VoidPack 2 Skyblock updated to version 6.2.0
Voidpack 2 Update: 6.2.0
* The modpack will now ship with default options which are designed with performance in mind.
* Shortened startup time by an average of 20%.
* Hunger restoration and saturation values will now appear when hovering over food items, and hunger saturation will display in the HUD.
* You may now drag items across crafting grids to equally disperse the current stack, drag to pick up the current item's different stacks, and use other various mouse gestures.
* The multiplayer menu will now display your current account session's authentication status, and will allow you to re-authenticate without having to restart the game.
* The default server listing in the multiplayer menu will now display the correct label.
* The controls menu now features a search bar for keybinds.
* There is now a cosmetic armour GUI, which allows you to change the armour that appears on your character, while keeping the functional benefits of your regularly equipped armour.
* The pack will now play a ding noise when it has finished starting, in case you like to tab out while it's loading like I do.
* Reduced the amount of boat desynchronisation between the client and server.
* The UI's heart blink and heart flashing will now render correctly.
* Fixed desynchronisation between damaged tools and actual values when using the unbreaking enchantment.
* Fixed mobs' held items not rendering based on NBT differentiations.
* Fixed dropped items bouncing around on stairs and locked hoppers.
* Fixed a native memory leak in JarDiscoverer.
* Fixed snowballs not applying knockback.
* Fixed sounds playing more than necessary when closing GUIs.
* Fixed ghost chunkloading caused by modded fluid blocks, vanilla grass blocks, and vanilla vine blocks.
* Optimised the FML launchwrapper (modpack launches faster).
* Sound will now play when mobs are hit by arrows, instead of just players.
* The modpack will now ship with default options which are designed with performance in mind.
* Shortened startup time by an average of 20%.
* Hunger restoration and saturation values will now appear when hovering over food items, and hunger saturation will display in the HUD.
* You may now drag items across crafting grids to equally disperse the current stack, drag to pick up the current item's different stacks, and use other various mouse gestures.
* The multiplayer menu will now display your current account session's authentication status, and will allow you to re-authenticate without having to restart the game.
* The default server listing in the multiplayer menu will now display the correct label.
* The controls menu now features a search bar for keybinds.
* There is now a cosmetic armour GUI, which allows you to change the armour that appears on your character, while keeping the functional benefits of your regularly equipped armour.
* The pack will now play a ding noise when it has finished starting, in case you like to tab out while it's loading like I do.
* Reduced the amount of boat desynchronisation between the client and server.
* The UI's heart blink and heart flashing will now render correctly.
* Fixed desynchronisation between damaged tools and actual values when using the unbreaking enchantment.
* Fixed mobs' held items not rendering based on NBT differentiations.
* Fixed dropped items bouncing around on stairs and locked hoppers.
* Fixed a native memory leak in JarDiscoverer.
* Fixed snowballs not applying knockback.
* Fixed sounds playing more than necessary when closing GUIs.
* Fixed ghost chunkloading caused by modded fluid blocks, vanilla grass blocks, and vanilla vine blocks.
* Optimised the FML launchwrapper (modpack launches faster).
* Sound will now play when mobs are hit by arrows, instead of just players.
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