theaceae updated to version Alpha 6
#Gameplay:
- <Add Mining Helmet>
- <Fix Waystones not working in the Bumblezone>
- <Adjust XP cap for Waystones in dimensions>
- Add Item Highlighter
- Move View Roll Icon to not conflict with Inventory HUD
- Don't allow Void Totem to work in the Bumblezone
- Disabled Max Enchant X for now (Gameplay issues)
- Disabled "Cloaking" for Eldritch Mobs
- Remove Cavernous (Incompatible)
#Performance/Debugging:
- <Add DashLoader> (Game assets are now cached once the game is opened. First-time runs will be slower!)
- <Add Better FPS Render Distance> (Render distance is now loaded in a 3d circular radius instead of a square radius, improves FPS a little?)
- Add MixinTrace
#Resource Pack:
- <Add Visual Overhaul Resource Pack> (With the help of Xsogon, this resource pack visually enhances all of Minecraft, including different ore varients, aesthetic textures, and more!)
- <Add Continuity>
- <Add Tissou's Zombie Pack> (Optional)
- <Replace some UI with dark versions>
- <Replace a lot of the music throughout the game>
- Replace some splash texts
- Add Item Model Fix
- Add Entity Texture Features
- Adjusted bass volume for some sounds
- Adjusted BetterEnd sound config
#Misc:
- <Add "Insanity" Shaders> (Spooky shaders used for spooky things)
- Add Default Options (Default Options loading)
- Add more to Credits Screen
- Add ToolTipFix
- Disable BiomeBlendMusic in the End
- Remove SimplySwords config
- Update few mods
As always, feedback is needed to fix all this stuff, I'm still having mixed feelings about DashLoader and more.
- <Add Mining Helmet>
- <Fix Waystones not working in the Bumblezone>
- <Adjust XP cap for Waystones in dimensions>
- Add Item Highlighter
- Move View Roll Icon to not conflict with Inventory HUD
- Don't allow Void Totem to work in the Bumblezone
- Disabled Max Enchant X for now (Gameplay issues)
- Disabled "Cloaking" for Eldritch Mobs
- Remove Cavernous (Incompatible)
#Performance/Debugging:
- <Add DashLoader> (Game assets are now cached once the game is opened. First-time runs will be slower!)
- <Add Better FPS Render Distance> (Render distance is now loaded in a 3d circular radius instead of a square radius, improves FPS a little?)
- Add MixinTrace
#Resource Pack:
- <Add Visual Overhaul Resource Pack> (With the help of Xsogon, this resource pack visually enhances all of Minecraft, including different ore varients, aesthetic textures, and more!)
- <Add Continuity>
- <Add Tissou's Zombie Pack> (Optional)
- <Replace some UI with dark versions>
- <Replace a lot of the music throughout the game>
- Replace some splash texts
- Add Item Model Fix
- Add Entity Texture Features
- Adjusted bass volume for some sounds
- Adjusted BetterEnd sound config
#Misc:
- <Add "Insanity" Shaders> (Spooky shaders used for spooky things)
- Add Default Options (Default Options loading)
- Add more to Credits Screen
- Add ToolTipFix
- Disable BiomeBlendMusic in the End
- Remove SimplySwords config
- Update few mods
As always, feedback is needed to fix all this stuff, I'm still having mixed feelings about DashLoader and more.
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