Changelogs
Version 6.2.0
Posted
Voidpack 2 Update: 6.2.0
* The modpack will now ship with default options which are designed with performance in mind.
* Shortened startup time by an average of 20%.
* Hunger restoration and saturation values will now appear when hovering over food items, and hunger saturation will display in the HUD.
* You may now drag items across crafting grids to equally disperse the current stack, drag to pick up the current item's different stacks, and use other various mouse gestures.
* The multiplayer menu will now display your current account session's authentication status, and will allow you to re-authenticate without having to restart the game.
* The default server listing in the multiplayer menu will now display the correct label.
* The controls menu now features a search bar for keybinds.
* There is now a cosmetic armour GUI, which allows you to change the armour that appears on your character, while keeping the functional benefits of your regularly equipped armour.
* The pack will now play a ding noise when it has finished starting, in case you like to tab out while it's loading like I do.
* Reduced the amount of boat desynchronisation between the client and server.
* The UI's heart blink and heart flashing will now render correctly.
* Fixed desynchronisation between damaged tools and actual values when using the unbreaking enchantment.
* Fixed mobs' held items not rendering based on NBT differentiations.
* Fixed dropped items bouncing around on stairs and locked hoppers.
* Fixed a native memory leak in JarDiscoverer.
* Fixed snowballs not applying knockback.
* Fixed sounds playing more than necessary when closing GUIs.
* Fixed ghost chunkloading caused by modded fluid blocks, vanilla grass blocks, and vanilla vine blocks.
* Optimised the FML launchwrapper (modpack launches faster).
* Sound will now play when mobs are hit by arrows, instead of just players.
Version 6.1.0
Posted
Update 6.1.0: Magical Crops Automation Hotfix
Hotfix update to provide a solution to automated farming of magical crops - we have implemented compatibility between MineFactory Reloaded's harvesters/planters and Magical Crops, which will replace the old behaviour of EnderIO's now-incompatible farmers.
Version 6.0.0
Posted
Update 6.0.0: The Facelift
<Changes:>
* Completely re-designed the main menu from scratch, pictured below.
* Replaced the silly random block texture background with a flat colour dark mode.
* Cleaned out legacy configs.
* Increased max big reactor size to 16x16.
* Disabled COFH's op warning on login.
* Disabled death messages for named entities.
* Disabled COFH update warnings.
* Disabled COFH shader effects to improve performance on low end machines.
* Reduced the amount of information IguanaTinkerTweaks prints to the log.
* Disabled magical crops particle effects to improve performance on low end machines.
* Disabled NEI update checking.
* NEI no longer defaults to cheat mode.
* Disabled unnecessary Avaritia compatibility options.
* Disabled the world breaker's ability to break unbreakable blocks.
* Disabled Botania's block breaking particle effects to improve performance on low end machines.
* Disabled the Mana Shatterer's block breaking particle effects to improve performance on low end machines.
* Disabled the Elven Portal's particle effects to improve performance on low end machines.
* Disabled the Hand of Ender's ability to pickpocket other players' ender chests.
* Disabled rotating items rendering in the Lexica Botania to improve performance on low end machines.
* Disabled the animated 3D rendering for the Lexica Botania to improve performance on low end machines.
* Disabled Botania's use of shader rendering to improve performance on low end machines.
* Disabled Botania's Thaumcraft infusion stabilising functions as its dependency is not present.
* Disabled Botania's update checking.
* Disabled bspkrsCore update checking.
* Disabled bspkrsCore's ability to render mobs in the main menu due to CMM presence.
* Reduced Chisel's particles to improve performance on low end machines.
* Disabled CodeChickenCore's update checker.
* Disabled Damage Indicator's update checker.
* Disabled drop shadows on Damage Indicator popoffs to improve performance on low end machines.
* Disabled AppleMilkTea steam rendering to improve performance on low end machines.
* Disabled AppleMilkTea's ability to damage other players.
* Disabled Ender Storage's update checker.
* Disabled redundant compatibility checks in ExtraTiC.
* Disabled IGWMod's missing notifications.
* Disabled Immersive Engineering's increased render boxes to improve performance on low end machines.
* Disabled Immersige Engineering's update news.
* Removed immibis' tps command.
* Disabled Minechem's molecule effects to improve performance on low end machines.
* Disabled MorePlayerModels' update checker.
* Disabled MrTJPCore's update checker.
* Enabled safe mode for OpenBlocks flimflams.
* Disabled OreExcavation's update checker.
* Quartered the number of excavatable blocks per tick to 16.
* Disabled PTRModelLib's display outline to improve performance on low end machines.
<Mod-Changes:>
* autopackager-1.5.3 > autopackager-1.5.9a.
- Added unpackaging mode (i.e. single item crafting such as log -> planks or ingot -> nuggets).
- Now caches found recipes per type instead of scanning the full recipe list every time.
- Added WAILA support.
* Carpenter's Blocks v3.3.8.1 - MC 1.7.10 > Carpenter's+Blocks+v3.3.8.2+-+MC+1.7.10.
- Fixed server crash when safe is broken by another player during usage.
* EnderIO-1.7.10-2.2.8.367 > EnderIO-1.7.10-2.3.0.428-beta.
- Fluid conduits will light up with luminescent fluids inside them.
- Farming station will now support WATER type crops.
- Yeta Wrench and Conduit Probe overlays will now be in the bottom right corner, to avoid obscuring chat.
- Ingot blocks are now blacklisted from Grinding Ball bonuses.
- Yeta wrench will once again work with IDismantleable blocks (TE, AE2, MFR, etc).
- Fixed issues with disabled gas conduits.
- Fixed crashes when opening certain GUIs.
- Fixed vacuum chest player inventory offset.
- Fixed crash in conduit pick block.
- Fixed SAG mill producing sand with invalid metadata.
- Fixed redstone conduits not causing block updates.
- Fixed sneak not preventing conduit upgrade.
- Added the ability to replace facades.
- Fixed travel anchor label in fast graphics setting.
- Fixed facades playing wrong sound on place.
- Fixed WAILA not working on conduits.
- Allowed placing facades on conduits using adjacent block faces.
- Fixed WAILA crash with telepads/travel anchors.
- Fixed lights not switching on when activated by wireless power.
- Made all machine sounds mono, this fixes them not being directional.
- Fix for inventory panel creating 'phantom items'.
* EnderStorage-1.7.10-1.4.7.32-universal > EnderStorage-1.7.10-1.4.7.37-universal.
* CustomMainMenu-MC1.7.10-1.8 > CustomMainMenu-MC1.7.10-1.9.2.
* CoFHLib-[1.7.10]1.1.2-182 > CoFHLib-[1.7.10]1.2.1-185.
* Removed ttcore (redundant).
Version 4.0.0
Posted
Whoop, fresh new season after almost 1 year, now with less lag :P
Discuss this update (1)Version 3.0.6
Posted
Fixed various issues, regarding dupes, crashes and lag, update the pack
Discuss this update (0)Version v3.0.3
Posted
Added in BigReactors, BetterQuests and LootBags
Removed SimpleAchievements due to loading issues.
Version v2.0.0-1
Posted
Added Extra cells, Removed update to carpenters blocks do to bug, Lots of config changes, new achievements
Discuss this update (0)Version v1.9.0-1
Posted
Added Modular PowerSuits, removed secretrooms, updated CarpentersBlocks & AE 2, tons of new achievements.
Discuss this update (0)Version 1.8.8-5
Posted
Removed Ender Tech. Added CustomMainMenu, Resource Loader, BetterLoadingScreen and Chisel 2
Discuss this update (1)