Warhammer 40k: Blood & Iron updated to version 1.213
-Fixed issue with wrench in "Ab Initio".
-Fixed issue with iron dust being unobtainable from special ores.
-Added a "recyclable" tag to everything that is recyclable.
-Fixed overlapping dirt recipe.
-Made bauxite dust come from bauxite clumps instead of ore.
-Lateritic soil now yields small bauxite dust.
-Various coals can now be made into coke.
-Zombies were removed due to vanilla mobs breaking the new spawning system. They were replaced with desert zombies from lycanites in some ruins.
-Zombies were replaced by Belphs in other ruins.
-Many other small fixes to various things, nothing major mechanically speaking.
-Fixed issue with iron dust being unobtainable from special ores.
-Added a "recyclable" tag to everything that is recyclable.
-Fixed overlapping dirt recipe.
-Made bauxite dust come from bauxite clumps instead of ore.
-Lateritic soil now yields small bauxite dust.
-Various coals can now be made into coke.
-Zombies were removed due to vanilla mobs breaking the new spawning system. They were replaced with desert zombies from lycanites in some ruins.
-Zombies were replaced by Belphs in other ruins.
-Many other small fixes to various things, nothing major mechanically speaking.
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