ Updated the ForgeEndertech mod
+ Updated the McHorse's McLib mod
+ Updated the Metamorph mod
* Increased the spawn rate of Electroblob's Wizardry structures
* Increased the regeneration interval of blocks to 10 seconds
* Decreased Mystical World trees spawn chance
* Now the trash slot in the inventory will instantly delete items
* Changed the Ward Damage Multiplier to 200%
* Increased the XP amount from harvest to 5XP
* Now evil wizards will have a chance of 7% to drop Tomes of Arcana (Apprentice)
* Now evil wizards will have a chance of 5% to drop Tomes of Arcana (Advanced)
* Now evil wizards will have a chance of 2% to drop Tomes of Arcana (Master)
* Evil Wizards will now have a chance of 10% to drop the Scroll of Identification (form 1 to 5 scrolls maximum)
* Evil Wizards can drop mana flask when killed (25% chance for the small; 10% for the medium and 5 for the large one)
* Evil Wizards will have a chance of 2% to drop any non-common wands
* Evil Wizards will now drop The Tome Of Diligent (2% chance)
* Evil Wizards will now drop the Arcane Seal Of Protection upgrade (2% chance)
* Evil Wizards can now drop upgrades for your wands (2% chance)
* Increased the Evil Wizards spawn rate
* Zombies will have a chance of 2% to drop 1 standard golden apple and 1 standard trowable weakness potion (it's Christmas, so be nice to the ones who needs help!)
* Silverfish now have a chance of 5% to drop from 1 to 5 emeralds
* Slimes now have a chance of 15% to drop from 1 to 5 emeralds
* Zombie Villagers will now have a chance of 5% to drop from 1 to 5 emeralds
* Witches now have a chance of 10% to drop from 1 to 5 emeralds
* Creepers now have a chance of 20% to drop from 1 to 5 blocks of dirt and sand
* Now, when cutting down a tree, the axes will be damaged only by 2 points
* Vanilla saplings are now replaced with Dynamic Trees ones when planted (they are still available for crafting)
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